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Side by Side Diff: device/serial/data_source_sender.h

Issue 646063003: Change data pipe wrappers used by SerialConnection to use message pipe. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: address comments Created 6 years, 2 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef DEVICE_SERIAL_DATA_SOURCE_SENDER_H_ 5 #ifndef DEVICE_SERIAL_DATA_SOURCE_SENDER_H_
6 #define DEVICE_SERIAL_DATA_SOURCE_SENDER_H_ 6 #define DEVICE_SERIAL_DATA_SOURCE_SENDER_H_
7 7
8 #include <vector>
9
8 #include "base/callback.h" 10 #include "base/callback.h"
9 #include "base/memory/ref_counted.h" 11 #include "base/memory/ref_counted.h"
12 #include "base/memory/weak_ptr.h"
10 #include "device/serial/buffer.h" 13 #include "device/serial/buffer.h"
11 #include "device/serial/data_stream.mojom.h" 14 #include "device/serial/data_stream.mojom.h"
12 #include "mojo/public/cpp/system/data_pipe.h" 15 #include "mojo/public/cpp/system/data_pipe.h"
13 16
14 namespace device { 17 namespace device {
15 18
16 class AsyncWaiter; 19 // A DataSourceSender is an interface between a source of data and a
17 20 // DataSourceClient.
18 // A DataSourceSender is an interface between a source of data and a data pipe.
19 class DataSourceSender : public base::RefCounted<DataSourceSender>, 21 class DataSourceSender : public base::RefCounted<DataSourceSender>,
20 public mojo::InterfaceImpl<serial::DataSource> { 22 public mojo::InterfaceImpl<serial::DataSource> {
21 public: 23 public:
22 typedef base::Callback<void(scoped_ptr<WritableBuffer>)> ReadyCallback; 24 typedef base::Callback<void(scoped_ptr<WritableBuffer>)> ReadyCallback;
23 typedef base::Callback<void()> ErrorCallback; 25 typedef base::Callback<void()> ErrorCallback;
24 26
25 // Constructs a DataSourceSender. Whenever the pipe is ready for writing, the 27 // Constructs a DataSourceSender. Whenever the pipe is ready for writing, the
26 // |ready_callback| will be called with the WritableBuffer to be filled. 28 // |ready_callback| will be called with the WritableBuffer to be filled.
27 // |ready_callback| will not be called again until the previous WritableBuffer 29 // |ready_callback| will not be called again until the previous WritableBuffer
28 // is destroyed. If a connection error occurs, |error_callback| will be 30 // is destroyed. If a connection error occurs, |error_callback| will be
29 // called and the DataSourceSender will act as if ShutDown() had been called. 31 // called and the DataSourceSender will act as if ShutDown() had been called.
30 DataSourceSender(const ReadyCallback& ready_callback, 32 DataSourceSender(const ReadyCallback& ready_callback,
31 const ErrorCallback& error_callback); 33 const ErrorCallback& error_callback);
32 34
33 // Shuts down this DataSourceSender. After shut down, |ready_callback| and 35 // Shuts down this DataSourceSender. After shut down, |ready_callback| and
34 // |error_callback| will never be called. 36 // |error_callback| will never be called.
35 void ShutDown(); 37 void ShutDown();
36 38
37 private: 39 private:
38 friend class base::RefCounted<DataSourceSender>; 40 friend class base::RefCounted<DataSourceSender>;
39 class PendingSend; 41 class PendingSend;
40 42
41 virtual ~DataSourceSender(); 43 virtual ~DataSourceSender();
42 44
43 // mojo::InterfaceImpl<serial::DataSourceSender> overrides. 45 // mojo::InterfaceImpl<serial::DataSourceSender> overrides.
44 virtual void Init(mojo::ScopedDataPipeProducerHandle handle) override; 46 virtual void Init(uint32_t buffer_size) override;
45 virtual void Resume() override; 47 virtual void Resume() override;
48 virtual void ReportBytesSent(uint32_t bytes_sent) override;
46 // Invoked in the event of a connection error. Calls DispatchFatalError(). 49 // Invoked in the event of a connection error. Calls DispatchFatalError().
47 virtual void OnConnectionError() override; 50 virtual void OnConnectionError() override;
48 51
49 // Starts waiting for |handle_| to be ready for writes. 52 // Gets more data to send to the DataSourceClient.
50 void StartWaiting(); 53 void GetMoreData();
51 54
52 // Invoked when |handle_| is ready for writes. 55 // Invoked to pass |data| obtained in response to |ready_callback_|.
53 void OnDoneWaiting(MojoResult result); 56 void Done(const std::vector<char>& data);
54 57
55 // Reports a successful write of |bytes_written|. 58 // Invoked to pass |data| and |error| obtained in response to
56 void Done(uint32_t bytes_written); 59 // |ready_callback_|.
60 void DoneWithError(const std::vector<char>& data, int32_t error);
57 61
58 // Reports a partially successful or unsuccessful write of |bytes_written| 62 // Dispatches |data| to the client.
59 // with an error of |error|. 63 void DoneInternal(const std::vector<char>& data);
60 void DoneWithError(uint32_t bytes_written, int32_t error);
61
62 // Finishes the two-phase data pipe write.
63 void DoneInternal(uint32_t bytes_written);
64 64
65 // Reports a fatal error to the client and shuts down. 65 // Reports a fatal error to the client and shuts down.
66 void DispatchFatalError(); 66 void DispatchFatalError();
67 67
68 // The data connection to the data receiver. 68 // The callback to call when the client is ready for more data.
69 mojo::ScopedDataPipeProducerHandle handle_;
70
71 // The callback to call when |handle_| is ready for more data.
72 ReadyCallback ready_callback_; 69 ReadyCallback ready_callback_;
73 70
74 // The callback to call if a fatal error occurs. 71 // The callback to call if a fatal error occurs.
75 ErrorCallback error_callback_; 72 ErrorCallback error_callback_;
76 73
77 // The current pending send operation if there is one. 74 // The current pending send operation if there is one.
78 scoped_ptr<PendingSend> pending_send_; 75 scoped_ptr<PendingSend> pending_send_;
79 76
80 // A waiter used to wait until |handle_| is writable if we are waiting. 77 // The number of bytes available for buffering in the client.
81 scoped_ptr<AsyncWaiter> waiter_; 78 uint32_t available_buffer_capacity_;
82 79
83 // The number of bytes sent to the data receiver. 80 // Whether sending is paused due to an error.
84 uint32_t bytes_sent_; 81 bool paused_;
85 82
86 // Whether we have encountered a fatal error and shut down. 83 // Whether we have encountered a fatal error and shut down.
87 bool shut_down_; 84 bool shut_down_;
88 85
86 base::WeakPtrFactory<DataSourceSender> weak_factory_;
87
89 DISALLOW_COPY_AND_ASSIGN(DataSourceSender); 88 DISALLOW_COPY_AND_ASSIGN(DataSourceSender);
90 }; 89 };
91 90
92 } // namespace device 91 } // namespace device
93 92
94 #endif // DEVICE_SERIAL_DATA_SOURCE_SENDER_H_ 93 #endif // DEVICE_SERIAL_DATA_SOURCE_SENDER_H_
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