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1 /* | 1 /* |
2 * Copyright (c) 2012, Google Inc. All rights reserved. | 2 * Copyright (c) 2012, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #include "config.h" | 31 #include "config.h" |
32 | 32 |
33 #include "core/platform/graphics/skia/OpaqueRegionSkia.h" | 33 #include "core/platform/graphics/skia/OpaqueRegionSkia.h" |
34 | 34 |
35 #include "core/platform/graphics/GraphicsContext.h" | 35 #include "core/platform/graphics/GraphicsContext.h" |
36 | 36 |
37 #include "SkCanvas.h" | |
38 #include "SkColorFilter.h" | 37 #include "SkColorFilter.h" |
39 #include "SkShader.h" | 38 #include "SkShader.h" |
40 | 39 |
41 namespace WebCore { | 40 namespace WebCore { |
42 | 41 |
43 OpaqueRegionSkia::OpaqueRegionSkia() | 42 OpaqueRegionSkia::OpaqueRegionSkia() |
44 : m_opaqueRect(SkRect::MakeEmpty()) | 43 : m_opaqueRect(SkRect::MakeEmpty()) |
45 { | 44 { |
46 } | 45 } |
47 | 46 |
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424 opaqueRect.setEmpty(); | 423 opaqueRect.setEmpty(); |
425 } | 424 } |
426 | 425 |
427 SkRect& OpaqueRegionSkia::currentTrackingOpaqueRect() | 426 SkRect& OpaqueRegionSkia::currentTrackingOpaqueRect() |
428 { | 427 { |
429 // If we are drawing into a canvas layer, then track the opaque rect in that
layer. | 428 // If we are drawing into a canvas layer, then track the opaque rect in that
layer. |
430 return m_canvasLayerStack.isEmpty() ? m_opaqueRect : m_canvasLayerStack.last
().opaqueRect; | 429 return m_canvasLayerStack.isEmpty() ? m_opaqueRect : m_canvasLayerStack.last
().opaqueRect; |
431 } | 430 } |
432 | 431 |
433 } // namespace WebCore | 432 } // namespace WebCore |
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