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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Determines whether a certain driver bug exists in the current system. | 5 // Determines whether a certain driver bug exists in the current system. |
6 // The format of a valid gpu_driver_bug_list.json file is defined in | 6 // The format of a valid gpu_driver_bug_list.json file is defined in |
7 // <gpu/config/gpu_control_list_format.txt>. | 7 // <gpu/config/gpu_control_list_format.txt>. |
8 // The supported "features" can be found in | 8 // The supported "features" can be found in |
9 // <gpu/config/gpu_driver_bug_workaround_type.h>. | 9 // <gpu/config/gpu_driver_bug_workaround_type.h>. |
10 | 10 |
11 #include "gpu/config/gpu_control_list_jsons.h" | 11 #include "gpu/config/gpu_control_list_jsons.h" |
12 | 12 |
13 #define LONG_STRING_CONST(...) #__VA_ARGS__ | 13 #define LONG_STRING_CONST(...) #__VA_ARGS__ |
14 | 14 |
15 namespace gpu { | 15 namespace gpu { |
16 | 16 |
17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( | 17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( |
18 | 18 |
19 { | 19 { |
20 "name": "gpu driver bug list", | 20 "name": "gpu driver bug list", |
21 // Please update the version number whenever you change this file. | 21 // Please update the version number whenever you change this file. |
22 "version": "7.6", | 22 "version": "7.7", |
23 "entries": [ | 23 "entries": [ |
24 { | 24 { |
25 "id": 1, | 25 "id": 1, |
26 "description": "Imagination driver doesn't like uploading lots of buffer d
ata constantly", | 26 "description": "Imagination driver doesn't like uploading lots of buffer d
ata constantly", |
27 "os": { | 27 "os": { |
28 "type": "android" | 28 "type": "android" |
29 }, | 29 }, |
30 "gl_vendor": "Imagination.*", | 30 "gl_vendor": "Imagination.*", |
31 "features": [ | 31 "features": [ |
32 "use_client_side_arrays_for_stream_buffers" | 32 "use_client_side_arrays_for_stream_buffers" |
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1021 "type": "win" | 1021 "type": "win" |
1022 }, | 1022 }, |
1023 "vendor_id": "0x8086", | 1023 "vendor_id": "0x8086", |
1024 "driver_version": { | 1024 "driver_version": { |
1025 "op": "<", | 1025 "op": "<", |
1026 "value": "8.16" | 1026 "value": "8.16" |
1027 }, | 1027 }, |
1028 "features": [ | 1028 "features": [ |
1029 "disable_d3d11" | 1029 "disable_d3d11" |
1030 ] | 1030 ] |
| 1031 }, |
| 1032 { |
| 1033 "id": 93, |
| 1034 "description": "The GL implementation on the Android emulator has problems
with PBOs.", |
| 1035 "cr_bugs": [340882], |
| 1036 "os": { |
| 1037 "type": "android" |
| 1038 }, |
| 1039 "gl_vendor": "VMware.*", |
| 1040 "gl_renderer": "Gallium.*", |
| 1041 "gl_type": "gles", |
| 1042 "gl_version": { |
| 1043 "op": "=", |
| 1044 "value": "3.0" |
| 1045 }, |
| 1046 "features": [ |
| 1047 "disable_async_readpixels" |
| 1048 ] |
1031 } | 1049 } |
1032 ] | 1050 ] |
1033 } | 1051 } |
1034 | 1052 |
1035 ); // LONG_STRING_CONST macro | 1053 ); // LONG_STRING_CONST macro |
1036 | 1054 |
1037 } // namespace gpu | 1055 } // namespace gpu |
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