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1 /* | 1 /* |
2 * Copyright (C) 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Neither the name of Google Inc. nor the names of its | 10 * * Neither the name of Google Inc. nor the names of its |
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24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
25 */ | 25 */ |
26 | 26 |
27 #include "config.h" | 27 #include "config.h" |
28 #include "core/dom/shadow/ElementShadow.h" | 28 #include "core/dom/shadow/ElementShadow.h" |
29 | 29 |
30 #include "core/dom/ContainerNodeAlgorithms.h" | 30 #include "core/dom/ContainerNodeAlgorithms.h" |
31 #include "core/dom/ElementTraversal.h" | 31 #include "core/dom/ElementTraversal.h" |
32 #include "core/dom/NodeTraversal.h" | 32 #include "core/dom/NodeTraversal.h" |
33 #include "core/dom/shadow/ContentDistribution.h" | 33 #include "core/dom/shadow/ContentDistribution.h" |
34 #include "core/dom/shadow/InsertionPoint.h" | |
35 #include "core/dom/shadow/ShadowRoot.h" | |
36 #include "core/html/shadow/HTMLContentElement.h" | 34 #include "core/html/shadow/HTMLContentElement.h" |
37 #include "core/html/shadow/HTMLShadowElement.h" | 35 #include "core/html/shadow/HTMLShadowElement.h" |
38 | 36 |
39 namespace WebCore { | 37 namespace WebCore { |
40 | 38 |
41 class DistributionPool { | 39 class DistributionPool { |
42 public: | 40 public: |
43 explicit DistributionPool(const ContainerNode&); | 41 explicit DistributionPool(const ContainerNode&); |
44 void clear(); | 42 void clear(); |
45 ~DistributionPool(); | 43 ~DistributionPool(); |
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367 | 365 |
368 void ElementShadow::clearDistribution() | 366 void ElementShadow::clearDistribution() |
369 { | 367 { |
370 m_nodeToInsertionPoints.clear(); | 368 m_nodeToInsertionPoints.clear(); |
371 | 369 |
372 for (ShadowRoot* root = youngestShadowRoot(); root; root = root->olderShadow
Root()) | 370 for (ShadowRoot* root = youngestShadowRoot(); root; root = root->olderShadow
Root()) |
373 root->setShadowInsertionPointOfYoungerShadowRoot(0); | 371 root->setShadowInsertionPointOfYoungerShadowRoot(0); |
374 } | 372 } |
375 | 373 |
376 } // namespace | 374 } // namespace |
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