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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // Determines whether a certain driver bug exists in the current system. | 5 // Determines whether a certain driver bug exists in the current system. |
| 6 // The format of a valid gpu_driver_bug_list.json file is defined in | 6 // The format of a valid gpu_driver_bug_list.json file is defined in |
| 7 // <gpu/config/gpu_control_list_format.txt>. | 7 // <gpu/config/gpu_control_list_format.txt>. |
| 8 // The supported "features" can be found in | 8 // The supported "features" can be found in |
| 9 // <gpu/config/gpu_driver_bug_workaround_type.h>. | 9 // <gpu/config/gpu_driver_bug_workaround_type.h>. |
| 10 | 10 |
| 11 #include "gpu/config/gpu_control_list_jsons.h" | 11 #include "gpu/config/gpu_control_list_jsons.h" |
| 12 | 12 |
| 13 #define LONG_STRING_CONST(...) #__VA_ARGS__ | 13 #define LONG_STRING_CONST(...) #__VA_ARGS__ |
| 14 | 14 |
| 15 namespace gpu { | 15 namespace gpu { |
| 16 | 16 |
| 17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( | 17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( |
| 18 | 18 |
| 19 { | 19 { |
| 20 "name": "gpu driver bug list", | 20 "name": "gpu driver bug list", |
| 21 // Please update the version number whenever you change this file. | 21 // Please update the version number whenever you change this file. |
| 22 "version": "7.5", | 22 "version": "7.6", |
| 23 "entries": [ | 23 "entries": [ |
| 24 { | 24 { |
| 25 "id": 1, | 25 "id": 1, |
| 26 "description": "Imagination driver doesn't like uploading lots of buffer d
ata constantly", | 26 "description": "Imagination driver doesn't like uploading lots of buffer d
ata constantly", |
| 27 "os": { | 27 "os": { |
| 28 "type": "android" | 28 "type": "android" |
| 29 }, | 29 }, |
| 30 "gl_vendor": "Imagination.*", | 30 "gl_vendor": "Imagination.*", |
| 31 "features": [ | 31 "features": [ |
| 32 "use_client_side_arrays_for_stream_buffers" | 32 "use_client_side_arrays_for_stream_buffers" |
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| 817 "gl_type": "gles", | 817 "gl_type": "gles", |
| 818 "gl_version": { | 818 "gl_version": { |
| 819 "op": "=", | 819 "op": "=", |
| 820 "value": "3.1" | 820 "value": "3.1" |
| 821 }, | 821 }, |
| 822 "gl_vendor": "NVIDIA.*", | 822 "gl_vendor": "NVIDIA.*", |
| 823 "features": [ | 823 "features": [ |
| 824 "use_virtualized_gl_contexts" | 824 "use_virtualized_gl_contexts" |
| 825 ] | 825 ] |
| 826 }, | 826 }, |
| 827 { | |
| 828 "id": 73, | |
| 829 "description": "Using D3D11 causes browser crashes on certain Intel GPUs", | |
| 830 "cr_bugs": [310808], | |
| 831 "os": { | |
| 832 "type": "win" | |
| 833 }, | |
| 834 "vendor_id": "0x8086", | |
| 835 "features": [ | |
| 836 "disable_d3d11" | |
| 837 ] | |
| 838 }, | |
| 839 ) // LONG_STRING_CONST macro | 827 ) // LONG_STRING_CONST macro |
| 840 // Avoid C2026 (string too big) error on VisualStudio. | 828 // Avoid C2026 (string too big) error on VisualStudio. |
| 841 LONG_STRING_CONST( | 829 LONG_STRING_CONST( |
| 842 { | 830 { |
| 843 "id": 74, | 831 "id": 74, |
| 844 "cr_bugs": [278606, 382686], | 832 "cr_bugs": [278606, 382686], |
| 845 "description": "Testing EGL sync fences was broken on most Qualcomm driver
s", | 833 "description": "Testing EGL sync fences was broken on most Qualcomm driver
s", |
| 846 "os": { | 834 "os": { |
| 847 "type": "android", | 835 "type": "android", |
| 848 "version": { | 836 "version": { |
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| 1017 "cr_bugs": [150500, 414816], | 1005 "cr_bugs": [150500, 414816], |
| 1018 "description": "ETC1 non-power-of-two sized textures crash older IMG drive
rs", | 1006 "description": "ETC1 non-power-of-two sized textures crash older IMG drive
rs", |
| 1019 "os": { | 1007 "os": { |
| 1020 "type": "android" | 1008 "type": "android" |
| 1021 }, | 1009 }, |
| 1022 "gl_vendor": "Imagination.*", | 1010 "gl_vendor": "Imagination.*", |
| 1023 "gl_renderer": "PowerVR SGX 5.*", | 1011 "gl_renderer": "PowerVR SGX 5.*", |
| 1024 "features": [ | 1012 "features": [ |
| 1025 "etc1_power_of_two_only" | 1013 "etc1_power_of_two_only" |
| 1026 ] | 1014 ] |
| 1015 }, |
| 1016 { |
| 1017 "id": 92, |
| 1018 "description": "Old Intel drivers cannot reliably support D3D11", |
| 1019 "cr_bugs": [363721], |
| 1020 "os": { |
| 1021 "type": "win" |
| 1022 }, |
| 1023 "vendor_id": "0x8086", |
| 1024 "driver_version": { |
| 1025 "op": "<", |
| 1026 "value": "8.16" |
| 1027 }, |
| 1028 "features": [ |
| 1029 "disable_d3d11" |
| 1030 ] |
| 1027 } | 1031 } |
| 1028 ] | 1032 ] |
| 1029 } | 1033 } |
| 1030 | 1034 |
| 1031 ); // LONG_STRING_CONST macro | 1035 ); // LONG_STRING_CONST macro |
| 1032 | 1036 |
| 1033 } // namespace gpu | 1037 } // namespace gpu |
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