| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 | 9 |
| 10 #include "GrRenderTarget.h" | 10 #include "GrRenderTarget.h" |
| 11 | 11 |
| 12 #include "GrContext.h" | 12 #include "GrContext.h" |
| 13 #include "GrGpu.h" | 13 #include "GrGpu.h" |
| 14 #include "GrStencilBuffer.h" | 14 #include "GrStencilBuffer.h" |
| 15 | 15 |
| 16 bool GrRenderTarget::readPixels(int left, int top, int width, int height, | |
| 17 GrPixelConfig config, | |
| 18 void* buffer, | |
| 19 size_t rowBytes, | |
| 20 uint32_t pixelOpsFlags) { | |
| 21 // go through context so that all necessary flushing occurs | |
| 22 GrContext* context = this->getContext(); | |
| 23 if (NULL == context) { | |
| 24 return false; | |
| 25 } | |
| 26 return context->readRenderTargetPixels(this, | |
| 27 left, top, width, height, | |
| 28 config, buffer, rowBytes, | |
| 29 pixelOpsFlags); | |
| 30 } | |
| 31 | |
| 32 void GrRenderTarget::writePixels(int left, int top, int width, int height, | |
| 33 GrPixelConfig config, | |
| 34 const void* buffer, | |
| 35 size_t rowBytes, | |
| 36 uint32_t pixelOpsFlags) { | |
| 37 // go through context so that all necessary flushing occurs | |
| 38 GrContext* context = this->getContext(); | |
| 39 if (NULL == context) { | |
| 40 return; | |
| 41 } | |
| 42 context->writeRenderTargetPixels(this, | |
| 43 left, top, width, height, | |
| 44 config, buffer, rowBytes, | |
| 45 pixelOpsFlags); | |
| 46 } | |
| 47 | |
| 48 void GrRenderTarget::resolve() { | 16 void GrRenderTarget::resolve() { |
| 49 // go through context so that all necessary flushing occurs | 17 // go through context so that all necessary flushing occurs |
| 50 GrContext* context = this->getContext(); | 18 GrContext* context = this->getContext(); |
| 51 if (NULL == context) { | 19 if (NULL == context) { |
| 52 return; | 20 return; |
| 53 } | 21 } |
| 54 context->resolveRenderTarget(this); | 22 context->resolveRenderTarget(this); |
| 55 } | 23 } |
| 56 | 24 |
| 57 void GrRenderTarget::discard() { | 25 void GrRenderTarget::discard() { |
| (...skipping 51 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 109 this->setStencilBuffer(NULL); | 77 this->setStencilBuffer(NULL); |
| 110 | 78 |
| 111 INHERITED::onRelease(); | 79 INHERITED::onRelease(); |
| 112 } | 80 } |
| 113 | 81 |
| 114 void GrRenderTarget::onAbandon() { | 82 void GrRenderTarget::onAbandon() { |
| 115 this->setStencilBuffer(NULL); | 83 this->setStencilBuffer(NULL); |
| 116 | 84 |
| 117 INHERITED::onAbandon(); | 85 INHERITED::onAbandon(); |
| 118 } | 86 } |
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