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Unified Diff: ui/gfx/geometry/rect.h

Issue 649203003: Type conversion fixes, ui/gfx/ edition. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix compile Created 6 years, 2 months ago
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Index: ui/gfx/geometry/rect.h
diff --git a/ui/gfx/geometry/rect.h b/ui/gfx/geometry/rect.h
index fed202d2bd30b769f91ee041c70224f618495010..53d43ef55186a157e8096f914a8fe7b85946d6ea 100644
--- a/ui/gfx/geometry/rect.h
+++ b/ui/gfx/geometry/rect.h
@@ -18,6 +18,7 @@
#include "ui/gfx/geometry/point.h"
#include "ui/gfx/geometry/rect_f.h"
+#include "ui/gfx/geometry/safe_integer_conversions.h"
#include "ui/gfx/geometry/size.h"
#include "ui/gfx/geometry/vector2d.h"
@@ -59,7 +60,8 @@ class GFX_EXPORT Rect {
#endif
operator RectF() const {
- return RectF(origin().x(), origin().y(), size().width(), size().height());
+ return RectF(static_cast<float>(x()), static_cast<float>(y()),
+ static_cast<float>(width()), static_cast<float>(height()));
}
int x() const { return origin_.x(); }
@@ -220,10 +222,10 @@ GFX_EXPORT Rect BoundingRect(const Point& p1, const Point& p2);
inline Rect ScaleToEnclosingRect(const Rect& rect,
float x_scale,
float y_scale) {
- int x = std::floor(rect.x() * x_scale);
- int y = std::floor(rect.y() * y_scale);
- int r = rect.width() == 0 ? x : std::ceil(rect.right() * x_scale);
- int b = rect.height() == 0 ? y : std::ceil(rect.bottom() * y_scale);
+ int x = ToFlooredInt(rect.x() * x_scale);
danakj 2014/10/23 15:35:44 i had written these purposefully as static_casts i
Peter Kasting 2014/10/23 17:29:45 Is that a performance concern? I originally added
danakj 2014/10/23 17:43:23 I think we should cast unless we can show there is
+ int y = ToFlooredInt(rect.y() * y_scale);
+ int r = rect.width() == 0 ? x : ToCeiledInt(rect.right() * x_scale);
+ int b = rect.height() == 0 ? y : ToCeiledInt(rect.bottom() * y_scale);
return Rect(x, y, r - x, b - y);
}
@@ -234,10 +236,10 @@ inline Rect ScaleToEnclosingRect(const Rect& rect, float scale) {
inline Rect ScaleToEnclosedRect(const Rect& rect,
float x_scale,
float y_scale) {
- int x = std::ceil(rect.x() * x_scale);
- int y = std::ceil(rect.y() * y_scale);
- int r = rect.width() == 0 ? x : std::floor(rect.right() * x_scale);
- int b = rect.height() == 0 ? y : std::floor(rect.bottom() * y_scale);
+ int x = ToCeiledInt(rect.x() * x_scale);
+ int y = ToCeiledInt(rect.y() * y_scale);
+ int r = rect.width() == 0 ? x : ToFlooredInt(rect.right() * x_scale);
+ int b = rect.height() == 0 ? y : ToFlooredInt(rect.bottom() * y_scale);
return Rect(x, y, r - x, b - y);
}

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