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Side by Side Diff: src/compiler/scheduler.h

Issue 649203002: Switch schedule early phase to basic blocks. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 6 years, 2 months ago
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1 // Copyright 2013 the V8 project authors. All rights reserved. 1 // Copyright 2013 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_COMPILER_SCHEDULER_H_ 5 #ifndef V8_COMPILER_SCHEDULER_H_
6 #define V8_COMPILER_SCHEDULER_H_ 6 #define V8_COMPILER_SCHEDULER_H_
7 7
8 #include "src/v8.h" 8 #include "src/v8.h"
9 9
10 #include "src/compiler/opcodes.h" 10 #include "src/compiler/opcodes.h"
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24 static Schedule* ComputeSchedule(Graph* graph); 24 static Schedule* ComputeSchedule(Graph* graph);
25 25
26 // Compute the RPO of blocks in an existing schedule. 26 // Compute the RPO of blocks in an existing schedule.
27 static BasicBlockVector* ComputeSpecialRPO(Schedule* schedule); 27 static BasicBlockVector* ComputeSpecialRPO(Schedule* schedule);
28 28
29 private: 29 private:
30 enum Placement { kUnknown, kSchedulable, kFixed }; 30 enum Placement { kUnknown, kSchedulable, kFixed };
31 31
32 // Per-node data tracked during scheduling. 32 // Per-node data tracked during scheduling.
33 struct SchedulerData { 33 struct SchedulerData {
34 BasicBlock* minimum_block_; // Minimum legal RPO placement.
34 int unscheduled_count_; // Number of unscheduled uses of this node. 35 int unscheduled_count_; // Number of unscheduled uses of this node.
35 int minimum_rpo_; // Minimum legal RPO placement.
36 bool is_connected_control_; // {true} if control-connected to the end node. 36 bool is_connected_control_; // {true} if control-connected to the end node.
37 bool is_floating_control_; // {true} if control, but not control-connected 37 bool is_floating_control_; // {true} if control, but not control-connected
38 // to the end node. 38 // to the end node.
39 Placement placement_ : 3; // Whether the node is fixed, schedulable, 39 Placement placement_ : 3; // Whether the node is fixed, schedulable,
40 // or not yet known. 40 // or not yet known.
41 }; 41 };
42 42
43 Zone* zone_; 43 Zone* zone_;
44 Graph* graph_; 44 Graph* graph_;
45 Schedule* schedule_; 45 Schedule* schedule_;
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88 88
89 bool ConnectFloatingControl(); 89 bool ConnectFloatingControl();
90 void ConnectFloatingControlSubgraph(BasicBlock* block, Node* node); 90 void ConnectFloatingControlSubgraph(BasicBlock* block, Node* node);
91 }; 91 };
92 92
93 } // namespace compiler 93 } // namespace compiler
94 } // namespace internal 94 } // namespace internal
95 } // namespace v8 95 } // namespace v8
96 96
97 #endif // V8_COMPILER_SCHEDULER_H_ 97 #endif // V8_COMPILER_SCHEDULER_H_
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