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Side by Side Diff: cc/resources/resource_provider.h

Issue 645943002: cc: Move GpuMemoryBuffer allocation to worker threads. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@chromium-image-refactor
Patch Set: Created 6 years, 2 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_ 5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_
6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_ 6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <set> 9 #include <set>
10 #include <string> 10 #include <string>
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305 305
306 DISALLOW_COPY_AND_ASSIGN(ScopedWriteLockSoftware); 306 DISALLOW_COPY_AND_ASSIGN(ScopedWriteLockSoftware);
307 }; 307 };
308 308
309 class CC_EXPORT ScopedWriteLockGpuMemoryBuffer { 309 class CC_EXPORT ScopedWriteLockGpuMemoryBuffer {
310 public: 310 public:
311 ScopedWriteLockGpuMemoryBuffer(ResourceProvider* resource_provider, 311 ScopedWriteLockGpuMemoryBuffer(ResourceProvider* resource_provider,
312 ResourceProvider::ResourceId resource_id); 312 ResourceProvider::ResourceId resource_id);
313 ~ScopedWriteLockGpuMemoryBuffer(); 313 ~ScopedWriteLockGpuMemoryBuffer();
314 314
315 gfx::GpuMemoryBuffer* gpu_memory_buffer() { return gpu_memory_buffer_; } 315 gfx::GpuMemoryBuffer* GetGpuMemoryBuffer();
316 316
317 private: 317 private:
318 ResourceProvider* resource_provider_; 318 ResourceProvider* resource_provider_;
319 ResourceProvider::ResourceId resource_id_; 319 ResourceProvider::ResourceId resource_id_;
320 gfx::Size size_;
321 ResourceFormat format_;
320 gfx::GpuMemoryBuffer* gpu_memory_buffer_; 322 gfx::GpuMemoryBuffer* gpu_memory_buffer_;
321 323
322 DISALLOW_COPY_AND_ASSIGN(ScopedWriteLockGpuMemoryBuffer); 324 DISALLOW_COPY_AND_ASSIGN(ScopedWriteLockGpuMemoryBuffer);
323 }; 325 };
324 326
325 class CC_EXPORT ScopedWriteLockGr { 327 class CC_EXPORT ScopedWriteLockGr {
326 public: 328 public:
327 ScopedWriteLockGr(ResourceProvider* resource_provider, 329 ScopedWriteLockGr(ResourceProvider* resource_provider,
328 ResourceProvider::ResourceId resource_id); 330 ResourceProvider::ResourceId resource_id);
329 ~ScopedWriteLockGr(); 331 ~ScopedWriteLockGr();
330 332
331 SkSurface* sk_surface() { return sk_surface_; } 333 SkSurface* sk_surface() { return sk_surface_.get(); }
332 334
333 private: 335 private:
334 ResourceProvider* resource_provider_; 336 ResourceProvider* resource_provider_;
335 ResourceProvider::ResourceId resource_id_; 337 ResourceProvider::ResourceId resource_id_;
336 SkSurface* sk_surface_; 338 skia::RefPtr<SkSurface> sk_surface_;
337 339
338 DISALLOW_COPY_AND_ASSIGN(ScopedWriteLockGr); 340 DISALLOW_COPY_AND_ASSIGN(ScopedWriteLockGr);
339 }; 341 };
340 342
341 class Fence : public base::RefCounted<Fence> { 343 class Fence : public base::RefCounted<Fence> {
342 public: 344 public:
343 Fence() {} 345 Fence() {}
344 346
345 virtual void Set() = 0; 347 virtual void Set() = 0;
346 virtual bool HasPassed() = 0; 348 virtual bool HasPassed() = 0;
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489 int highp_threshold_min, 491 int highp_threshold_min,
490 bool use_rgba_4444_texture_format, 492 bool use_rgba_4444_texture_format,
491 size_t id_allocation_chunk_size, 493 size_t id_allocation_chunk_size,
492 bool use_distance_field_text); 494 bool use_distance_field_text);
493 495
494 void CleanUpGLIfNeeded(); 496 void CleanUpGLIfNeeded();
495 497
496 Resource* GetResource(ResourceId id); 498 Resource* GetResource(ResourceId id);
497 const Resource* LockForRead(ResourceId id); 499 const Resource* LockForRead(ResourceId id);
498 void UnlockForRead(ResourceId id); 500 void UnlockForRead(ResourceId id);
499 const Resource* LockForWrite(ResourceId id); 501 Resource* LockForWrite(ResourceId id);
500 void UnlockForWrite(ResourceId id); 502 Resource* UnlockForWrite(ResourceId id);
501 const Resource* LockForWriteToGpuMemoryBuffer(ResourceId id);
502 void UnlockForWriteToGpuMemoryBuffer(ResourceId id);
503 const Resource* LockForWriteToSkSurface(ResourceId id);
504 void UnlockForWriteToSkSurface(ResourceId id);
505 503
506 static void PopulateSkBitmapWithResource(SkBitmap* sk_bitmap, 504 static void PopulateSkBitmapWithResource(SkBitmap* sk_bitmap,
507 const Resource* resource); 505 const Resource* resource);
508 506
509 void TransferResource(gpu::gles2::GLES2Interface* gl, 507 void TransferResource(gpu::gles2::GLES2Interface* gl,
510 ResourceId id, 508 ResourceId id,
511 TransferableResource* resource); 509 TransferableResource* resource);
512 enum DeleteStyle { 510 enum DeleteStyle {
513 Normal, 511 Normal,
514 ForShutdown, 512 ForShutdown,
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612 return format_gl_data_format[format]; 610 return format_gl_data_format[format];
613 } 611 }
614 612
615 inline GLenum GLInternalFormat(ResourceFormat format) { 613 inline GLenum GLInternalFormat(ResourceFormat format) {
616 return GLDataFormat(format); 614 return GLDataFormat(format);
617 } 615 }
618 616
619 } // namespace cc 617 } // namespace cc
620 618
621 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_ 619 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_
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