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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/common/gpu/client/gpu_memory_buffer_impl_surface_texture.h" | 5 #include "content/common/gpu/client/gpu_memory_buffer_impl_surface_texture.h" |
| 6 | 6 |
| 7 #include "base/atomic_sequence_num.h" | 7 #include "base/atomic_sequence_num.h" |
| 8 #include "base/bind.h" | 8 #include "base/bind.h" |
| 9 #include "base/debug/trace_event.h" | 9 #include "base/debug/trace_event.h" |
| 10 #include "base/logging.h" | 10 #include "base/logging.h" |
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| 156 return 0; | 156 return 0; |
| 157 } | 157 } |
| 158 } | 158 } |
| 159 | 159 |
| 160 void* GpuMemoryBufferImplSurfaceTexture::Map() { | 160 void* GpuMemoryBufferImplSurfaceTexture::Map() { |
| 161 TRACE_EVENT0("gpu", "GpuMemoryBufferImplSurfaceTexture::Map"); | 161 TRACE_EVENT0("gpu", "GpuMemoryBufferImplSurfaceTexture::Map"); |
| 162 | 162 |
| 163 DCHECK(!mapped_); | 163 DCHECK(!mapped_); |
| 164 DCHECK(native_window_); | 164 DCHECK(native_window_); |
| 165 ANativeWindow_Buffer buffer; | 165 ANativeWindow_Buffer buffer; |
| 166 int status = ANativeWindow_lock(native_window_, &buffer, NULL); | 166 int status = ANativeWindow_lock(native_window_, &buffer, nullptr); |
| 167 if (status) { | 167 if (status) { |
| 168 VLOG(1) << "ANativeWindow_lock failed with error code: " << status; | 168 VLOG(1) << "ANativeWindow_lock failed with error code: " << status; |
| 169 return NULL; | 169 return nullptr; |
| 170 } | 170 } |
| 171 | 171 |
| 172 DCHECK_LE(size_.width(), buffer.stride); | 172 DCHECK_LE(size_.width(), buffer.stride); |
| 173 stride_ = buffer.stride * BytesPerPixel(internalformat_); | 173 stride_ = buffer.stride * BytesPerPixel(internalformat_); |
| 174 mapped_ = true; | 174 mapped_ = true; |
| 175 return buffer.bits; | 175 return buffer.bits; |
| 176 } | 176 } |
| 177 | 177 |
| 178 void GpuMemoryBufferImplSurfaceTexture::Unmap() { | 178 void GpuMemoryBufferImplSurfaceTexture::Unmap() { |
| 179 TRACE_EVENT0("gpu", "GpuMemoryBufferImplSurfaceTexture::Unmap"); | 179 TRACE_EVENT0("gpu", "GpuMemoryBufferImplSurfaceTexture::Unmap"); |
| 180 | 180 |
| 181 DCHECK(mapped_); | 181 DCHECK(mapped_); |
| 182 ANativeWindow_unlockAndPost(native_window_); | 182 ANativeWindow_unlockAndPost(native_window_); |
| 183 mapped_ = false; | 183 mapped_ = false; |
| 184 } | 184 } |
| 185 | 185 |
| 186 uint32 GpuMemoryBufferImplSurfaceTexture::GetStride() const { return stride_; } | 186 uint32 GpuMemoryBufferImplSurfaceTexture::GetStride() const { return stride_; } |
| 187 | 187 |
| 188 gfx::GpuMemoryBufferHandle GpuMemoryBufferImplSurfaceTexture::GetHandle() | 188 gfx::GpuMemoryBufferHandle GpuMemoryBufferImplSurfaceTexture::GetHandle() |
| 189 const { | 189 const { |
| 190 gfx::GpuMemoryBufferHandle handle; | 190 gfx::GpuMemoryBufferHandle handle; |
| 191 handle.type = gfx::SURFACE_TEXTURE_BUFFER; | 191 handle.type = gfx::SURFACE_TEXTURE_BUFFER; |
| 192 handle.global_id = id_; | 192 handle.global_id = id_; |
| 193 return handle; | 193 return handle; |
| 194 } | 194 } |
| 195 | 195 |
| 196 } // namespace content | 196 } // namespace content |
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