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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "mojo/public/bindings/lib/connector.h" | 5 #include "mojo/public/bindings/lib/connector.h" |
| 6 | 6 |
| 7 #include <assert.h> | 7 #include <assert.h> |
| 8 #include <stdlib.h> | 8 #include <stdlib.h> |
| 9 | 9 |
| 10 #include <algorithm> | 10 #include <algorithm> |
| (...skipping 19 matching lines...) Expand all Loading... | |
| 30 assert(!incoming_receiver_); | 30 assert(!incoming_receiver_); |
| 31 incoming_receiver_ = receiver; | 31 incoming_receiver_ = receiver; |
| 32 if (incoming_receiver_) | 32 if (incoming_receiver_) |
| 33 WaitToReadMore(); | 33 WaitToReadMore(); |
| 34 } | 34 } |
| 35 | 35 |
| 36 bool Connector::Accept(Message* message) { | 36 bool Connector::Accept(Message* message) { |
| 37 if (error_) | 37 if (error_) |
| 38 return false; | 38 return false; |
| 39 | 39 |
| 40 write_queue_.Push(message); | 40 bool wait_to_write; |
| 41 WriteMore(); | 41 WriteOne(message, &wait_to_write); |
| 42 | |
| 43 if (wait_to_write) { | |
|
viettrungluu
2013/11/08 20:18:38
I assume that wait_to_write should never be set on
| |
| 44 WaitToWriteMore(); | |
| 45 if (!error_) | |
| 46 write_queue_.Push(message); | |
| 47 } | |
| 48 | |
| 42 return !error_; | 49 return !error_; |
| 43 } | 50 } |
| 44 | 51 |
| 45 void Connector::OnHandleReady(Callback* callback, MojoResult result) { | 52 void Connector::OnHandleReady(Callback* callback, MojoResult result) { |
| 46 if (callback == &read_callback_) | 53 if (callback == &read_callback_) |
| 47 ReadMore(); | 54 ReadMore(); |
| 48 if (callback == &write_callback_) | 55 if (callback == &write_callback_) |
| 49 WriteMore(); | 56 WriteMore(); |
| 50 } | 57 } |
| 51 | 58 |
| (...skipping 52 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 104 if (rv != MOJO_RESULT_OK) { | 111 if (rv != MOJO_RESULT_OK) { |
| 105 error_ = true; | 112 error_ = true; |
| 106 break; | 113 break; |
| 107 } | 114 } |
| 108 | 115 |
| 109 incoming_receiver_->Accept(&message); | 116 incoming_receiver_->Accept(&message); |
| 110 } | 117 } |
| 111 } | 118 } |
| 112 | 119 |
| 113 void Connector::WriteMore() { | 120 void Connector::WriteMore() { |
| 114 while (!write_queue_.IsEmpty()) { | 121 while (!error_ && !write_queue_.IsEmpty()) { |
| 115 const Message* message = write_queue_.Peek(); | 122 Message* message = write_queue_.Peek(); |
| 116 | 123 |
| 117 MojoResult rv = WriteMessage(message_pipe_, | 124 bool wait_to_write; |
| 118 message->data, | 125 WriteOne(message, &wait_to_write); |
| 119 message->data->header.num_bytes, | 126 if (wait_to_write) |
| 120 message->handles.data(), | 127 break; |
| 121 message->handles.size(), | |
| 122 MOJO_WRITE_MESSAGE_FLAG_NONE); | |
| 123 if (rv == MOJO_RESULT_OK) { | |
| 124 // TODO(darin): Handles were successfully transferred, and so we need | |
| 125 // to take care not to Close them here. | |
| 126 write_queue_.Pop(); | |
| 127 continue; // Write another message. | |
| 128 } | |
| 129 | 128 |
| 130 error_ = true; | 129 write_queue_.Pop(); |
| 131 break; | |
| 132 } | 130 } |
| 133 } | 131 } |
| 134 | 132 |
| 133 void Connector::WriteOne(Message* message, bool* wait_to_write) { | |
| 134 // TODO(darin): WriteMessage will eventually start generating an error that | |
| 135 // it cannot accept more data. In that case, we'll need to wait on the pipe | |
| 136 // to determine when we can try writing again. This flag will be set to true | |
| 137 // in that case. | |
| 138 *wait_to_write = false; | |
| 139 | |
| 140 MojoResult rv = WriteMessage(message_pipe_, | |
| 141 message->data, | |
| 142 message->data->header.num_bytes, | |
| 143 message->handles.data(), | |
| 144 message->handles.size(), | |
|
viettrungluu
2013/11/08 20:18:38
You need to static_cast this to uint32_t, or else
| |
| 145 MOJO_WRITE_MESSAGE_FLAG_NONE); | |
| 146 if (rv == MOJO_RESULT_OK) { | |
| 147 // The handles were successfully transferred, so we don't need the message | |
| 148 // to track their lifetime any longer. | |
| 149 message->handles.clear(); | |
| 150 } else { | |
| 151 error_ = true; | |
| 152 } | |
| 153 } | |
| 154 | |
| 135 // ---------------------------------------------------------------------------- | 155 // ---------------------------------------------------------------------------- |
| 136 | 156 |
| 137 Connector::Callback::Callback() | 157 Connector::Callback::Callback() |
| 138 : owner_(NULL) { | 158 : owner_(NULL) { |
| 139 } | 159 } |
| 140 | 160 |
| 141 void Connector::Callback::Cancel() { | 161 void Connector::Callback::Cancel() { |
| 142 owner_ = NULL; | 162 owner_ = NULL; |
| 143 BindingsSupport::Get()->CancelWait(this); | 163 BindingsSupport::Get()->CancelWait(this); |
| 144 } | 164 } |
| 145 | 165 |
| 146 void Connector::Callback::SetOwnerToNotify(Connector* owner) { | 166 void Connector::Callback::SetOwnerToNotify(Connector* owner) { |
| 147 assert(!owner_); | 167 assert(!owner_); |
| 148 owner_ = owner; | 168 owner_ = owner; |
| 149 } | 169 } |
| 150 | 170 |
| 151 bool Connector::Callback::IsPending() const { | 171 bool Connector::Callback::IsPending() const { |
| 152 return owner_ != NULL; | 172 return owner_ != NULL; |
| 153 } | 173 } |
| 154 | 174 |
| 155 void Connector::Callback::OnHandleReady(MojoResult result) { | 175 void Connector::Callback::OnHandleReady(MojoResult result) { |
| 156 assert(owner_); | 176 assert(owner_); |
| 157 Connector* owner = NULL; | 177 Connector* owner = NULL; |
| 158 std::swap(owner, owner_); | 178 std::swap(owner, owner_); |
| 159 owner->OnHandleReady(this, result); | 179 owner->OnHandleReady(this, result); |
| 160 } | 180 } |
| 161 | 181 |
| 162 } // namespace mojo | 182 } // namespace mojo |
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