Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(494)

Side by Side Diff: src/gpu/SkGr.cpp

Issue 648863002: Devirtualize read/write pixels on surface. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: simplify return Created 6 years, 2 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « src/gpu/GrTexture.cpp ('k') | src/gpu/effects/GrTextureStripAtlas.cpp » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 /* 1 /*
2 * Copyright 2010 Google Inc. 2 * Copyright 2010 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkGr.h" 8 #include "SkGr.h"
9 #include "SkColorFilter.h" 9 #include "SkColorFilter.h"
10 #include "SkConfig8888.h" 10 #include "SkConfig8888.h"
(...skipping 236 matching lines...) Expand 10 before | Expand all | Expand 10 after
247 } 247 }
248 248
249 GrTextureDesc yuvDesc; 249 GrTextureDesc yuvDesc;
250 yuvDesc.fConfig = kAlpha_8_GrPixelConfig; 250 yuvDesc.fConfig = kAlpha_8_GrPixelConfig;
251 GrAutoScratchTexture yuvTextures[3]; 251 GrAutoScratchTexture yuvTextures[3];
252 for (int i = 0; i < 3; ++i) { 252 for (int i = 0; i < 3; ++i) {
253 yuvDesc.fWidth = yuvSizes[i].fWidth; 253 yuvDesc.fWidth = yuvSizes[i].fWidth;
254 yuvDesc.fHeight = yuvSizes[i].fHeight; 254 yuvDesc.fHeight = yuvSizes[i].fHeight;
255 yuvTextures[i].set(ctx, yuvDesc); 255 yuvTextures[i].set(ctx, yuvDesc);
256 if ((NULL == yuvTextures[i].texture()) || 256 if ((NULL == yuvTextures[i].texture()) ||
257 !ctx->writeTexturePixels(yuvTextures[i].texture(), 257 !yuvTextures[i].texture()->writePixels(0, 0, yuvDesc.fWidth, yuvDesc .fHeight,
258 0, 0, yuvDesc.fWidth, yuvDesc.fHeight, 258 yuvDesc.fConfig, planes[i], r owBytes[i])) {
259 yuvDesc.fConfig, planes[i], rowBytes[i])) {
260 return NULL; 259 return NULL;
261 } 260 }
262 } 261 }
263 262
264 GrTextureDesc rtDesc = desc; 263 GrTextureDesc rtDesc = desc;
265 rtDesc.fFlags = rtDesc.fFlags | 264 rtDesc.fFlags = rtDesc.fFlags |
266 kRenderTarget_GrTextureFlagBit | 265 kRenderTarget_GrTextureFlagBit |
267 kNoStencil_GrTextureFlagBit; 266 kNoStencil_GrTextureFlagBit;
268 267
269 GrTexture* result = sk_gr_allocate_texture(ctx, cache, params, bm, rtDesc, N ULL, 0); 268 GrTexture* result = sk_gr_allocate_texture(ctx, cache, params, bm, rtDesc, N ULL, 0);
(...skipping 300 matching lines...) Expand 10 before | Expand all | Expand 10 after
570 if (shader->asFragmentProcessor(context, skPaint, NULL, &paintColor, &fp ) && fp) { 569 if (shader->asFragmentProcessor(context, skPaint, NULL, &paintColor, &fp ) && fp) {
571 grPaint->addColorProcessor(fp)->unref(); 570 grPaint->addColorProcessor(fp)->unref();
572 constantColor = false; 571 constantColor = false;
573 } 572 }
574 } 573 }
575 574
576 // The grcolor is automatically set when calling asFragmentProcessor. 575 // The grcolor is automatically set when calling asFragmentProcessor.
577 // If the shader can be seen as an effect it returns true and adds its effec t to the grpaint. 576 // If the shader can be seen as an effect it returns true and adds its effec t to the grpaint.
578 SkPaint2GrPaintNoShader(context, skPaint, paintColor, constantColor, grPaint ); 577 SkPaint2GrPaintNoShader(context, skPaint, paintColor, constantColor, grPaint );
579 } 578 }
OLDNEW
« no previous file with comments | « src/gpu/GrTexture.cpp ('k') | src/gpu/effects/GrTextureStripAtlas.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698