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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLProgram.h" | 8 #include "GrGLProgram.h" |
9 | 9 |
10 #include "GrAllocator.h" | 10 #include "GrAllocator.h" |
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56 ////////////////////////////////////////////////////////////////////////////////
/////////////////// | 56 ////////////////////////////////////////////////////////////////////////////////
/////////////////// |
57 | 57 |
58 GrGLProgram::GrGLProgram(GrGpuGL* gpu, | 58 GrGLProgram::GrGLProgram(GrGpuGL* gpu, |
59 const GrProgramDesc& desc, | 59 const GrProgramDesc& desc, |
60 const BuiltinUniformHandles& builtinUniforms, | 60 const BuiltinUniformHandles& builtinUniforms, |
61 GrGLuint programID, | 61 GrGLuint programID, |
62 const UniformInfoArray& uniforms, | 62 const UniformInfoArray& uniforms, |
63 GrGLInstalledGeoProc* geometryProcessor, | 63 GrGLInstalledGeoProc* geometryProcessor, |
64 GrGLInstalledFragProcs* fragmentProcessors) | 64 GrGLInstalledFragProcs* fragmentProcessors) |
65 : fColor(GrColor_ILLEGAL) | 65 : fColor(GrColor_ILLEGAL) |
66 , fCoverage(GrColor_ILLEGAL) | 66 , fCoverage(0) |
67 , fDstCopyTexUnit(-1) | 67 , fDstCopyTexUnit(-1) |
68 , fBuiltinUniformHandles(builtinUniforms) | 68 , fBuiltinUniformHandles(builtinUniforms) |
69 , fProgramID(programID) | 69 , fProgramID(programID) |
70 , fGeometryProcessor(geometryProcessor) | 70 , fGeometryProcessor(geometryProcessor) |
71 , fFragmentProcessors(SkRef(fragmentProcessors)) | 71 , fFragmentProcessors(SkRef(fragmentProcessors)) |
72 , fDesc(desc) | 72 , fDesc(desc) |
73 , fGpu(gpu) | 73 , fGpu(gpu) |
74 , fProgramDataManager(gpu, uniforms) { | 74 , fProgramDataManager(gpu, uniforms) { |
75 this->initSamplerUniforms(); | 75 this->initSamplerUniforms(); |
76 } | 76 } |
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124 } | 124 } |
125 } | 125 } |
126 | 126 |
127 | 127 |
128 /////////////////////////////////////////////////////////////////////////////// | 128 /////////////////////////////////////////////////////////////////////////////// |
129 | 129 |
130 void GrGLProgram::setData(const GrOptDrawState& optState, | 130 void GrGLProgram::setData(const GrOptDrawState& optState, |
131 GrGpu::DrawType drawType, | 131 GrGpu::DrawType drawType, |
132 const GrDeviceCoordTexture* dstCopy) { | 132 const GrDeviceCoordTexture* dstCopy) { |
133 GrColor color = optState.getColor(); | 133 GrColor color = optState.getColor(); |
134 GrColor coverage = optState.getCoverageColor(); | 134 uint8_t coverage = optState.getCoverage(); |
135 | 135 |
136 this->setColor(optState, color); | 136 this->setColor(optState, color); |
137 this->setCoverage(optState, coverage); | 137 this->setCoverage(optState, coverage); |
138 this->setMatrixAndRenderTargetHeight(drawType, optState); | 138 this->setMatrixAndRenderTargetHeight(drawType, optState); |
139 | 139 |
140 if (dstCopy) { | 140 if (dstCopy) { |
141 if (fBuiltinUniformHandles.fDstCopyTopLeftUni.isValid()) { | 141 if (fBuiltinUniformHandles.fDstCopyTopLeftUni.isValid()) { |
142 fProgramDataManager.set2f(fBuiltinUniformHandles.fDstCopyTopLeftUni, | 142 fProgramDataManager.set2f(fBuiltinUniformHandles.fDstCopyTopLeftUni, |
143 static_cast<GrGLfloat>(dstCopy->offset().
