| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 /* | 8 /* |
| 9 * This is a straightforward test of floating point textures, which are | 9 * This is a straightforward test of floating point textures, which are |
| 10 * supported on some platforms. As of right now, this test only supports | 10 * supported on some platforms. As of right now, this test only supports |
| (...skipping 50 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 61 SkAutoTUnref<GrTexture> fpTexture(context->createUncachedTexture(des
c, | 61 SkAutoTUnref<GrTexture> fpTexture(context->createUncachedTexture(des
c, |
| 62 NUL
L, | 62 NUL
L, |
| 63 0))
; | 63 0))
; |
| 64 | 64 |
| 65 // Floating point textures are NOT supported everywhere | 65 // Floating point textures are NOT supported everywhere |
| 66 if (NULL == fpTexture) { | 66 if (NULL == fpTexture) { |
| 67 continue; | 67 continue; |
| 68 } | 68 } |
| 69 | 69 |
| 70 // write square | 70 // write square |
| 71 context->writeTexturePixels(fpTexture, 0, 0, DEV_W, DEV_H, desc.fCon
fig, | 71 fpTexture->writePixels(0, 0, DEV_W, DEV_H, desc.fConfig, controlPixe
lData, 0); |
| 72 controlPixelData, 0); | 72 fpTexture->readPixels(0, 0, DEV_W, DEV_H, desc.fConfig, readBuffer,
0); |
| 73 context->readTexturePixels(fpTexture, 0, 0, DEV_W, DEV_H, desc.fConf
ig, readBuffer, 0); | |
| 74 for (int j = 0; j < FP_CONTROL_ARRAY_SIZE; ++j) { | 73 for (int j = 0; j < FP_CONTROL_ARRAY_SIZE; ++j) { |
| 75 REPORTER_ASSERT(reporter, readBuffer[j] == controlPixelData[j]); | 74 REPORTER_ASSERT(reporter, readBuffer[j] == controlPixelData[j]); |
| 76 } | 75 } |
| 77 } | 76 } |
| 78 } | 77 } |
| 79 } | 78 } |
| 80 | 79 |
| 81 #endif | 80 #endif |
| OLD | NEW |