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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkLinearGradient.h" | 8 #include "SkLinearGradient.h" |
9 | 9 |
10 static inline int repeat_bits(int x, const int bits) { | 10 static inline int repeat_bits(int x, const int bits) { |
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466 ///////////////////////////////////////////////////////////////////// | 466 ///////////////////////////////////////////////////////////////////// |
467 | 467 |
468 class GrGLLinearGradient : public GrGLGradientEffect { | 468 class GrGLLinearGradient : public GrGLGradientEffect { |
469 public: | 469 public: |
470 | 470 |
471 GrGLLinearGradient(const GrBackendProcessorFactory& factory, const GrProcess
or&) | 471 GrGLLinearGradient(const GrBackendProcessorFactory& factory, const GrProcess
or&) |
472 : INHERITED (factory) { } | 472 : INHERITED (factory) { } |
473 | 473 |
474 virtual ~GrGLLinearGradient() { } | 474 virtual ~GrGLLinearGradient() { } |
475 | 475 |
476 virtual void emitCode(GrGLProgramBuilder*, | 476 virtual void emitCode(GrGLFPBuilder*, |
477 const GrFragmentProcessor&, | 477 const GrFragmentProcessor&, |
478 const GrProcessorKey&, | 478 const GrProcessorKey&, |
479 const char* outputColor, | 479 const char* outputColor, |
480 const char* inputColor, | 480 const char* inputColor, |
481 const TransformedCoordsArray&, | 481 const TransformedCoordsArray&, |
482 const TextureSamplerArray&) SK_OVERRIDE; | 482 const TextureSamplerArray&) SK_OVERRIDE; |
483 | 483 |
484 static void GenKey(const GrProcessor& processor, const GrGLCaps&, GrProcesso
rKeyBuilder* b) { | 484 static void GenKey(const GrProcessor& processor, const GrGLCaps&, GrProcesso
rKeyBuilder* b) { |
485 b->add32(GenBaseGradientKey(processor)); | 485 b->add32(GenBaseGradientKey(processor)); |
486 } | 486 } |
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543 tm)); | 543 tm)); |
544 SkPaint paint; | 544 SkPaint paint; |
545 GrColor paintColor; | 545 GrColor paintColor; |
546 GrFragmentProcessor* fp; | 546 GrFragmentProcessor* fp; |
547 SkAssertResult(shader->asFragmentProcessor(context, paint, NULL, &paintColor
, &fp)); | 547 SkAssertResult(shader->asFragmentProcessor(context, paint, NULL, &paintColor
, &fp)); |
548 return fp; | 548 return fp; |
549 } | 549 } |
550 | 550 |
551 ///////////////////////////////////////////////////////////////////// | 551 ///////////////////////////////////////////////////////////////////// |
552 | 552 |
553 void GrGLLinearGradient::emitCode(GrGLProgramBuilder* builder, | 553 void GrGLLinearGradient::emitCode(GrGLFPBuilder* builder, |
554 const GrFragmentProcessor&, | 554 const GrFragmentProcessor&, |
555 const GrProcessorKey& key, | 555 const GrProcessorKey& key, |
556 const char* outputColor, | 556 const char* outputColor, |
557 const char* inputColor, | 557 const char* inputColor, |
558 const TransformedCoordsArray& coords, | 558 const TransformedCoordsArray& coords, |
559 const TextureSamplerArray& samplers) { | 559 const TextureSamplerArray& samplers) { |
560 uint32_t baseKey = key.get32(0); | 560 uint32_t baseKey = key.get32(0); |
561 this->emitUniforms(builder, baseKey); | 561 this->emitUniforms(builder, baseKey); |
562 SkString t = builder->getFragmentShaderBuilder()->ensureFSCoords2D(coords, 0
); | 562 SkString t = builder->getFragmentShaderBuilder()->ensureFSCoords2D(coords, 0
); |
563 t.append(".x"); | 563 t.append(".x"); |
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605 str->append("SkLinearGradient ("); | 605 str->append("SkLinearGradient ("); |
606 | 606 |
607 str->appendf("start: (%f, %f)", fStart.fX, fStart.fY); | 607 str->appendf("start: (%f, %f)", fStart.fX, fStart.fY); |
608 str->appendf(" end: (%f, %f) ", fEnd.fX, fEnd.fY); | 608 str->appendf(" end: (%f, %f) ", fEnd.fX, fEnd.fY); |
609 | 609 |
610 this->INHERITED::toString(str); | 610 this->INHERITED::toString(str); |
611 | 611 |
612 str->append(")"); | 612 str->append(")"); |
613 } | 613 } |
614 #endif | 614 #endif |
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