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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/memory/discardable_memory_emulated.h" | 5 #include "base/memory/discardable_memory_emulated.h" |
6 | 6 |
7 #include "base/lazy_instance.h" | 7 #include "base/lazy_instance.h" |
8 #include "base/memory/discardable_memory_manager.h" | 8 #include "base/memory/discardable_memory_manager.h" |
9 | 9 |
10 namespace base { | 10 namespace base { |
11 namespace { | 11 namespace { |
12 | 12 |
13 // This is admittedly pretty magical. | 13 // This is admittedly pretty magical. |
14 const size_t kEmulatedMemoryLimit = 512 * 1024 * 1024; | 14 const size_t kEmulatedMemoryLimit = 512 * 1024 * 1024; |
15 const size_t kEmulatedSoftMemoryLimit = 32 * 1024 * 1024; | 15 const size_t kEmulatedSoftMemoryLimit = 32 * 1024 * 1024; |
16 const size_t kEmulatedHardMemoryLimitExpirationTimeMs = 1000; | 16 const size_t kEmulatedHardMemoryLimitExpirationTimeMs = 1000; |
17 | 17 |
18 struct SharedState { | 18 // internal::DiscardableMemoryManager has an explicit constructor that takes |
19 SharedState() | 19 // a number of memory limit parameters. The LeakyLazyInstanceTraits doesn't |
20 : manager(kEmulatedMemoryLimit, | 20 // handle the case. Thus, we need our own class here. |
21 kEmulatedSoftMemoryLimit, | 21 struct DiscardableMemoryManagerLazyInstanceTraits { |
22 TimeDelta::FromMilliseconds( | 22 // Leaky as discardable memory clients can use this after the exit handler |
23 kEmulatedHardMemoryLimitExpirationTimeMs)) {} | 23 // has been called. |
| 24 static const bool kRegisterOnExit = false; |
| 25 #ifndef NDEBUG |
| 26 static const bool kAllowedToAccessOnNonjoinableThread = true; |
| 27 #endif |
24 | 28 |
25 internal::DiscardableMemoryManager manager; | 29 static internal::DiscardableMemoryManager* New(void* instance) { |
| 30 return new (instance) internal::DiscardableMemoryManager( |
| 31 kEmulatedMemoryLimit, |
| 32 kEmulatedSoftMemoryLimit, |
| 33 TimeDelta::FromMilliseconds(kEmulatedHardMemoryLimitExpirationTimeMs)); |
| 34 } |
| 35 static void Delete(internal::DiscardableMemoryManager* instance) { |
| 36 instance->~DiscardableMemoryManager(); |
| 37 } |
26 }; | 38 }; |
27 LazyInstance<SharedState>::Leaky g_shared_state = LAZY_INSTANCE_INITIALIZER; | 39 |
| 40 LazyInstance<internal::DiscardableMemoryManager, |
| 41 DiscardableMemoryManagerLazyInstanceTraits> |
| 42 g_manager = LAZY_INSTANCE_INITIALIZER; |
28 | 43 |
29 } // namespace | 44 } // namespace |
30 | 45 |
31 namespace internal { | 46 namespace internal { |
32 | 47 |
33 DiscardableMemoryEmulated::DiscardableMemoryEmulated(size_t bytes) | 48 DiscardableMemoryEmulated::DiscardableMemoryEmulated(size_t bytes) |
34 : bytes_(bytes), | 49 : bytes_(bytes), |
35 is_locked_(false) { | 50 is_locked_(false) { |
36 g_shared_state.Pointer()->manager.Register(this, bytes); | 51 g_manager.Pointer()->Register(this, bytes); |
37 } | 52 } |
38 | 53 |
39 DiscardableMemoryEmulated::~DiscardableMemoryEmulated() { | 54 DiscardableMemoryEmulated::~DiscardableMemoryEmulated() { |
40 if (is_locked_) | 55 if (is_locked_) |
41 Unlock(); | 56 Unlock(); |
42 g_shared_state.Pointer()->manager.Unregister(this); | 57 g_manager.Pointer()->Unregister(this); |
43 } | 58 } |
44 | 59 |
