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Unified Diff: tools/gn/exec_process.cc

Issue 646013003: GN: Capture and print stderr from exec_script (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Only for making it easier to see the diff Created 6 years, 2 months ago
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Index: tools/gn/exec_process.cc
diff --git a/tools/gn/function_exec_script.cc b/tools/gn/exec_process.cc
similarity index 50%
copy from tools/gn/function_exec_script.cc
copy to tools/gn/exec_process.cc
index eb30a6ec399b64aac6ddad66441fdf03baf4aebf..908f9efaab64c2b91a8630914adbaa5d625d1b67 100644
--- a/tools/gn/function_exec_script.cc
+++ b/tools/gn/exec_process.cc
@@ -231,187 +231,3 @@ bool ExecProcess(const CommandLine& cmdline,
#endif
} // namespace
-
-const char kExecScript[] = "exec_script";
-const char kExecScript_HelpShort[] =
- "exec_script: Synchronously run a script and return the output.";
-const char kExecScript_Help[] =
- "exec_script: Synchronously run a script and return the output.\n"
- "\n"
- " exec_script(filename,\n"
- " arguments = [],\n"
- " input_conversion = \"\",\n"
- " file_dependencies = [])\n"
- "\n"
- " Runs the given script, returning the stdout of the script. The build\n"
- " generation will fail if the script does not exist or returns a nonzero\n"
- " exit code.\n"
- "\n"
- " The current directory when executing the script will be the root\n"
- " build directory. If you are passing file names, you will want to use\n"
- " the rebase_path() function to make file names relative to this\n"
- " path (see \"gn help rebase_path\").\n"
- "\n"
- "Arguments:\n"
- "\n"
- " filename:\n"
- " File name of python script to execute. Non-absolute names will\n"
- " be treated as relative to the current build file.\n"
- "\n"
- " arguments:\n"
- " A list of strings to be passed to the script as arguments.\n"
- " May be unspecified or the empty list which means no arguments.\n"
- "\n"
- " input_conversion:\n"
- " Controls how the file is read and parsed.\n"
- " See \"gn help input_conversion\".\n"
- "\n"
- " If unspecified, defaults to the empty string which causes the\n"
- " script result to be discarded. exec script will return None.\n"
- "\n"
- " dependencies:\n"
- " (Optional) A list of files that this script reads or otherwise\n"
- " depends on. These dependencies will be added to the build result\n"
- " such that if any of them change, the build will be regenerated and\n"
- " the script will be re-run.\n"
- "\n"
- " The script itself will be an implicit dependency so you do not\n"
- " need to list it.\n"
- "\n"
- "Example:\n"
- "\n"
- " all_lines = exec_script(\n"
- " \"myscript.py\", [some_input], \"list lines\",\n"
- " [ rebase_path(\"data_file.txt\", root_build_dir) ])\n"
- "\n"
- " # This example just calls the script with no arguments and discards\n"
- " # the result.\n"
- " exec_script(\"//foo/bar/myscript.py\")\n";
-
-Value RunExecScript(Scope* scope,
- const FunctionCallNode* function,
- const std::vector<Value>& args,
- Err* err) {
- if (args.size() < 1 || args.size() > 4) {
- *err = Err(function->function(), "Wrong number of arguments to exec_script",
- "I expected between one and four arguments.");
- return Value();
- }
-
- const Settings* settings = scope->settings();
- const BuildSettings* build_settings = settings->build_settings();
- const SourceDir& cur_dir = scope->GetSourceDir();
-
- // Find the python script to run.
- if (!args[0].VerifyTypeIs(Value::STRING, err))
- return Value();
- SourceFile script_source =
- cur_dir.ResolveRelativeFile(args[0].string_value());
- base::FilePath script_path = build_settings->GetFullPath(script_source);
- if (!build_settings->secondary_source_path().empty() &&
- !base::PathExists(script_path)) {
- // Fall back to secondary source root when the file doesn't exist.
