| OLD | NEW |
| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "src/v8.h" | 5 #include "src/v8.h" |
| 6 | 6 |
| 7 #include "src/api.h" | 7 #include "src/api.h" |
| 8 #include "src/arguments.h" | 8 #include "src/arguments.h" |
| 9 #include "src/bootstrapper.h" | 9 #include "src/bootstrapper.h" |
| 10 #include "src/code-stubs.h" | 10 #include "src/code-stubs.h" |
| (...skipping 576 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 587 int Debug::ArchiveSpacePerThread() { | 587 int Debug::ArchiveSpacePerThread() { |
| 588 return sizeof(ThreadLocal); | 588 return sizeof(ThreadLocal); |
| 589 } | 589 } |
| 590 | 590 |
| 591 | 591 |
| 592 ScriptCache::ScriptCache(Isolate* isolate) : HashMap(HashMap::PointersMatch), | 592 ScriptCache::ScriptCache(Isolate* isolate) : HashMap(HashMap::PointersMatch), |
| 593 isolate_(isolate) { | 593 isolate_(isolate) { |
| 594 Heap* heap = isolate_->heap(); | 594 Heap* heap = isolate_->heap(); |
| 595 HandleScope scope(isolate_); | 595 HandleScope scope(isolate_); |
| 596 | 596 |
| 597 // Perform two GCs to get rid of all unreferenced scripts. The first GC gets | 597 // Perform a GC to get rid of all unreferenced scripts. |
| 598 // rid of all the cached script wrappers and the second gets rid of the | |
| 599 // scripts which are no longer referenced. | |
| 600 heap->CollectAllGarbage(Heap::kMakeHeapIterableMask, "ScriptCache"); | |
| 601 heap->CollectAllGarbage(Heap::kMakeHeapIterableMask, "ScriptCache"); | 598 heap->CollectAllGarbage(Heap::kMakeHeapIterableMask, "ScriptCache"); |
| 602 | 599 |
| 603 // Scan heap for Script objects. | 600 // Scan heap for Script objects. |
| 604 HeapIterator iterator(heap); | 601 HeapIterator iterator(heap); |
| 605 DisallowHeapAllocation no_allocation; | 602 DisallowHeapAllocation no_allocation; |
| 606 | 603 |
| 607 for (HeapObject* obj = iterator.next(); obj != NULL; obj = iterator.next()) { | 604 for (HeapObject* obj = iterator.next(); obj != NULL; obj = iterator.next()) { |
| 608 if (obj->IsScript() && Script::cast(obj)->HasValidSource()) { | 605 if (obj->IsScript() && Script::cast(obj)->HasValidSource()) { |
| 609 Add(Handle<Script>(Script::cast(obj))); | 606 Add(Handle<Script>(Script::cast(obj))); |
| 610 } | 607 } |
| (...skipping 76 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 687 // Clear the weak handle. | 684 // Clear the weak handle. |
| 688 GlobalHandles::Destroy(location); | 685 GlobalHandles::Destroy(location); |
| 689 } | 686 } |
| 690 | 687 |
| 691 | 688 |
| 692 void Debug::HandleWeakDebugInfo( | 689 void Debug::HandleWeakDebugInfo( |
| 693 const v8::WeakCallbackData<v8::Value, void>& data) { | 690 const v8::WeakCallbackData<v8::Value, void>& data) { |
| 694 Debug* debug = reinterpret_cast<Isolate*>(data.GetIsolate())->debug(); | 691 Debug* debug = reinterpret_cast<Isolate*>(data.GetIsolate())->debug(); |
| 695 DebugInfoListNode* node = | 692 DebugInfoListNode* node = |
| 696 reinterpret_cast<DebugInfoListNode*>(data.GetParameter()); | 693 reinterpret_cast<DebugInfoListNode*>(data.GetParameter()); |
| 697 // We need to clear all breakpoints associated with the function to restore | 694 debug->RemoveDebugInfo(node->debug_info().location()); |
