| Index: src/effects/SkLumaColorFilter.cpp
|
| diff --git a/src/effects/SkLumaColorFilter.cpp b/src/effects/SkLumaColorFilter.cpp
|
| index 616bcde8912631ab103395d22a224df291d5ee61..1ca3c1623a0171e06e596a8af356b9e8051b2094 100644
|
| --- a/src/effects/SkLumaColorFilter.cpp
|
| +++ b/src/effects/SkLumaColorFilter.cpp
|
| @@ -82,7 +82,7 @@ public:
|
|
|
| static void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKeyBuilder* b) {}
|
|
|
| - virtual void emitCode(GrGLProgramBuilder* builder,
|
| + virtual void emitCode(GrGLFPBuilder* builder,
|
| const GrFragmentProcessor&,
|
| const GrProcessorKey&,
|
| const char* outputColor,
|
| @@ -93,7 +93,7 @@ public:
|
| inputColor = "vec4(1)";
|
| }
|
|
|
| - GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder();
|
| + GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
|
| fsBuilder->codeAppendf("\tfloat luma = dot(vec3(%f, %f, %f), %s.rgb);\n",
|
| SK_ITU_BT709_LUM_COEFF_R,
|
| SK_ITU_BT709_LUM_COEFF_G,
|
|
|