- script_path = build_settings->GetFullPathSecondary(script_source);
- }
-
- ScopedTrace trace(TraceItem::TRACE_SCRIPT_EXECUTE, script_source.value());
- trace.SetToolchain(settings->toolchain_label());
-
- // Add all dependencies of this script, including the script itself, to the
- // build deps.
- g_scheduler->AddGenDependency(script_path);
- if (args.size() == 4) {
- const Value& deps_value = args[3];
- if (!deps_value.VerifyTypeIs(Value::LIST, err))
- return Value();
-
- for (const auto& dep : deps_value.list_value()) {
- if (!dep.VerifyTypeIs(Value::STRING, err))
- return Value();
- g_scheduler->AddGenDependency(
- build_settings->GetFullPath(cur_dir.ResolveRelativeFile(
- dep.string_value())));
- }
- }
-
- // Make the command line.
- const base::FilePath& python_path = build_settings->python_path();
- CommandLine cmdline(python_path);
- cmdline.AppendArgPath(script_path);
-
- if (args.size() >= 2) {
- // Optional command-line arguments to the script.
- const Value& script_args = args[1];
- if (!script_args.VerifyTypeIs(Value::LIST, err))
- return Value();
- for (const auto& arg : script_args.list_value()) {
- if (!arg.VerifyTypeIs(Value::STRING, err))
- return Value();
- cmdline.AppendArg(arg.string_value());
- }
- }
-
- // Log command line for debugging help.
- trace.SetCommandLine(cmdline);
- base::TimeTicks begin_exec;
- if (g_scheduler->verbose_logging()) {
-#if defined(OS_WIN)
- g_scheduler->Log("Pythoning",
- base::UTF16ToUTF8(cmdline.GetCommandLineString()));
-#else
- g_scheduler->Log("Pythoning", cmdline.GetCommandLineString());
-#endif
- begin_exec = base::TimeTicks::Now();
- }
-
- base::FilePath startup_dir =
- build_settings->GetFullPath(build_settings->build_dir());
- // The first time a build is run, no targets will have been written so the
- // build output directory won't exist. We need to make sure it does before
- // running any scripts with this as its startup directory, although it will
- // be relatively rare that the directory won't exist by the time we get here.
- //
- // If this shows up on benchmarks, we can cache whether we've done this
- // or not and skip creating the directory.
- base::CreateDirectory(startup_dir);
-
- // Execute the process.
- // TODO(brettw) set the environment block.
- std::string output;
- std::string stderr_output; // TODO(brettw) not hooked up, see above.
- int exit_code = 0;
- if (!CommandLine::ForCurrentProcess()->HasSwitch(kNoExecSwitch)) {
- if (!ExecProcess(cmdline, startup_dir,
- &output, &stderr_output, &exit_code)) {
- *err = Err(function->function(), "Could not execute python.",
- "I was trying to execute \"" + FilePathToUTF8(python_path) + "\".");
- return Value();
- }
- }
- if (g_scheduler->verbose_logging()) {
- g_scheduler->Log("Pythoning", script_source.value() + " took " +
- base::Int64ToString(
- (base::TimeTicks::Now() - begin_exec).InMilliseconds()) +
- "ms");
- }
-
- // TODO(brettw) maybe we need stderr also for reasonable stack dumps.
- if (exit_code != 0) {
- std::string msg = "Current dir: " + FilePathToUTF8(startup_dir) +
- "\nCommand: " + FilePathToUTF8(cmdline.GetCommandLineString()) +
- "\nReturned " + base::IntToString(exit_code);
- if (!output.empty())
- msg += " and printed out:\n\n" + output;
- else
- msg += ".";
- *err = Err(function->function(), "Script returned non-zero exit code.",
- msg);
- return Value();
- }
-
- // Default to None value for the input conversion if unspecified.
- return ConvertInputToValue(scope->settings(), output, function,
- args.size() >= 3 ? args[2] : Value(), err);
-}
-
-} // namespace functions
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