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Unified Diff: mojo/shell/handle_watcher.cc

Issue 64973002: Moves some files into mojo/common (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 1 month ago
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Index: mojo/shell/handle_watcher.cc
diff --git a/mojo/shell/handle_watcher.cc b/mojo/shell/handle_watcher.cc
deleted file mode 100644
index bfc1bb143dfe92ef63203e6b93e9b4624542906a..0000000000000000000000000000000000000000
--- a/mojo/shell/handle_watcher.cc
+++ /dev/null
@@ -1,400 +0,0 @@
-// Copyright 2013 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "mojo/shell/handle_watcher.h"
-
-#include <map>
-#include <set>
-#include <vector>
-
-#include "base/bind.h"
-#include "base/lazy_instance.h"
-#include "base/memory/weak_ptr.h"
-#include "base/message_loop/message_loop.h"
-#include "base/message_loop/message_loop_proxy.h"
-#include "base/synchronization/lock.h"
-#include "base/threading/thread.h"
-#include "base/time/tick_clock.h"
-#include "base/time/time.h"
-#include "mojo/shell/scoped_message_pipe.h"
-
-namespace mojo {
-namespace shell {
-
-typedef int WatcherID;
-
-namespace {
-
-const char kWatcherThreadName[] = "handle-watcher-thread";
-
-// WatcherThreadManager --------------------------------------------------------
-
-// WatcherThreadManager manages listening for the handles. It is a singleton. It
-// spawns a thread that waits for any handle passed to StartWatching() to be
-// ready. Additionally it creates a message pipe for communication between the
-// two threads. The message pipe is used solely to wake up the background
-// thread. This happens when the set of handles changes, or during shutdown.
-class WatcherThreadManager {
- public:
- // Returns the shared instance.
- static WatcherThreadManager* GetInstance();
-
- // Starts watching the requested handle. Returns a unique ID that is used to
- // stop watching the handle. When the handle is ready |callback| is notified
- // on the thread StartWatching() was invoked on.
- // This may be invoked on any thread.
- WatcherID StartWatching(MojoHandle handle,
- MojoWaitFlags wait_flags,
- base::TimeTicks deadline,
- const base::Closure& callback);
-
- // Stops watching a handle.
- void StopWatching(WatcherID watcher_id);
-
- private:
- friend struct base::DefaultLazyInstanceTraits<WatcherThreadManager>;
-
- // Tracks a single request.
- struct HandleAndCallback {
- HandleAndCallback()
- : handle(MOJO_HANDLE_INVALID),
- wait_flags(MOJO_WAIT_FLAG_NONE),
- message_loop(NULL) {}
-
- MojoHandle handle;
- MojoWaitFlags wait_flags;
- base::TimeTicks deadline;
- base::Closure callback;
- scoped_refptr<base::MessageLoopProxy> message_loop;
- };
-
- // Contains the state needed for MojoWaitMany.
- // NOTE: |handles| and |wait_flags| are separate vectors to make it easy to
- // pass to MojoWaitMany.
- struct WaitState {
- // List of ids.
- std::vector<WatcherID> ids;
-
- // List of handles.
- std::vector<MojoHandle> handles;
-
- // List of flags each handle is waiting on.
- std::vector<MojoWaitFlags> wait_flags;
-
- // First deadline.
- MojoDeadline deadline;
-
- // Set of ids whose deadline has been reached.
- std::set<WatcherID> deadline_exceeded;
- };
-
- typedef std::map<WatcherID, HandleAndCallback> IDToCallbackMap;
-
- WatcherThreadManager();
- ~WatcherThreadManager();
-
- // Invoked on the background thread. Runs a loop waiting on current set of
- // handles.
- void RunOnBackgroundThread();
-
- // Writes to the communication pipe to wake up the background thread.
- void SignalBackgroundThread();
-
- // Invoked when a handle associated with |id| should be removed and notified.
- // |result| gives the reason for removing.
- void RemoveAndNotify(WatcherID id, MojoResult result);
-
- // Removes all callbacks schedule for |handle|. This is used when a handle
- // is identified as invalid.
- void RemoveHandle(MojoHandle handle);
-
- MojoHandle read_handle() const { return control_pipe_.handle_0(); }
- MojoHandle write_handle() const { return control_pipe_.handle_1(); }
-
- // Returns state needed for MojoWaitMany.
- WaitState GetWaitState();
-
- // Guards members accessed on both threads.
- base::Lock lock_;
-
- // Used for communicating with the background thread.
- ScopedMessagePipe control_pipe_;
-
- base::Thread thread_;
-
- // Maps from assigned id to the callback.
- IDToCallbackMap id_to_callback_;
-
- // If true the background loop should exit.
