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Side by Side Diff: Source/core/xml/XPathNodeSet.cpp

Issue 64643009: Remove duplicated headers from core/ (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Rebase Created 7 years ago
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1 /* 1 /*
2 * Copyright (C) 2007 Alexey Proskuryakov <ap@webkit.org> 2 * Copyright (C) 2007 Alexey Proskuryakov <ap@webkit.org>
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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21 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 21 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */ 24 */
25 25
26 #include "config.h" 26 #include "config.h"
27 #include "core/xml/XPathNodeSet.h" 27 #include "core/xml/XPathNodeSet.h"
28 28
29 #include "core/dom/Attr.h" 29 #include "core/dom/Attr.h"
30 #include "core/dom/Element.h" 30 #include "core/dom/Element.h"
31 #include "core/dom/Node.h"
32 #include "core/dom/NodeTraversal.h" 31 #include "core/dom/NodeTraversal.h"
33 32
34 namespace WebCore { 33 namespace WebCore {
35 namespace XPath { 34 namespace XPath {
36 35
37 // When a node set is large, sorting it by traversing the whole document is bett er (we can 36 // When a node set is large, sorting it by traversing the whole document is bett er (we can
38 // assume that we aren't dealing with documents that we cannot even traverse in reasonable time). 37 // assume that we aren't dealing with documents that we cannot even traverse in reasonable time).
39 const unsigned traversalSortCutoff = 10000; 38 const unsigned traversalSortCutoff = 10000;
40 39
41 static inline Node* parentWithDepth(unsigned depth, const Vector<Node*>& parents ) 40 static inline Node* parentWithDepth(unsigned depth, const Vector<Node*>& parents )
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256 Node* NodeSet::anyNode() const 255 Node* NodeSet::anyNode() const
257 { 256 {
258 if (isEmpty()) 257 if (isEmpty())
259 return 0; 258 return 0;
260 259
261 return m_nodes.at(0).get(); 260 return m_nodes.at(0).get();
262 } 261 }
263 262
264 } 263 }
265 } 264 }
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