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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #include "SkSweepGradient.h" | 9 #include "SkSweepGradient.h" |
| 10 | 10 |
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| 188 #include "gl/builders/GrGLProgramBuilder.h" | 188 #include "gl/builders/GrGLProgramBuilder.h" |
| 189 #include "SkGr.h" | 189 #include "SkGr.h" |
| 190 | 190 |
| 191 class GrGLSweepGradient : public GrGLGradientEffect { | 191 class GrGLSweepGradient : public GrGLGradientEffect { |
| 192 public: | 192 public: |
| 193 | 193 |
| 194 GrGLSweepGradient(const GrBackendProcessorFactory& factory, | 194 GrGLSweepGradient(const GrBackendProcessorFactory& factory, |
| 195 const GrProcessor&) : INHERITED (factory) { } | 195 const GrProcessor&) : INHERITED (factory) { } |
| 196 virtual ~GrGLSweepGradient() { } | 196 virtual ~GrGLSweepGradient() { } |
| 197 | 197 |
| 198 virtual void emitCode(GrGLProgramBuilder*, | 198 virtual void emitCode(GrGLFPBuilder*, |
| 199 const GrFragmentProcessor&, | 199 const GrFragmentProcessor&, |
| 200 const GrProcessorKey&, | 200 const GrProcessorKey&, |
| 201 const char* outputColor, | 201 const char* outputColor, |
| 202 const char* inputColor, | 202 const char* inputColor, |
| 203 const TransformedCoordsArray&, | 203 const TransformedCoordsArray&, |
| 204 const TextureSamplerArray&) SK_OVERRIDE; | 204 const TextureSamplerArray&) SK_OVERRIDE; |
| 205 | 205 |
| 206 static void GenKey(const GrProcessor& processor, const GrGLCaps&, GrProcesso
rKeyBuilder* b) { | 206 static void GenKey(const GrProcessor& processor, const GrGLCaps&, GrProcesso
rKeyBuilder* b) { |
| 207 b->add32(GenBaseGradientKey(processor)); | 207 b->add32(GenBaseGradientKey(processor)); |
| 208 } | 208 } |
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| 259 colors, stops, c
olorCount)); | 259 colors, stops, c
olorCount)); |
| 260 SkPaint paint; | 260 SkPaint paint; |
| 261 GrFragmentProcessor* fp; | 261 GrFragmentProcessor* fp; |
| 262 GrColor paintColor; | 262 GrColor paintColor; |
| 263 SkAssertResult(shader->asFragmentProcessor(context, paint, NULL, &paintColor
, &fp)); | 263 SkAssertResult(shader->asFragmentProcessor(context, paint, NULL, &paintColor
, &fp)); |
| 264 return fp; | 264 return fp; |
| 265 } | 265 } |
| 266 | 266 |
| 267 ///////////////////////////////////////////////////////////////////// | 267 ///////////////////////////////////////////////////////////////////// |
| 268 | 268 |
| 269 void GrGLSweepGradient::emitCode(GrGLProgramBuilder* builder, | 269 void GrGLSweepGradient::emitCode(GrGLFPBuilder* builder, |
| 270 const GrFragmentProcessor&, | 270 const GrFragmentProcessor&, |
| 271 const GrProcessorKey& key, | 271 const GrProcessorKey& key, |
| 272 const char* outputColor, | 272 const char* outputColor, |
| 273 const char* inputColor, | 273 const char* inputColor, |
| 274 const TransformedCoordsArray& coords, | 274 const TransformedCoordsArray& coords, |
| 275 const TextureSamplerArray& samplers) { | 275 const TextureSamplerArray& samplers) { |
| 276 uint32_t baseKey = key.get32(0); | 276 uint32_t baseKey = key.get32(0); |
| 277 this->emitUniforms(builder, baseKey); | 277 this->emitUniforms(builder, baseKey); |
| 278 SkString coords2D = builder->getFragmentShaderBuilder()->ensureFSCoords2D(co
ords, 0); | 278 SkString coords2D = builder->getFragmentShaderBuilder()->ensureFSCoords2D(co
ords, 0); |
| 279 const GrGLContextInfo ctxInfo = builder->ctxInfo(); | 279 const GrGLContextInfo ctxInfo = builder->ctxInfo(); |
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| 334 str->appendScalar(fCenter.fX); | 334 str->appendScalar(fCenter.fX); |
| 335 str->append(", "); | 335 str->append(", "); |
| 336 str->appendScalar(fCenter.fY); | 336 str->appendScalar(fCenter.fY); |
| 337 str->append(") "); | 337 str->append(") "); |
| 338 | 338 |
| 339 this->INHERITED::toString(str); | 339 this->INHERITED::toString(str); |
| 340 | 340 |
| 341 str->append(")"); | 341 str->append(")"); |
| 342 } | 342 } |
| 343 #endif | 343 #endif |
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