- bool quit_;
-
- DISALLOW_COPY_AND_ASSIGN(WatcherThreadManager);
-};
-
-WatcherThreadManager* WatcherThreadManager::GetInstance() {
- static base::LazyInstance<WatcherThreadManager> instance =
- LAZY_INSTANCE_INITIALIZER;
- return &instance.Get();
-}
-
-WatcherID WatcherThreadManager::StartWatching(MojoHandle handle,
- MojoWaitFlags wait_flags,
- base::TimeTicks deadline,
- const base::Closure& callback) {
- WatcherID id = 0;
- {
- static int next_id = 0;
- base::AutoLock lock(lock_);
- // TODO(sky): worry about overflow?
- id = ++next_id;
- id_to_callback_[id].handle = handle;
- id_to_callback_[id].callback = callback;
- id_to_callback_[id].wait_flags = wait_flags;
- id_to_callback_[id].deadline = deadline;
- id_to_callback_[id].message_loop = base::MessageLoopProxy::current();
- }
- SignalBackgroundThread();
- return id;
-}
-
-
-void WatcherThreadManager::StopWatching(WatcherID watcher_id) {
- {
- base::AutoLock lock(lock_);
- // It's possible we've already serviced the handle but HandleWatcher hasn't
- // processed it yet.
- IDToCallbackMap::iterator i = id_to_callback_.find(watcher_id);
- if (i == id_to_callback_.end())
- return;
- id_to_callback_.erase(i);
- }
- SignalBackgroundThread();
-}
-
-WatcherThreadManager::WatcherThreadManager()
- : thread_(kWatcherThreadName),
- quit_(false) {
- // TODO(sky): deal with error condition?
- CHECK_NE(MOJO_HANDLE_INVALID, read_handle());
- thread_.Start();
- thread_.message_loop()->PostTask(
- FROM_HERE,
- base::Bind(&WatcherThreadManager::RunOnBackgroundThread,
- base::Unretained(this)));
-}
-
-WatcherThreadManager::~WatcherThreadManager() {
- {
- base::AutoLock lock(lock_);
- quit_ = true;
- }
- SignalBackgroundThread();
-
- thread_.Stop();
-}
-
-void WatcherThreadManager::RunOnBackgroundThread() {
- while (true) {
- const WaitState state = GetWaitState();
- for (std::set<WatcherID>::const_iterator i =
- state.deadline_exceeded.begin();
- i != state.deadline_exceeded.end(); ++i) {
- RemoveAndNotify(*i, MOJO_RESULT_DEADLINE_EXCEEDED);
- }
- const MojoResult result = MojoWaitMany(&state.handles.front(),
- &state.wait_flags.front(),
- state.handles.size(),
- state.deadline);
-
- if (result >= 0) {
- DCHECK_LT(result, static_cast<int>(state.handles.size()));
- // Last handle is used to wake us up.
- if (result == static_cast<int>(state.handles.size()) - 1) {
- uint32_t num_bytes = 0;
- MojoReadMessage(read_handle(), NULL, &num_bytes, NULL, 0,
- MOJO_READ_MESSAGE_FLAG_MAY_DISCARD);
- {
- base::AutoLock lock(lock_);
- if (quit_)
- return;
- }
- } else {
- RemoveAndNotify(state.ids[result], MOJO_RESULT_OK);
- }
- } else if (result == MOJO_RESULT_INVALID_ARGUMENT ||
- result == MOJO_RESULT_FAILED_PRECONDITION) {
- // One of the handles is invalid or the flags supplied is invalid, remove
- // it.
- // Use -1 as last handle is used for communication and should never be
- // invalid.
- for (size_t i = 0; i < state.handles.size() - 1; ++i) {
- const MojoResult result =
- MojoWait(state.handles[i], state.wait_flags[i], 0);
- switch (result) {
- // TODO: do we really want to notify for all these conditions?
- case MOJO_RESULT_OK:
- case MOJO_RESULT_FAILED_PRECONDITION:
- case MOJO_RESULT_INVALID_ARGUMENT:
- RemoveAndNotify(state.ids[i], result);
- break;
- case MOJO_RESULT_DEADLINE_EXCEEDED:
- break;
- default:
- NOTREACHED();
- }
- }
- }
- }
-}
-
-void WatcherThreadManager::SignalBackgroundThread() {
- // TODO(sky): deal with error?
