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Issue 645923002: Add support for audio input mute detection on all platforms (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: nit Created 6 years, 2 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "media/audio/android/opensles_input.h" 5 #include "media/audio/android/opensles_input.h"
6 6
7 #include "base/debug/trace_event.h" 7 #include "base/debug/trace_event.h"
8 #include "base/logging.h" 8 #include "base/logging.h"
9 #include "media/audio/android/audio_manager_android.h" 9 #include "media/audio/android/audio_manager_android.h"
10 #include "media/base/audio_bus.h" 10 #include "media/base/audio_bus.h"
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178 178
179 void OpenSLESInputStream::SetAutomaticGainControl(bool enabled) { 179 void OpenSLESInputStream::SetAutomaticGainControl(bool enabled) {
180 NOTIMPLEMENTED(); 180 NOTIMPLEMENTED();
181 } 181 }
182 182
183 bool OpenSLESInputStream::GetAutomaticGainControl() { 183 bool OpenSLESInputStream::GetAutomaticGainControl() {
184 NOTIMPLEMENTED(); 184 NOTIMPLEMENTED();
185 return false; 185 return false;
186 } 186 }
187 187
188 bool OpenSLESInputStream::IsMuted() {
189 NOTIMPLEMENTED();
190 return false;
191 }
192
188 bool OpenSLESInputStream::CreateRecorder() { 193 bool OpenSLESInputStream::CreateRecorder() {
189 DCHECK(thread_checker_.CalledOnValidThread()); 194 DCHECK(thread_checker_.CalledOnValidThread());
190 DCHECK(!engine_object_.Get()); 195 DCHECK(!engine_object_.Get());
191 DCHECK(!recorder_object_.Get()); 196 DCHECK(!recorder_object_.Get());
192 DCHECK(!recorder_); 197 DCHECK(!recorder_);
193 DCHECK(!simple_buffer_queue_); 198 DCHECK(!simple_buffer_queue_);
194 199
195 // Initializes the engine object with specific option. After working with the 200 // Initializes the engine object with specific option. After working with the
196 // object, we need to free the object and its resources. 201 // object, we need to free the object and its resources.
197 SLEngineOption option[] = { 202 SLEngineOption option[] = {
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335 } 340 }
336 } 341 }
337 342
338 void OpenSLESInputStream::HandleError(SLresult error) { 343 void OpenSLESInputStream::HandleError(SLresult error) {
339 DLOG(ERROR) << "OpenSLES Input error " << error; 344 DLOG(ERROR) << "OpenSLES Input error " << error;
340 if (callback_) 345 if (callback_)
341 callback_->OnError(this); 346 callback_->OnError(this);
342 } 347 }
343 348
344 } // namespace media 349 } // namespace media
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