| Index: src/gpu/gl/builders/GrGLNvprProgramBuilder.cpp
|
| diff --git a/src/gpu/gl/builders/GrGLNvprProgramBuilder.cpp b/src/gpu/gl/builders/GrGLNvprProgramBuilder.cpp
|
| index a20b0d6b0d87ea7110b2ee0d0e8238dd8d0037d5..e5eae9d884cd8014cc0406946c1b37d0e20bfb31 100644
|
| --- a/src/gpu/gl/builders/GrGLNvprProgramBuilder.cpp
|
| +++ b/src/gpu/gl/builders/GrGLNvprProgramBuilder.cpp
|
| @@ -18,13 +18,15 @@
|
| , fSeparableVaryingInfos(kVarsPerBlock) {
|
| }
|
|
|
| -void GrGLNvprProgramBuilder::emitTransforms(const GrFragmentStage& processorStage,
|
| +void GrGLNvprProgramBuilder::emitTransforms(const GrProcessorStage& processorStage,
|
| GrGLProcessor::TransformedCoordsArray* outCoords,
|
| - GrGLInstalledFragProc* ifp) {
|
| - const GrFragmentProcessor* effect = processorStage.getProcessor();
|
| + GrGLInstalledProcessors* installedProcessors) {
|
| + const GrProcessor* effect = processorStage.getProcessor();
|
| int numTransforms = effect->numTransforms();
|
|
|
| - ifp->fTransforms.push_back_n(numTransforms);
|
| + SkTArray<GrGLInstalledProcessors::Transform, true>& transforms =
|
| + installedProcessors->addTransforms();
|
| + transforms.push_back_n(numTransforms);
|
|
|
| for (int t = 0; t < numTransforms; t++) {
|
| GrSLType varyingType =
|
| @@ -41,24 +43,24 @@
|
| }
|
| const char* vsVaryingName;
|
| const char* fsVaryingName;
|
| - ifp->fTransforms[t].fHandle = this->addSeparableVarying(varyingType, varyingName,
|
| - &vsVaryingName, &fsVaryingName);
|
| - ifp->fTransforms[t].fType = varyingType;
|
| + transforms[t].fHandle = this->addSeparableVarying(varyingType, varyingName,
|
| + &vsVaryingName, &fsVaryingName);
|
| + transforms[t].fType = varyingType;
|
|
|
| SkNEW_APPEND_TO_TARRAY(outCoords, GrGLProcessor::TransformedCoords,
|
| (SkString(fsVaryingName), varyingType));
|
| }
|
| }
|
|
|
| -GrGLInstalledFragProc::ShaderVarHandle
|
| +GrGLInstalledProcessors::ShaderVarHandle
|
| GrGLNvprProgramBuilder::addSeparableVarying(GrSLType type,
|
| - const char* name,
|
| - const char** vsOutName,
|
| - const char** fsInName) {
|
| + const char* name,
|
| + const char** vsOutName,
|
| + const char** fsInName) {
|
| addVarying(type, name, vsOutName, fsInName);
|
| SeparableVaryingInfo& varying = fSeparableVaryingInfos.push_back();
|
| varying.fVariable = fFS.fInputs.back();
|
| - return GrGLInstalledFragProc::ShaderVarHandle(fSeparableVaryingInfos.count() - 1);
|
| + return GrGLInstalledProcessors::ShaderVarHandle(fSeparableVaryingInfos.count() - 1);
|
| }
|
|
|
| void GrGLNvprProgramBuilder::resolveSeparableVaryings(GrGLuint programId) {
|
| @@ -78,5 +80,5 @@
|
| // building
|
| this->resolveSeparableVaryings(programID);
|
| return SkNEW_ARGS(GrGLNvprProgram, (fGpu, fDesc, fUniformHandles, programID, fUniforms,
|
| - fFragmentProcessors.get(), fSeparableVaryingInfos));
|
| + fColorEffects, fCoverageEffects, fSeparableVaryingInfos));
|
| }
|
|
|