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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_QUADS_RENDER_PASS_DRAW_QUAD_H_ | 5 #ifndef CC_QUADS_RENDER_PASS_DRAW_QUAD_H_ |
6 #define CC_QUADS_RENDER_PASS_DRAW_QUAD_H_ | 6 #define CC_QUADS_RENDER_PASS_DRAW_QUAD_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
10 #include "cc/base/cc_export.h" | 10 #include "cc/base/cc_export.h" |
11 #include "cc/output/filter_operations.h" | 11 #include "cc/output/filter_operations.h" |
12 #include "cc/quads/draw_quad.h" | 12 #include "cc/quads/draw_quad.h" |
13 #include "cc/quads/render_pass_id.h" | 13 #include "cc/quads/render_pass_id.h" |
14 #include "cc/resources/resource_provider.h" | 14 #include "cc/resources/resource_provider.h" |
15 | 15 |
16 namespace cc { | 16 namespace cc { |
17 | 17 |
18 class CC_EXPORT RenderPassDrawQuad : public DrawQuad { | 18 class CC_EXPORT RenderPassDrawQuad : public DrawQuad { |
19 public: | 19 public: |
20 RenderPassDrawQuad(); | 20 RenderPassDrawQuad(); |
21 virtual ~RenderPassDrawQuad(); | 21 ~RenderPassDrawQuad() override; |
22 | 22 |
23 void SetNew(const SharedQuadState* shared_quad_state, | 23 void SetNew(const SharedQuadState* shared_quad_state, |
24 const gfx::Rect& rect, | 24 const gfx::Rect& rect, |
25 const gfx::Rect& visible_rect, | 25 const gfx::Rect& visible_rect, |
26 RenderPassId render_pass_id, | 26 RenderPassId render_pass_id, |
27 ResourceProvider::ResourceId mask_resource_id, | 27 ResourceProvider::ResourceId mask_resource_id, |
28 const gfx::Vector2dF& mask_uv_scale, | 28 const gfx::Vector2dF& mask_uv_scale, |
29 const gfx::Size& mask_texture_size, | 29 const gfx::Size& mask_texture_size, |
30 const FilterOperations& filters, | 30 const FilterOperations& filters, |
31 const gfx::Vector2dF& filters_scale, | 31 const gfx::Vector2dF& filters_scale, |
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58 // content-to-target-space scale, and device pixel ratio. | 58 // content-to-target-space scale, and device pixel ratio. |
59 gfx::Vector2dF filters_scale; | 59 gfx::Vector2dF filters_scale; |
60 | 60 |
61 // Post-processing filters, applied to the pixels showing through the | 61 // Post-processing filters, applied to the pixels showing through the |
62 // background of the render pass, from behind it. | 62 // background of the render pass, from behind it. |
63 FilterOperations background_filters; | 63 FilterOperations background_filters; |
64 | 64 |
65 // Helper function to generate the normalized uv rect. | 65 // Helper function to generate the normalized uv rect. |
66 gfx::RectF MaskUVRect() const; | 66 gfx::RectF MaskUVRect() const; |
67 | 67 |
68 virtual void IterateResources(const ResourceIteratorCallback& callback) | 68 void IterateResources(const ResourceIteratorCallback& callback) override; |
69 override; | |
70 | 69 |
71 static const RenderPassDrawQuad* MaterialCast(const DrawQuad*); | 70 static const RenderPassDrawQuad* MaterialCast(const DrawQuad*); |
72 | 71 |
73 private: | 72 private: |
74 virtual void ExtendValue(base::debug::TracedValue* value) const override; | 73 void ExtendValue(base::debug::TracedValue* value) const override; |
75 }; | 74 }; |
76 | 75 |
77 } // namespace cc | 76 } // namespace cc |
78 | 77 |
79 #endif // CC_QUADS_RENDER_PASS_DRAW_QUAD_H_ | 78 #endif // CC_QUADS_RENDER_PASS_DRAW_QUAD_H_ |
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