Index: ui/gfx/display.cc |
diff --git a/ui/gfx/display.cc b/ui/gfx/display.cc |
index 029359c09382811854da4bd0772d1b5205c1334c..9d5c0c081cbffeee984c147ef7ee785fdea35da0 100644 |
--- a/ui/gfx/display.cc |
+++ b/ui/gfx/display.cc |
@@ -153,7 +153,8 @@ void Display::SetSize(const gfx::Size& size_in_pixel) { |
#if defined(USE_AURA) |
gfx::PointF origin_f = origin; |
origin_f.Scale(device_scale_factor_); |
- origin.SetPoint(origin_f.x(), origin_f.y()); |
+ // !!! Should this use ToRoundedPoint() instead? |
danakj
2014/10/18 18:40:06
It looks like the size gets floored: https://code.
Peter Kasting
2014/10/20 23:38:56
Acknowledged.
|
+ origin = gfx::ToFlooredPoint(origin_f); |
#endif |
SetScaleAndBounds(device_scale_factor_, gfx::Rect(origin, size_in_pixel)); |
} |