fX), | 143 static_cast<GrGLfloat>(dstCopy->offset().
fX), |
144 static_cast<GrGLfloat>(dstCopy->offset().
fY)); | 144 static_cast<GrGLfloat>(dstCopy->offset().
fY)); |
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216 } | 216 } |
217 break; | 217 break; |
218 case GrProgramDesc::kAllOnes_ColorInput: | 218 case GrProgramDesc::kAllOnes_ColorInput: |
219 // Handled by shader creation | 219 // Handled by shader creation |
220 break; | 220 break; |
221 default: | 221 default: |
222 SkFAIL("Unexpected color type."); | 222 SkFAIL("Unexpected color type."); |
223 } | 223 } |
224 } | 224 } |
225 | 225 |
226 void GrGLProgram::setCoverage(const GrOptDrawState& optState, GrColor coverage)
{ | 226 void GrGLProgram::setCoverage(const GrOptDrawState& optState, uint8_t coverage)
{ |
227 const GrProgramDesc::KeyHeader& header = fDesc.header(); | 227 const GrProgramDesc::KeyHeader& header = fDesc.header(); |
228 switch (header.fCoverageInput) { | 228 switch (header.fCoverageInput) { |
229 case GrProgramDesc::kAttribute_ColorInput: | 229 case GrProgramDesc::kAttribute_ColorInput: |
230 // Attribute case is handled in GrGpuGL::setupGeometry | 230 // Attribute case is handled in GrGpuGL::setupGeometry |
231 break; | 231 break; |
232 case GrProgramDesc::kUniform_ColorInput: | 232 case GrProgramDesc::kUniform_ColorInput: |
233 if (fCoverage != coverage) { | 233 if (fCoverage != coverage) { |
234 // OpenGL ES doesn't support unsigned byte varieties of glUnifor
m | 234 // OpenGL ES doesn't support unsigned byte varieties of glUnifor
m |
235 GrGLfloat c[4]; | 235 static const float ONE_OVER_255 = 1.f / 255.f; |
236 GrColorToRGBAFloat(coverage, c); | 236 GrGLfloat c = coverage * ONE_OVER_255; |
237 fProgramDataManager.set4fv(fBuiltinUniformHandles.fCoverageUni,
1, c); | 237 fProgramDataManager.set1f(fBuiltinUniformHandles.fCoverageUni, c
); |
238 fCoverage = coverage; | 238 fCoverage = coverage; |
239 } | 239 } |
240 break; | 240 break; |
241 case GrProgramDesc::kAllOnes_ColorInput: | 241 case GrProgramDesc::kAllOnes_ColorInput: |
242 // Handled by shader creation | 242 // Handled by shader creation |
243 break; | 243 break; |
244 default: | 244 default: |
245 SkFAIL("Unexpected coverage type."); | 245 SkFAIL("Unexpected coverage type."); |
246 } | 246 } |
247 } | 247 } |
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378 for (int t = 0; t < numTransforms; ++t) { | 378 for (int t = 0; t < numTransforms; ++t) { |
379 const SkMatrix& transform = get_transform_matrix(proc, false, t); | 379 const SkMatrix& transform = get_transform_matrix(proc, false, t); |
380 GrGLPathRendering::PathTexGenComponents components = | 380 GrGLPathRendering::PathTexGenComponents components = |
381 GrGLPathRendering::kST_PathTexGenComponents; | 381 GrGLPathRendering::kST_PathTexGenComponents; |
382 if (proc.isPerspectiveCoordTransform(t, false)) { | 382 if (proc.isPerspectiveCoordTransform(t, false)) { |
383 components = GrGLPathRendering::kSTR_PathTexGenComponents; | 383 components = GrGLPathRendering::kSTR_PathTexGenComponents; |
384 } | 384 } |
385 fGpu->glPathRendering()->enablePathTexGen(texCoordIndex++, components, t
ransform); | 385 fGpu->glPathRendering()->enablePathTexGen(texCoordIndex++, components, t
ransform); |
386 } | 386 } |
387 } | 387 } |
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