| 698 // original code and avoid patching the code twice later because | |
| 699 // the function will live in the heap until next gc, and can be found by | |
| 700 // Debug::FindSharedFunctionInfoInScript. | |
| 701 BreakLocationIterator it(node->debug_info(), ALL_BREAK_LOCATIONS); | |
| 702 it.ClearAllDebugBreak(); | |
| 703 debug->RemoveDebugInfo(node->debug_info()); | |
| 704 #ifdef DEBUG | 695 #ifdef DEBUG |
| 705 for (DebugInfoListNode* n = debug->debug_info_list_; | 696 for (DebugInfoListNode* n = debug->debug_info_list_; |
| 706 n != NULL; | 697 n != NULL; |
| 707 n = n->next()) { | 698 n = n->next()) { |
| 708 DCHECK(n != node); | 699 DCHECK(n != node); |
| 709 } | 700 } |
| 710 #endif | 701 #endif |
| 711 } | 702 } |
| 712 | 703 |
| 713 | 704 |
| 714 DebugInfoListNode::DebugInfoListNode(DebugInfo* debug_info): next_(NULL) { | 705 DebugInfoListNode::DebugInfoListNode(DebugInfo* debug_info): next_(NULL) { |
| 715 // Globalize the request debug info object and make it weak. | 706 // Globalize the request debug info object and make it weak. |
| 716 GlobalHandles* global_handles = debug_info->GetIsolate()->global_handles(); | 707 GlobalHandles* global_handles = debug_info->GetIsolate()->global_handles(); |
| 717 debug_info_ = Handle<DebugInfo>::cast(global_handles->Create(debug_info)); | 708 debug_info_ = Handle<DebugInfo>::cast(global_handles->Create(debug_info)); |
| 718 GlobalHandles::MakeWeak(reinterpret_cast<Object**>(debug_info_.location()), | 709 GlobalHandles::MakeWeak(reinterpret_cast<Object**>(debug_info_.location()), |
| 719 this, | 710 this, Debug::HandleWeakDebugInfo, |
| 720 Debug::HandleWeakDebugInfo); | 711 GlobalHandles::Phantom); |
| 721 } | 712 } |
| 722 | 713 |
| 723 | 714 |
| 724 DebugInfoListNode::~DebugInfoListNode() { | 715 DebugInfoListNode::~DebugInfoListNode() { |
| 725 GlobalHandles::Destroy(reinterpret_cast<Object**>(debug_info_.location())); | 716 GlobalHandles::Destroy(reinterpret_cast<Object**>(debug_info_.location())); |
| 726 } | 717 } |
| 727 | 718 |
| 728 | 719 |
| 729 bool Debug::CompileDebuggerScript(Isolate* isolate, int index) { | 720 bool Debug::CompileDebuggerScript(Isolate* isolate, int index) { |
| 730 Factory* factory = isolate->factory(); | 721 Factory* factory = isolate->factory(); |
| (...skipping 434 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1165 | 1156 |
| 1166 // Find the break point and clear it. | 1157 // Find the break point and clear it. |
| 1167 BreakLocationIterator it(debug_info, SOURCE_BREAK_LOCATIONS); | 1158 BreakLocationIterator it(debug_info, SOURCE_BREAK_LOCATIONS); |
| 1168 it.FindBreakLocationFromAddress(debug_info->code()->entry() + | 1159 it.FindBreakLocationFromAddress(debug_info->code()->entry() + |
| 1169 break_point_info->code_position()->value()); | 1160 break_point_info->code_position()->value()); |
| 1170 it.ClearBreakPoint(break_point_object); | 1161 it.ClearBreakPoint(break_point_object); |
| 1171 | 1162 |
| 1172 // If there are no more break points left remove the debug info for this | 1163 // If there are no more break points left remove the debug info for this |
| 1173 // function. | 1164 // function. |
| 1174 if (debug_info->GetBreakPointCount() == 0) { | 1165 if (debug_info->GetBreakPointCount() == 0) { |
