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1 /* | 1 /* |
2 * Copyright (C) 2003, 2006, 2008, 2009, 2010, 2011 Apple Inc. All rights reserv ed. | 2 * Copyright (C) 2003, 2006, 2008, 2009, 2010, 2011 Apple Inc. All rights reserv ed. |
3 * Copyright (C) 2008 Holger Hans Peter Freyther | 3 * Copyright (C) 2008 Holger Hans Peter Freyther |
4 * Copyright (C) 2014 Google Inc. All rights reserved. | 4 * Copyright (C) 2014 Google Inc. All rights reserved. |
5 * | 5 * |
6 * This library is free software; you can redistribute it and/or | 6 * This library is free software; you can redistribute it and/or |
7 * modify it under the terms of the GNU Library General Public | 7 * modify it under the terms of the GNU Library General Public |
8 * License as published by the Free Software Foundation; either | 8 * License as published by the Free Software Foundation; either |
9 * version 2 of the License, or (at your option) any later version. | 9 * version 2 of the License, or (at your option) any later version. |
10 * | 10 * |
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183 | 183 |
184 CharacterData charData; | 184 CharacterData charData; |
185 while (textIterator.consume(charData.character, charData.clusterLength)) { | 185 while (textIterator.consume(charData.character, charData.clusterLength)) { |
186 charData.characterOffset = textIterator.currentCharacter(); | 186 charData.characterOffset = textIterator.currentCharacter(); |
187 | 187 |
188 GlyphData glyphData = glyphDataForCharacter(charData, normalizeSpace); | 188 GlyphData glyphData = glyphDataForCharacter(charData, normalizeSpace); |
189 | 189 |
190 // Some fonts do not have a glyph for zero-width-space, | 190 // Some fonts do not have a glyph for zero-width-space, |
191 // in that case use the space character and override the width. | 191 // in that case use the space character and override the width. |
192 float width; | 192 float width; |
193 bool spaceUsedAsZeroWidthSpace = false; | |
193 if (!glyphData.glyph && Character::treatAsZeroWidthSpaceInComplexScript( charData.character)) { | 194 if (!glyphData.glyph && Character::treatAsZeroWidthSpaceInComplexScript( charData.character)) { |
194 charData.character = space; | 195 charData.character = space; |
195 glyphData = glyphDataForCharacter(charData); | 196 glyphData = glyphDataForCharacter(charData); |
196 width = 0; | 197 width = 0; |
198 spaceUsedAsZeroWidthSpace = true; | |
197 } else { | 199 } else { |
198 width = characterWidth(charData.character, glyphData); | 200 width = characterWidth(charData.character, glyphData); |
pdr.
2014/10/14 00:28:36
Would it make sense to add ASSERT(!fontData.isZero
eae
2014/10/14 00:30:36
Not really, we only go down the fallback-path abov
| |
199 } | 201 } |
200 | 202 |
201 Glyph glyph = glyphData.glyph; | 203 Glyph glyph = glyphData.glyph; |
202 const SimpleFontData* fontData = glyphData.fontData; | 204 const SimpleFontData* fontData = glyphData.fontData; |
203 ASSERT(fontData); | 205 ASSERT(fontData); |
204 | 206 |
205 if (m_fallbackFonts && lastFontData != fontData && width) { | 207 if (m_fallbackFonts && lastFontData != fontData && width) { |
206 lastFontData = fontData; | 208 lastFontData = fontData; |
207 cacheFallbackFont(fontData, primaryFont); | 209 cacheFallbackFont(fontData, primaryFont); |
208 } | 210 } |
209 | 211 |
210 if (hasExtraSpacing) | 212 if (hasExtraSpacing && !spaceUsedAsZeroWidthSpace) |
211 width = adjustSpacing(width, charData, *fontData, glyphBuffer); | 213 width = adjustSpacing(width, charData, *fontData, glyphBuffer); |
212 | 214 |
213 if (m_bounds) | 215 if (m_bounds) |
214 updateGlyphBounds(glyphData, width, !charData.characterOffset); | 216 updateGlyphBounds(glyphData, width, !charData.characterOffset); |
215 | 217 |
216 if (m_forTextEmphasis && !Character::canReceiveTextEmphasis(charData.cha racter)) | 218 if (m_forTextEmphasis && !Character::canReceiveTextEmphasis(charData.cha racter)) |
217 glyph = 0; | 219 glyph = 0; |
218 | 220 |
219 // Advance past the character we just dealt with. | 221 // Advance past the character we just dealt with. |
220 textIterator.advance(charData.clusterLength); | 222 textIterator.advance(charData.clusterLength); |
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254 float initialWidth = m_runWidthSoFar; | 256 float initialWidth = m_runWidthSoFar; |
255 | 257 |
256 if (!advance(m_currentCharacter + 1)) | 258 if (!advance(m_currentCharacter + 1)) |
257 return false; | 259 return false; |
258 | 260 |
259 width = m_runWidthSoFar - initialWidth; | 261 width = m_runWidthSoFar - initialWidth; |
260 return true; | 262 return true; |
261 } | 263 } |
262 | 264 |
263 } // namespace blink | 265 } // namespace blink |
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