- MojoWriteMessage(write_handle(), NULL, 0, NULL, 0,
- MOJO_WRITE_MESSAGE_FLAG_NONE);
-}
-
-void WatcherThreadManager::RemoveAndNotify(WatcherID id, MojoResult result) {
- HandleAndCallback to_notify;
- {
- base::AutoLock lock(lock_);
- IDToCallbackMap::iterator i = id_to_callback_.find(id);
- if (i == id_to_callback_.end())
- return;
- to_notify = i->second;
- id_to_callback_.erase(i);
- }
- to_notify.message_loop->PostTask(FROM_HERE, to_notify.callback);
-}
-
-void WatcherThreadManager::RemoveHandle(MojoHandle handle) {
- {
- base::AutoLock lock(lock_);
- for (IDToCallbackMap::iterator i = id_to_callback_.begin();
- i != id_to_callback_.end(); ) {
- if (i->second.handle == handle) {
- id_to_callback_.erase(i++);
- } else {
- ++i;
- }
- }
- }
-}
-
-WatcherThreadManager::WaitState WatcherThreadManager::GetWaitState() {
- WaitState state;
- const base::TimeTicks now(HandleWatcher::NowTicks());
- base::TimeDelta deadline;
- {
- base::AutoLock lock(lock_);
- for (IDToCallbackMap::const_iterator i = id_to_callback_.begin();
- i != id_to_callback_.end(); ++i) {
- if (!i->second.deadline.is_null()) {
- if (i->second.deadline <= now) {
- state.deadline_exceeded.insert(i->first);
- continue;
- } else {
- const base::TimeDelta delta = i->second.deadline - now;
- if (deadline == base::TimeDelta() || delta < deadline)
- deadline = delta;
- }
- }
- state.ids.push_back(i->first);
- state.handles.push_back(i->second.handle);
- state.wait_flags.push_back(i->second.wait_flags);
- }
- }
- state.ids.push_back(0);
- state.handles.push_back(read_handle());
- state.wait_flags.push_back(MOJO_WAIT_FLAG_READABLE);
- state.deadline = (deadline == base::TimeDelta()) ?
- MOJO_DEADLINE_INDEFINITE : deadline.InMicroseconds();
- return state;
-}
-
-} // namespace
-
-// HandleWatcher::StartState ---------------------------------------------------
-
-// Contains the information passed to Start().
-struct HandleWatcher::StartState {
- explicit StartState(HandleWatcher* watcher) : weak_factory(watcher) {
- }
-
- ~StartState() {
- }
-
- // ID assigned by WatcherThreadManager.
- WatcherID watcher_id;
-
- // Callback to notify when done.
- base::Closure callback;
-
- // When Start() is invoked a callback is passed to WatcherThreadManager
- // using a WeakRef from |weak_refactory_|. The callback invokes
- // OnHandleReady() (on the thread Start() is invoked from) which in turn
- // notifies |callback_|. Doing this allows us to reset state when the handle
- // is ready, and then notify the callback. Doing this also means Stop()
- // cancels any pending callbacks that may be inflight.
- base::WeakPtrFactory<HandleWatcher> weak_factory;
-};
-
-// HandleWatcher ---------------------------------------------------------------
-
-// static
-base::TickClock* HandleWatcher::tick_clock_ = NULL;
-
-HandleWatcher::HandleWatcher() {
-}
-
-HandleWatcher::~HandleWatcher() {
- Stop();
-}
-
-void HandleWatcher::Start(MojoHandle handle,
- MojoWaitFlags wait_flags,
- MojoDeadline deadline,
- const base::Closure& callback) {
- DCHECK_NE(MOJO_HANDLE_INVALID, handle);
- DCHECK_NE(MOJO_WAIT_FLAG_NONE, wait_flags);
-
- Stop();
-
- start_state_.reset(new StartState(this));
- start_state_->callback = callback;
- start_state_->watcher_id =
- WatcherThreadManager::GetInstance()->StartWatching(
- handle,
- wait_flags,
- MojoDeadlineToTimeTicks(deadline),
- base::Bind(&HandleWatcher::OnHandleReady,
- start_state_->weak_factory.GetWeakPtr()));
-}
-
-void HandleWatcher::Stop() {
- if (!start_state_.get())
- return;
-
- scoped_ptr<StartState> old_state(start_state_.Pass());
- WatcherThreadManager::GetInstance()->StopWatching(old_state->watcher_id);
-}
-
-void HandleWatcher::OnHandleReady() {
- DCHECK(start_state_.get());
- scoped_ptr<StartState> old_state(start_state_.Pass());
- old_state->callback.Run();
-}
-
-// static
-base::TimeTicks HandleWatcher::NowTicks() {
- return tick_clock_ ? tick_clock_->NowTicks() : base::TimeTicks::Now();
-}
-
-// static
-base::TimeTicks HandleWatcher::MojoDeadlineToTimeTicks(MojoDeadline deadline) {
- return deadline == MOJO_DEADLINE_INDEFINITE ? base::TimeTicks() :
- NowTicks() + base::TimeDelta::FromMicroseconds(deadline);
-}
-
-} // namespace shell
-} // namespace mojo

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