| 1175 RemoveDebugInfo(debug_info); | 1166 RemoveDebugInfoAndClearFromShared(debug_info); |
| 1176 } | 1167 } |
| 1177 | 1168 |
| 1178 return; | 1169 return; |
| 1179 } | 1170 } |
| 1180 node = node->next(); | 1171 node = node->next(); |
| 1181 } | 1172 } |
| 1182 } | 1173 } |
| 1183 | 1174 |
| 1184 | 1175 |
| 1185 void Debug::ClearAllBreakPoints() { | 1176 void Debug::ClearAllBreakPoints() { |
| 1186 DebugInfoListNode* node = debug_info_list_; | 1177 DebugInfoListNode* node = debug_info_list_; |
| 1187 while (node != NULL) { | 1178 while (node != NULL) { |
| 1188 // Remove all debug break code. | 1179 // Remove all debug break code. |
| 1189 BreakLocationIterator it(node->debug_info(), ALL_BREAK_LOCATIONS); | 1180 BreakLocationIterator it(node->debug_info(), ALL_BREAK_LOCATIONS); |
| 1190 it.ClearAllDebugBreak(); | 1181 it.ClearAllDebugBreak(); |
| 1191 node = node->next(); | 1182 node = node->next(); |
| 1192 } | 1183 } |
| 1193 | 1184 |
| 1194 // Remove all debug info. | 1185 // Remove all debug info. |
| 1195 while (debug_info_list_ != NULL) { | 1186 while (debug_info_list_ != NULL) { |
| 1196 RemoveDebugInfo(debug_info_list_->debug_info()); | 1187 RemoveDebugInfoAndClearFromShared(debug_info_list_->debug_info()); |
| 1197 } | 1188 } |
| 1198 } | 1189 } |
| 1199 | 1190 |
| 1200 | 1191 |
| 1201 void Debug::FloodWithOneShot(Handle<JSFunction> function) { | 1192 void Debug::FloodWithOneShot(Handle<JSFunction> function) { |
| 1202 PrepareForBreakPoints(); | 1193 PrepareForBreakPoints(); |
| 1203 | 1194 |
| 1204 // Make sure the function is compiled and has set up the debug info. | 1195 // Make sure the function is compiled and has set up the debug info. |
| 1205 Handle<SharedFunctionInfo> shared(function->shared()); | 1196 Handle<SharedFunctionInfo> shared(function->shared()); |
| 1206 if (!EnsureDebugInfo(shared, function)) { | 1197 if (!EnsureDebugInfo(shared, function)) { |
| (...skipping 981 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 2188 | 2179 |
| 2189 // Add debug info to the list. | 2180 // Add debug info to the list. |
| 2190 DebugInfoListNode* node = new DebugInfoListNode(*debug_info); | 2181 DebugInfoListNode* node = new DebugInfoListNode(*debug_info); |
| 2191 node->set_next(debug_info_list_); | 2182 node->set_next(debug_info_list_); |
| 2192 debug_info_list_ = node; | 2183 debug_info_list_ = node; |
| 2193 | 2184 |
| 2194 return true; | 2185 return true; |
| 2195 } | 2186 } |
| 2196 | 2187 |
| 2197 | 2188 |
| 2198 void Debug::RemoveDebugInfo(Handle<DebugInfo> debug_info) { | 2189 // This uses the location of a handle to look up the debug info in the debug |
| 2190 // info list, but it doesn't use the actual debug info for anything. Therefore |
| 2191 // if the debug info has been collected by the GC, we can be sure that this |
| 2192 // method will not attempt to resurrect it. |
| 2193 void Debug::RemoveDebugInfo(DebugInfo** debug_info) { |
| 2199 DCHECK(debug_info_list_ != NULL); | 2194 DCHECK(debug_info_list_ != NULL); |
| 2200 // Run through the debug info objects to find this one and remove it. | 2195 // Run through the debug info objects to find this one and remove it. |
