OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gl/builders/GrGLProgramBuilder.h" | 8 #include "gl/builders/GrGLProgramBuilder.h" |
9 #include "GrConvolutionEffect.h" | 9 #include "GrConvolutionEffect.h" |
10 #include "gl/GrGLProcessor.h" | 10 #include "gl/GrGLProcessor.h" |
(...skipping 83 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
94 const char* bounds = builder->getUniformCStr(fBoundsUni); | 94 const char* bounds = builder->getUniformCStr(fBoundsUni); |
95 const char* component = this->direction() == Gr1DKernelEffect::kY_Di
rection ? "y" : "x"; | 95 const char* component = this->direction() == Gr1DKernelEffect::kY_Di
rection ? "y" : "x"; |
96 fsBuilder->codeAppendf(" * float(coord.%s >= %s.x && coord.%s <= %s.
y)", | 96 fsBuilder->codeAppendf(" * float(coord.%s >= %s.x && coord.%s <= %s.
y)", |
97 component, bounds, component, bounds); | 97 component, bounds, component, bounds); |
98 } | 98 } |
99 fsBuilder->codeAppendf(" * %s;\n", kernelIndex.c_str()); | 99 fsBuilder->codeAppendf(" * %s;\n", kernelIndex.c_str()); |
100 fsBuilder->codeAppendf("\t\tcoord += %s;\n", imgInc); | 100 fsBuilder->codeAppendf("\t\tcoord += %s;\n", imgInc); |
101 } | 101 } |
102 | 102 |
103 SkString modulate; | 103 SkString modulate; |
104 GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor); | 104 GrGLSLMulVarBy4f(&modulate, outputColor, inputColor); |
105 fsBuilder->codeAppend(modulate.c_str()); | 105 fsBuilder->codeAppend(modulate.c_str()); |
106 } | 106 } |
107 | 107 |
108 void GrGLConvolutionEffect::setData(const GrGLProgramDataManager& pdman, | 108 void GrGLConvolutionEffect::setData(const GrGLProgramDataManager& pdman, |
109 const GrProcessor& processor) { | 109 const GrProcessor& processor) { |
110 const GrConvolutionEffect& conv = processor.cast<GrConvolutionEffect>(); | 110 const GrConvolutionEffect& conv = processor.cast<GrConvolutionEffect>(); |
111 GrTexture& texture = *conv.texture(0); | 111 GrTexture& texture = *conv.texture(0); |
112 // the code we generated was for a specific kernel radius | 112 // the code we generated was for a specific kernel radius |
113 SkASSERT(conv.radius() == fRadius); | 113 SkASSERT(conv.radius() == fRadius); |
114 float imageIncrement[2] = { 0 }; | 114 float imageIncrement[2] = { 0 }; |
(...skipping 117 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
232 } | 232 } |
233 | 233 |
234 bool useBounds = random->nextBool(); | 234 bool useBounds = random->nextBool(); |
235 return GrConvolutionEffect::Create(textures[texIdx], | 235 return GrConvolutionEffect::Create(textures[texIdx], |
236 dir, | 236 dir, |
237 radius, | 237 radius, |
238 kernel, | 238 kernel, |
239 useBounds, | 239 useBounds, |
240 bounds); | 240 bounds); |
241 } | 241 } |
OLD | NEW |