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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/memory/discardable_memory_emulated.h" | 5 #include "base/memory/discardable_memory_emulated.h" |
6 | 6 |
7 #include "base/lazy_instance.h" | 7 #include "base/lazy_instance.h" |
8 #include "base/memory/discardable_memory_manager.h" | 8 #include "base/memory/discardable_memory_manager.h" |
9 | 9 |
10 namespace base { | 10 namespace base { |
11 namespace { | 11 namespace { |
12 | 12 |
13 // This is admittedly pretty magical. | 13 // This is admittedly pretty magical. |
14 const size_t kEmulatedMemoryLimit = 512 * 1024 * 1024; | 14 const size_t kEmulatedMemoryLimit = 512 * 1024 * 1024; |
15 const size_t kEmulatedSoftMemoryLimit = 32 * 1024 * 1024; | 15 const size_t kEmulatedSoftMemoryLimit = 32 * 1024 * 1024; |
16 const size_t kEmulatedHardMemoryLimitExpirationTimeMs = 1000; | 16 const size_t kEmulatedHardMemoryLimitExpirationTimeMs = 1000; |
17 | 17 |
18 struct SharedState { | 18 // internal::DiscardableMemoryManager has an explicit constructor that takes |
19 SharedState() | 19 // a number of memory limit parameters. The DefaultLazyInstanceTraits doesn't |
20 : manager(kEmulatedMemoryLimit, | 20 // handle the case. Thus, we need our own class here. |
21 kEmulatedSoftMemoryLimit, | 21 struct DiscardableMemoryManagerLazyInstanceTraits { |
22 TimeDelta::FromMilliseconds( | 22 static const bool kRegisterOnExit = false; |
danakj
2014/10/15 18:04:08
why false?
reveman
2014/10/15 18:38:56
There's no guarantee that this is not be used afte
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23 kEmulatedHardMemoryLimitExpirationTimeMs)) {} | 23 #ifndef NDEBUG |
24 static const bool kAllowedToAccessOnNonjoinableThread = true; | |
danakj
2014/10/15 18:04:08
why true?
Sounds like you're making a LeakyLazyIn
reveman
2014/10/15 18:38:57
This is what the code used to do. It used LazyInst
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25 #endif | |
24 | 26 |
25 internal::DiscardableMemoryManager manager; | 27 static internal::DiscardableMemoryManager* New(void* instance) { |
28 return new (instance) internal::DiscardableMemoryManager( | |
29 kEmulatedMemoryLimit, | |
danakj
2014/10/15 18:04:08
What about adding an Initialize(pass, constants, h
reveman
2014/10/15 18:38:57
That would not be thread safe unless I misundersto
danakj
2014/10/15 18:48:47
Oh, Register holds a mutex I guess? I see.
reveman
2014/10/15 18:54:36
hm, I probably misunderstood your suggestion. When
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30 kEmulatedSoftMemoryLimit, | |
31 TimeDelta::FromMilliseconds(kEmulatedHardMemoryLimitExpirationTimeMs)); | |
32 } | |
33 static void Delete(internal::DiscardableMemoryManager* instance) { | |
34 instance->~DiscardableMemoryManager(); | |
35 } | |
26 }; | 36 }; |
27 LazyInstance<SharedState>::Leaky g_shared_state = LAZY_INSTANCE_INITIALIZER; | 37 |
38 LazyInstance<internal::DiscardableMemoryManager, | |
39 DiscardableMemoryManagerLazyInstanceTraits> | |
40 g_manager = LAZY_INSTANCE_INITIALIZER; | |
28 | 41 |
29 } // namespace | 42 } // namespace |
30 | 43 |
31 namespace internal { | 44 namespace internal { |
32 | 45 |
33 DiscardableMemoryEmulated::DiscardableMemoryEmulated(size_t bytes) | 46 DiscardableMemoryEmulated::DiscardableMemoryEmulated(size_t bytes) |
34 : bytes_(bytes), | 47 : bytes_(bytes), |
35 is_locked_(false) { | 48 is_locked_(false) { |
36 g_shared_state.Pointer()->manager.Register(this, bytes); | 49 g_manager.Pointer()->Register(this, bytes); |
danakj
2014/10/15 18:59:33
before/after this register call, in this method.