| 2201 DebugInfoListNode* prev = NULL; | 2196 DebugInfoListNode* prev = NULL; |
| 2202 DebugInfoListNode* current = debug_info_list_; | 2197 DebugInfoListNode* current = debug_info_list_; |
| 2203 while (current != NULL) { | 2198 while (current != NULL) { |
| 2204 if (*current->debug_info() == *debug_info) { | 2199 if (current->debug_info().location() == debug_info) { |
| 2205 // Unlink from list. If prev is NULL we are looking at the first element. | 2200 // Unlink from list. If prev is NULL we are looking at the first element. |
| 2206 if (prev == NULL) { | 2201 if (prev == NULL) { |
| 2207 debug_info_list_ = current->next(); | 2202 debug_info_list_ = current->next(); |
| 2208 } else { | 2203 } else { |
| 2209 prev->set_next(current->next()); | 2204 prev->set_next(current->next()); |
| 2210 } | 2205 } |
| 2211 current->debug_info()->shared()->set_debug_info( | |
| 2212 isolate_->heap()->undefined_value()); | |
| 2213 delete current; | 2206 delete current; |
| 2214 | 2207 |
| 2215 // If there are no more debug info objects there are not more break | 2208 // If there are no more debug info objects there are not more break |
| 2216 // points. | 2209 // points. |
| 2217 has_break_points_ = debug_info_list_ != NULL; | 2210 has_break_points_ = debug_info_list_ != NULL; |
| 2218 | 2211 |
| 2219 return; | 2212 return; |
| 2220 } | 2213 } |
| 2221 // Move to next in list. | 2214 // Move to next in list. |
| 2222 prev = current; | 2215 prev = current; |
| 2223 current = current->next(); | 2216 current = current->next(); |
| 2224 } | 2217 } |
| 2225 UNREACHABLE(); | 2218 UNREACHABLE(); |
| 2226 } | 2219 } |
| 2227 | 2220 |
| 2228 | 2221 |
| 2222 void Debug::RemoveDebugInfoAndClearFromShared(Handle<DebugInfo> debug_info) { |
| 2223 HandleScope scope(isolate_); |
| 2224 Handle<SharedFunctionInfo> shared(debug_info->shared()); |
| 2225 |
| 2226 RemoveDebugInfo(debug_info.location()); |
| 2227 |
| 2228 shared->set_debug_info(isolate_->heap()->undefined_value()); |
| 2229 } |
| 2230 |
| 2231 |
| 2229 void Debug::SetAfterBreakTarget(JavaScriptFrame* frame) { | 2232 void Debug::SetAfterBreakTarget(JavaScriptFrame* frame) { |
| 2230 after_break_target_ = NULL; | 2233 after_break_target_ = NULL; |
| 2231 | 2234 |
| 2232 if (LiveEdit::SetAfterBreakTarget(this)) return; // LiveEdit did the job. | 2235 if (LiveEdit::SetAfterBreakTarget(this)) return; // LiveEdit did the job. |
| 2233 | 2236 |
| 2234 HandleScope scope(isolate_); | 2237 HandleScope scope(isolate_); |
| 2235 PrepareForBreakPoints(); | 2238 PrepareForBreakPoints(); |
| 2236 | 2239 |
| 2237 // Get the executing function in which the debug break occurred. | 2240 // Get the executing function in which the debug break occurred. |
| 2238 Handle<JSFunction> function(JSFunction::cast(frame->function())); | 2241 Handle<JSFunction> function(JSFunction::cast(frame->function())); |
| (...skipping 74 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 2313 after_break_target_ = Assembler::target_address_at(addr, *code); | 2316 after_break_target_ = Assembler::target_address_at(addr, *code); |
| 2314 } | 2317 } |
| 2315 } | 2318 } |
| 2316 } | 2319 } |
| 2317 | 2320 |
| 2318 | 2321 |