45 // static | 60 // static |
46 bool DiscardableMemoryEmulated::ReduceMemoryUsage() { | 61 bool DiscardableMemoryEmulated::ReduceMemoryUsage() { |
47 return g_shared_state.Pointer()->manager.ReduceMemoryUsage(); | 62 return g_manager.Pointer()->ReduceMemoryUsage(); |
48 } | 63 } |
49 | 64 |
50 // static | 65 // static |
51 void DiscardableMemoryEmulated::ReduceMemoryUsageUntilWithinLimit( | 66 void DiscardableMemoryEmulated::ReduceMemoryUsageUntilWithinLimit( |
52 size_t bytes) { | 67 size_t bytes) { |
53 g_shared_state.Pointer()->manager.ReduceMemoryUsageUntilWithinLimit(bytes); | 68 g_manager.Pointer()->ReduceMemoryUsageUntilWithinLimit(bytes); |
54 } | 69 } |
55 | 70 |
56 // static | 71 // static |
57 void DiscardableMemoryEmulated::PurgeForTesting() { | 72 void DiscardableMemoryEmulated::PurgeForTesting() { |
58 g_shared_state.Pointer()->manager.PurgeAll(); | 73 g_manager.Pointer()->PurgeAll(); |
59 } | 74 } |
60 | 75 |
61 bool DiscardableMemoryEmulated::Initialize() { | 76 bool DiscardableMemoryEmulated::Initialize() { |
62 return Lock() != DISCARDABLE_MEMORY_LOCK_STATUS_FAILED; | 77 return Lock() != DISCARDABLE_MEMORY_LOCK_STATUS_FAILED; |
63 } | 78 } |
64 | 79 |
65 DiscardableMemoryLockStatus DiscardableMemoryEmulated::Lock() { | 80 DiscardableMemoryLockStatus DiscardableMemoryEmulated::Lock() { |
66 DCHECK(!is_locked_); | 81 DCHECK(!is_locked_); |
67 | 82 |
68 bool purged = false; | 83 bool purged = false; |
69 if (!g_shared_state.Pointer()->manager.AcquireLock(this, &purged)) | 84 if (!g_manager.Pointer()->AcquireLock(this, &purged)) |
70 return DISCARDABLE_MEMORY_LOCK_STATUS_FAILED; | 85 return DISCARDABLE_MEMORY_LOCK_STATUS_FAILED; |
71 | 86 |
72 is_locked_ = true; | 87 is_locked_ = true; |
73 return purged ? DISCARDABLE_MEMORY_LOCK_STATUS_PURGED | 88 return purged ? DISCARDABLE_MEMORY_LOCK_STATUS_PURGED |
74 : DISCARDABLE_MEMORY_LOCK_STATUS_SUCCESS; | 89 : DISCARDABLE_MEMORY_LOCK_STATUS_SUCCESS; |
75 } | 90 } |
76 | 91 |
77 void DiscardableMemoryEmulated::Unlock() { | 92 void DiscardableMemoryEmulated::Unlock() { |
78 DCHECK(is_locked_); | 93 DCHECK(is_locked_); |
79 g_shared_state.Pointer()->manager.ReleaseLock(this); | 94 g_manager.Pointer()->ReleaseLock(this); |
80 is_locked_ = false; | 95 is_locked_ = false; |
81 } | 96 } |
82 | 97 |
83 void* DiscardableMemoryEmulated::Memory() const { | 98 void* DiscardableMemoryEmulated::Memory() const { |
84 DCHECK(is_locked_); | 99 DCHECK(is_locked_); |
85 DCHECK(memory_); | 100 DCHECK(memory_); |
86 return memory_.get(); | 101 return memory_.get(); |
87 } | 102 } |
88 | 103 |
89 bool DiscardableMemoryEmulated::AllocateAndAcquireLock() { | 104 bool DiscardableMemoryEmulated::AllocateAndAcquireLock() { |
90 if (memory_) | 105 if (memory_) |
91 return true; | 106 return true; |
92 | 107 |
93 memory_.reset(new uint8[bytes_]); | 108 memory_.reset(new uint8[bytes_]); |
94 return false; | 109 return false; |
95 } | 110 } |
96 | 111 |
97 void DiscardableMemoryEmulated::Purge() { | 112 void DiscardableMemoryEmulated::Purge() { |
98 memory_.reset(); | 113 memory_.reset(); |
99 } | 114 } |
100 | 115 |
101 } // namespace internal | 116 } // namespace internal |
102 } // namespace base | 117 } // namespace base |
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