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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_QUADS_RENDER_PASS_DRAW_QUAD_H_ | 5 #ifndef CC_QUADS_RENDER_PASS_DRAW_QUAD_H_ |
| 6 #define CC_QUADS_RENDER_PASS_DRAW_QUAD_H_ | 6 #define CC_QUADS_RENDER_PASS_DRAW_QUAD_H_ |
| 7 | 7 |
| 8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
| 9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
| 10 #include "cc/base/cc_export.h" | 10 #include "cc/base/cc_export.h" |
| 11 #include "cc/output/filter_operations.h" | 11 #include "cc/output/filter_operations.h" |
| 12 #include "cc/quads/draw_quad.h" | 12 #include "cc/quads/draw_quad.h" |
| 13 #include "cc/quads/render_pass_id.h" | 13 #include "cc/quads/render_pass_id.h" |
| 14 #include "cc/resources/resource_provider.h" | 14 #include "cc/resources/resource_provider.h" |
| 15 | 15 |
| 16 namespace cc { | 16 namespace cc { |
| 17 | 17 |
| 18 class CC_EXPORT RenderPassDrawQuad : public DrawQuad { | 18 class CC_EXPORT RenderPassDrawQuad : public DrawQuad { |
| 19 public: | 19 public: |
| 20 RenderPassDrawQuad(); | 20 RenderPassDrawQuad(); |
| 21 virtual ~RenderPassDrawQuad(); | 21 ~RenderPassDrawQuad() override; |
| 22 | 22 |
| 23 void SetNew(const SharedQuadState* shared_quad_state, | 23 void SetNew(const SharedQuadState* shared_quad_state, |
| 24 const gfx::Rect& rect, | 24 const gfx::Rect& rect, |
| 25 const gfx::Rect& visible_rect, | 25 const gfx::Rect& visible_rect, |
| 26 RenderPassId render_pass_id, | 26 RenderPassId render_pass_id, |
| 27 ResourceProvider::ResourceId mask_resource_id, | 27 ResourceProvider::ResourceId mask_resource_id, |
| 28 const gfx::Vector2dF& mask_uv_scale, | 28 const gfx::Vector2dF& mask_uv_scale, |
| 29 const gfx::Size& mask_texture_size, | 29 const gfx::Size& mask_texture_size, |
| 30 const FilterOperations& filters, | 30 const FilterOperations& filters, |
| 31 const gfx::Vector2dF& filters_scale, | 31 const gfx::Vector2dF& filters_scale, |
| (...skipping 26 matching lines...) Expand all Loading... |
| 58 // content-to-target-space scale, and device pixel ratio. | 58 // content-to-target-space scale, and device pixel ratio. |
| 59 gfx::Vector2dF filters_scale; | 59 gfx::Vector2dF filters_scale; |
| 60 | 60 |
| 61 // Post-processing filters, applied to the pixels showing through the | 61 // Post-processing filters, applied to the pixels showing through the |
| 62 // background of the render pass, from behind it. | 62 // background of the render pass, from behind it. |
| 63 FilterOperations background_filters; | 63 FilterOperations background_filters; |
| 64 | 64 |
| 65 // Helper function to generate the normalized uv rect. | 65 // Helper function to generate the normalized uv rect. |
| 66 gfx::RectF MaskUVRect() const; | 66 gfx::RectF MaskUVRect() const; |
| 67 | 67 |
| 68 virtual void IterateResources(const ResourceIteratorCallback& callback) | 68 void IterateResources(const ResourceIteratorCallback& callback) override; |
| 69 override; | |
| 70 | 69 |
| 71 static const RenderPassDrawQuad* MaterialCast(const DrawQuad*); | 70 static const RenderPassDrawQuad* MaterialCast(const DrawQuad*); |
| 72 | 71 |
| 73 private: | 72 private: |
| 74 virtual void ExtendValue(base::debug::TracedValue* value) const override; | 73 void ExtendValue(base::debug::TracedValue* value) const override; |
| 75 }; | 74 }; |
| 76 | 75 |
| 77 } // namespace cc | 76 } // namespace cc |
| 78 | 77 |
| 79 #endif // CC_QUADS_RENDER_PASS_DRAW_QUAD_H_ | 78 #endif // CC_QUADS_RENDER_PASS_DRAW_QUAD_H_ |
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