| Index: gpu/command_buffer/client/gles2_implementation_impl_autogen.h
|
| diff --git a/gpu/command_buffer/client/gles2_implementation_impl_autogen.h b/gpu/command_buffer/client/gles2_implementation_impl_autogen.h
|
| index e63ba63c23fc4fada95817390f53d181726d6c0f..50d7f821d4863e14e795079abe09779bdacf96b1 100644
|
| --- a/gpu/command_buffer/client/gles2_implementation_impl_autogen.h
|
| +++ b/gpu/command_buffer/client/gles2_implementation_impl_autogen.h
|
| @@ -964,7 +964,7 @@ GLboolean GLES2Implementation::IsBuffer(GLuint buffer) {
|
| *result = 0;
|
| helper_->IsBuffer(buffer, GetResultShmId(), GetResultShmOffset());
|
| WaitForCmd();
|
| - GLboolean result_value = *result;
|
| + GLboolean result_value = *result != 0;
|
| GPU_CLIENT_LOG("returned " << result_value);
|
| CheckGLError();
|
| return result_value;
|
| @@ -983,7 +983,7 @@ GLboolean GLES2Implementation::IsFramebuffer(GLuint framebuffer) {
|
| *result = 0;
|
| helper_->IsFramebuffer(framebuffer, GetResultShmId(), GetResultShmOffset());
|
| WaitForCmd();
|
| - GLboolean result_value = *result;
|
| + GLboolean result_value = *result != 0;
|
| GPU_CLIENT_LOG("returned " << result_value);
|
| CheckGLError();
|
| return result_value;
|
| @@ -1001,7 +1001,7 @@ GLboolean GLES2Implementation::IsProgram(GLuint program) {
|
| *result = 0;
|
| helper_->IsProgram(program, GetResultShmId(), GetResultShmOffset());
|
| WaitForCmd();
|
| - GLboolean result_value = *result;
|
| + GLboolean result_value = *result != 0;
|
| GPU_CLIENT_LOG("returned " << result_value);
|
| CheckGLError();
|
| return result_value;
|
| @@ -1020,7 +1020,7 @@ GLboolean GLES2Implementation::IsRenderbuffer(GLuint renderbuffer) {
|
| *result = 0;
|
| helper_->IsRenderbuffer(renderbuffer, GetResultShmId(), GetResultShmOffset());
|
| WaitForCmd();
|
| - GLboolean result_value = *result;
|
| + GLboolean result_value = *result != 0;
|
| GPU_CLIENT_LOG("returned " << result_value);
|
| CheckGLError();
|
| return result_value;
|
| @@ -1038,7 +1038,7 @@ GLboolean GLES2Implementation::IsShader(GLuint shader) {
|
| *result = 0;
|
| helper_->IsShader(shader, GetResultShmId(), GetResultShmOffset());
|
| WaitForCmd();
|
| - GLboolean result_value = *result;
|
| + GLboolean result_value = *result != 0;
|
| GPU_CLIENT_LOG("returned " << result_value);
|
| CheckGLError();
|
| return result_value;
|
| @@ -1056,7 +1056,7 @@ GLboolean GLES2Implementation::IsTexture(GLuint texture) {
|
| *result = 0;
|
| helper_->IsTexture(texture, GetResultShmId(), GetResultShmOffset());
|
| WaitForCmd();
|
| - GLboolean result_value = *result;
|
| + GLboolean result_value = *result != 0;
|
| GPU_CLIENT_LOG("returned " << result_value);
|
| CheckGLError();
|
| return result_value;
|
| @@ -1936,7 +1936,7 @@ GLboolean GLES2Implementation::IsVertexArrayOES(GLuint array) {
|
| *result = 0;
|
| helper_->IsVertexArrayOES(array, GetResultShmId(), GetResultShmOffset());
|
| WaitForCmd();
|
| - GLboolean result_value = *result;
|
| + GLboolean result_value = *result != 0;
|
| GPU_CLIENT_LOG("returned " << result_value);
|
| CheckGLError();
|
| return result_value;
|
|
|