reveman
2014/10/15 19:02:04
Two threads can call this ctor at the same time. B
danakj
2014/10/15 19:11:53
Right, sketchy. Carry on then :)
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37 } | 50 } |
38 | 51 |
39 DiscardableMemoryEmulated::~DiscardableMemoryEmulated() { | 52 DiscardableMemoryEmulated::~DiscardableMemoryEmulated() { |
40 if (is_locked_) | 53 if (is_locked_) |
41 Unlock(); | 54 Unlock(); |
42 g_shared_state.Pointer()->manager.Unregister(this); | 55 g_manager.Pointer()->Unregister(this); |
43 } | 56 } |
44 | 57 |
45 // static | 58 // static |
46 bool DiscardableMemoryEmulated::ReduceMemoryUsage() { | 59 bool DiscardableMemoryEmulated::ReduceMemoryUsage() { |
47 return g_shared_state.Pointer()->manager.ReduceMemoryUsage(); | 60 return g_manager.Pointer()->ReduceMemoryUsage(); |
48 } | 61 } |
49 | 62 |
50 // static | 63 // static |
51 void DiscardableMemoryEmulated::ReduceMemoryUsageUntilWithinLimit( | 64 void DiscardableMemoryEmulated::ReduceMemoryUsageUntilWithinLimit( |
52 size_t bytes) { | 65 size_t bytes) { |
53 g_shared_state.Pointer()->manager.ReduceMemoryUsageUntilWithinLimit(bytes); | 66 g_manager.Pointer()->ReduceMemoryUsageUntilWithinLimit(bytes); |
54 } | 67 } |
55 | 68 |
56 // static | 69 // static |
57 void DiscardableMemoryEmulated::PurgeForTesting() { | 70 void DiscardableMemoryEmulated::PurgeForTesting() { |
58 g_shared_state.Pointer()->manager.PurgeAll(); | 71 g_manager.Pointer()->PurgeAll(); |
59 } | 72 } |
60 | 73 |
61 bool DiscardableMemoryEmulated::Initialize() { | 74 bool DiscardableMemoryEmulated::Initialize() { |
62 return Lock() != DISCARDABLE_MEMORY_LOCK_STATUS_FAILED; | 75 return Lock() != DISCARDABLE_MEMORY_LOCK_STATUS_FAILED; |
63 } | 76 } |
64 | 77 |
65 DiscardableMemoryLockStatus DiscardableMemoryEmulated::Lock() { | 78 DiscardableMemoryLockStatus DiscardableMemoryEmulated::Lock() { |
66 DCHECK(!is_locked_); | 79 DCHECK(!is_locked_); |
67 | 80 |
68 bool purged = false; | 81 bool purged = false; |
69 if (!g_shared_state.Pointer()->manager.AcquireLock(this, &purged)) | 82 if (!g_manager.Pointer()->AcquireLock(this, &purged)) |
70 return DISCARDABLE_MEMORY_LOCK_STATUS_FAILED; | 83 return DISCARDABLE_MEMORY_LOCK_STATUS_FAILED; |
71 | 84 |
72 is_locked_ = true; | 85 is_locked_ = true; |
73 return purged ? DISCARDABLE_MEMORY_LOCK_STATUS_PURGED | 86 return purged ? DISCARDABLE_MEMORY_LOCK_STATUS_PURGED |
74 : DISCARDABLE_MEMORY_LOCK_STATUS_SUCCESS; | 87 : DISCARDABLE_MEMORY_LOCK_STATUS_SUCCESS; |
75 } | 88 } |
76 | 89 |
77 void DiscardableMemoryEmulated::Unlock() { | 90 void DiscardableMemoryEmulated::Unlock() { |
78 DCHECK(is_locked_); | 91 DCHECK(is_locked_); |
79 g_shared_state.Pointer()->manager.ReleaseLock(this); | 92 g_manager.Pointer()->ReleaseLock(this); |
80 is_locked_ = false; | 93 is_locked_ = false; |
81 } | 94 } |
82 | 95 |
83 void* DiscardableMemoryEmulated::Memory() const { | 96 void* DiscardableMemoryEmulated::Memory() const { |
84 DCHECK(is_locked_); | 97 DCHECK(is_locked_); |
85 DCHECK(memory_); | 98 DCHECK(memory_); |
86 return memory_.get(); | 99 return memory_.get(); |
87 } | 100 } |
88 | 101 |
89 bool DiscardableMemoryEmulated::AllocateAndAcquireLock() { | 102 bool DiscardableMemoryEmulated::AllocateAndAcquireLock() { |
90 if (memory_) | 103 if (memory_) |
91 return true; | 104 return true; |
92 | 105 |
93 memory_.reset(new uint8[bytes_]); | 106 memory_.reset(new uint8[bytes_]); |
94 return false; | 107 return false; |
95 } | 108 } |
96 | 109 |
97 void DiscardableMemoryEmulated::Purge() { | 110 void DiscardableMemoryEmulated::Purge() { |
98 memory_.reset(); | 111 memory_.reset(); |
99 } | 112 } |
100 | 113 |
101 } // namespace internal | 114 } // namespace internal |
102 } // namespace base | 115 } // namespace base |
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