| 2319 bool Debug::IsBreakAtReturn(JavaScriptFrame* frame) { | 2322 bool Debug::IsBreakAtReturn(JavaScriptFrame* frame) { |
| 2320 HandleScope scope(isolate_); | 2323 HandleScope scope(isolate_); |
| 2321 | 2324 |
| 2322 // If there are no break points this cannot be break at return, as | 2325 // If there are no break points this cannot be break at return, as |
| 2323 // the debugger statement and stack guard bebug break cannot be at | 2326 // the debugger statement and stack guard debug break cannot be at |
| 2324 // return. | 2327 // return. |
| 2325 if (!has_break_points_) { | 2328 if (!has_break_points_) { |
| 2326 return false; | 2329 return false; |
| 2327 } | 2330 } |
| 2328 | 2331 |
| 2329 PrepareForBreakPoints(); | 2332 PrepareForBreakPoints(); |
| 2330 | 2333 |
| 2331 // Get the executing function in which the debug break occurred. | 2334 // Get the executing function in which the debug break occurred. |
| 2332 Handle<JSFunction> function(JSFunction::cast(frame->function())); | 2335 Handle<JSFunction> function(JSFunction::cast(frame->function())); |
| 2333 Handle<SharedFunctionInfo> shared(function->shared()); | 2336 Handle<SharedFunctionInfo> shared(function->shared()); |
| (...skipping 899 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 3233 return scope.Escape(v8::Utils::ToLocal(Handle<String>::cast(json))); | 3236 return scope.Escape(v8::Utils::ToLocal(Handle<String>::cast(json))); |
| 3234 } else { | 3237 } else { |
| 3235 return v8::Utils::ToLocal(response_json_); | 3238 return v8::Utils::ToLocal(response_json_); |
| 3236 } | 3239 } |
| 3237 } | 3240 } |
| 3238 | 3241 |
| 3239 | 3242 |
| 3240 v8::Handle<v8::Context> MessageImpl::GetEventContext() const { | 3243 v8::Handle<v8::Context> MessageImpl::GetEventContext() const { |
| 3241 Isolate* isolate = event_data_->GetIsolate(); | 3244 Isolate* isolate = event_data_->GetIsolate(); |
| 3242 v8::Handle<v8::Context> context = GetDebugEventContext(isolate); | 3245 v8::Handle<v8::Context> context = GetDebugEventContext(isolate); |
| 3243 // Isolate::context() may be NULL when "script collected" event occures. | 3246 // Isolate::context() may be NULL when "script collected" event occurs. |
| 3244 DCHECK(!context.IsEmpty()); | 3247 DCHECK(!context.IsEmpty()); |
| 3245 return context; | 3248 return context; |
| 3246 } | 3249 } |
| 3247 | 3250 |
| 3248 | 3251 |
| 3249 v8::Debug::ClientData* MessageImpl::GetClientData() const { | 3252 v8::Debug::ClientData* MessageImpl::GetClientData() const { |
| 3250 return client_data_; | 3253 return client_data_; |
| 3251 } | 3254 } |
| 3252 | 3255 |
| 3253 | 3256 |
| (...skipping 131 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 3385 logger_->DebugEvent("Put", message.text()); | 3388 logger_->DebugEvent("Put", message.text()); |
| 3386 } | 3389 } |
| 3387 | 3390 |
| 3388 | 3391 |
| 3389 void LockingCommandMessageQueue::Clear() { | 3392 void LockingCommandMessageQueue::Clear() { |
| 3390 base::LockGuard<base::Mutex> lock_guard(&mutex_); | 3393 base::LockGuard<base::Mutex> lock_guard(&mutex_); |
| 3391 queue_.Clear(); | 3394 queue_.Clear(); |
| 3392 } | 3395 } |
| 3393 | 3396 |
| 3394 } } // namespace v8::internal | 3397 } } // namespace v8::internal |
| OLD | NEW |