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| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 62 #include "core/html/canvas/WebGLProgram.h" | 62 #include "core/html/canvas/WebGLProgram.h" |
| 63 #include "core/html/canvas/WebGLRenderbuffer.h" | 63 #include "core/html/canvas/WebGLRenderbuffer.h" |
| 64 #include "core/html/canvas/WebGLShader.h" | 64 #include "core/html/canvas/WebGLShader.h" |
| 65 #include "core/html/canvas/WebGLShaderPrecisionFormat.h" | 65 #include "core/html/canvas/WebGLShaderPrecisionFormat.h" |
| 66 #include "core/html/canvas/WebGLTexture.h" | 66 #include "core/html/canvas/WebGLTexture.h" |
| 67 #include "core/html/canvas/WebGLUniformLocation.h" | 67 #include "core/html/canvas/WebGLUniformLocation.h" |
| 68 #include "core/inspector/InspectorInstrumentation.h" | 68 #include "core/inspector/InspectorInstrumentation.h" |
| 69 #include "core/loader/FrameLoader.h" | 69 #include "core/loader/FrameLoader.h" |
| 70 #include "core/loader/FrameLoaderClient.h" | 70 #include "core/loader/FrameLoaderClient.h" |
| 71 #include "core/frame/Frame.h" | 71 #include "core/frame/Frame.h" |
| 72 #include "core/page/Page.h" | |
| 73 #include "core/page/Settings.h" | 72 #include "core/page/Settings.h" |
| 74 #include "core/platform/graphics/Extensions3D.h" | 73 #include "core/platform/graphics/Extensions3D.h" |
| 75 #include "core/platform/graphics/ImageBuffer.h" | |
| 76 #include "core/platform/graphics/gpu/DrawingBuffer.h" | 74 #include "core/platform/graphics/gpu/DrawingBuffer.h" |
| 77 #include "core/rendering/RenderBox.h" | 75 #include "core/rendering/RenderBox.h" |
| 78 #include "platform/NotImplemented.h" | 76 #include "platform/NotImplemented.h" |
| 79 #include "platform/geometry/IntSize.h" | 77 #include "platform/geometry/IntSize.h" |
| 80 | 78 |
| 81 #include "wtf/OwnPtr.h" | |
| 82 #include "wtf/PassOwnPtr.h" | 79 #include "wtf/PassOwnPtr.h" |
| 83 #include "wtf/Uint32Array.h" | 80 #include "wtf/Uint32Array.h" |
| 84 #include "wtf/text/StringBuilder.h" | 81 #include "wtf/text/StringBuilder.h" |
| 85 | 82 |
| 86 namespace WebCore { | 83 namespace WebCore { |
| 87 | 84 |
| 88 const double secondsBetweenRestoreAttempts = 1.0; | 85 const double secondsBetweenRestoreAttempts = 1.0; |
| 89 const int maxGLErrorsAllowedToConsole = 256; | 86 const int maxGLErrorsAllowedToConsole = 256; |
| 90 const unsigned maxGLActiveContexts = 16; | 87 const unsigned maxGLActiveContexts = 16; |
| 91 | 88 |
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| 5616 if (m_textureUnits[i].m_texture2DBinding | 5613 if (m_textureUnits[i].m_texture2DBinding |
| 5617 || m_textureUnits[i].m_textureCubeMapBinding) { | 5614 || m_textureUnits[i].m_textureCubeMapBinding) { |
| 5618 m_onePlusMaxNonDefaultTextureUnit = i + 1; | 5615 m_onePlusMaxNonDefaultTextureUnit = i + 1; |
| 5619 return; | 5616 return; |
| 5620 } | 5617 } |
| 5621 } | 5618 } |
| 5622 m_onePlusMaxNonDefaultTextureUnit = 0; | 5619 m_onePlusMaxNonDefaultTextureUnit = 0; |
| 5623 } | 5620 } |
| 5624 | 5621 |
| 5625 } // namespace WebCore | 5622 } // namespace WebCore |
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