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Side by Side Diff: src/gpu/GrResourceCache2.h

Issue 650283002: Prefer to recycle non-RT scratch textures that don't have pending IO (Closed) Base URL: https://skia.googlesource.com/skia.git@ast
Patch Set: Address comments Created 6 years, 2 months ago
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1 1
2 /* 2 /*
3 * Copyright 2014 Google Inc. 3 * Copyright 2014 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #ifndef GrResourceCache2_DEFINED 9 #ifndef GrResourceCache2_DEFINED
10 #define GrResourceCache2_DEFINED 10 #define GrResourceCache2_DEFINED
(...skipping 14 matching lines...) Expand all
25 ~GrResourceCache2(); 25 ~GrResourceCache2();
26 26
27 void insertResource(GrGpuResource*); 27 void insertResource(GrGpuResource*);
28 28
29 void removeResource(GrGpuResource*); 29 void removeResource(GrGpuResource*);
30 30
31 void abandonAll(); 31 void abandonAll();
32 32
33 void releaseAll(); 33 void releaseAll();
34 34
35 GrGpuResource* findAndRefScratchResource(const GrResourceKey& scratchKey, 35 enum {
36 bool calledDuringFlush); 36 /** Preferentially returns scratch resources with no pending IO. */
37 kPreferNoPendingIO_ScratchFlag = 0x1,
38 /** Will not return any resources that match but have pending IO. */
39 kRequireNoPendingIO_ScratchFlag = 0x2,
40 };
41 GrGpuResource* findAndRefScratchResource(const GrResourceKey& scratchKey, ui nt32_t flags = 0);
37 42
38 private: 43 private:
39 #ifdef SK_DEBUG 44 #ifdef SK_DEBUG
40 bool isInCache(const GrGpuResource* r) const { 45 bool isInCache(const GrGpuResource* r) const {
41 return fResources.isInList(r); 46 return fResources.isInList(r);
42 } 47 }
43 #endif 48 #endif
44 49
45 class AvailableForScratchUse; 50 class AvailableForScratchUse;
46 51
47 struct ScratchMapTraits { 52 struct ScratchMapTraits {
48 static const GrResourceKey& GetKey(const GrGpuResource& r) { 53 static const GrResourceKey& GetKey(const GrGpuResource& r) {
49 return r.getScratchKey(); 54 return r.getScratchKey();
50 } 55 }
51 56
52 static uint32_t Hash(const GrResourceKey& key) { return key.getHash(); } 57 static uint32_t Hash(const GrResourceKey& key) { return key.getHash(); }
53 }; 58 };
54 typedef SkTMultiMap<GrGpuResource, GrResourceKey, ScratchMapTraits> ScratchM ap; 59 typedef SkTMultiMap<GrGpuResource, GrResourceKey, ScratchMapTraits> ScratchM ap;
55 60
56 int fCount; 61 int fCount;
57 SkTInternalLList<GrGpuResource> fResources; 62 SkTInternalLList<GrGpuResource> fResources;
58 // This map holds all resources that can be used as scratch resources. 63 // This map holds all resources that can be used as scratch resources.
59 ScratchMap fScratchMap; 64 ScratchMap fScratchMap;
60 }; 65 };
61 66
62 #endif 67 #endif
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