OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ASH_WM_RESIZE_SHADOW_CONTROLLER_H_ | 5 #ifndef ASH_WM_RESIZE_SHADOW_CONTROLLER_H_ |
6 #define ASH_WM_RESIZE_SHADOW_CONTROLLER_H_ | 6 #define ASH_WM_RESIZE_SHADOW_CONTROLLER_H_ |
7 | 7 |
8 #include <map> | 8 #include <map> |
9 | 9 |
10 #include "ash/ash_export.h" | 10 #include "ash/ash_export.h" |
11 #include "base/basictypes.h" | 11 #include "base/basictypes.h" |
12 #include "base/compiler_specific.h" | 12 #include "base/compiler_specific.h" |
13 #include "base/memory/linked_ptr.h" | 13 #include "base/memory/linked_ptr.h" |
14 #include "ui/aura/window_observer.h" | 14 #include "ui/aura/window_observer.h" |
15 | 15 |
16 namespace aura { | 16 namespace aura { |
17 class Window; | 17 class Window; |
18 } | 18 } |
19 | 19 |
20 namespace ash { | 20 namespace ash { |
21 class ResizeShadow; | 21 class ResizeShadow; |
22 | 22 |
23 // ResizeShadowController observes changes to resizable windows and shows | 23 // ResizeShadowController observes changes to resizable windows and shows |
24 // a resize handle visual effect when the cursor is near the edges. | 24 // a resize handle visual effect when the cursor is near the edges. |
25 class ASH_EXPORT ResizeShadowController : public aura::WindowObserver { | 25 class ASH_EXPORT ResizeShadowController : public aura::WindowObserver { |
26 public: | 26 public: |
27 ResizeShadowController(); | 27 ResizeShadowController(); |
28 virtual ~ResizeShadowController(); | 28 ~ResizeShadowController() override; |
29 | 29 |
30 // Shows the appropriate shadow for a given |window| and |hit_test| location. | 30 // Shows the appropriate shadow for a given |window| and |hit_test| location. |
31 void ShowShadow(aura::Window* window, int hit_test); | 31 void ShowShadow(aura::Window* window, int hit_test); |
32 | 32 |
33 // Hides the shadow for a |window|, if it has one. | 33 // Hides the shadow for a |window|, if it has one. |
34 void HideShadow(aura::Window* window); | 34 void HideShadow(aura::Window* window); |
35 | 35 |
36 ResizeShadow* GetShadowForWindowForTest(aura::Window* window); | 36 ResizeShadow* GetShadowForWindowForTest(aura::Window* window); |
37 | 37 |
38 // aura::WindowObserver overrides: | 38 // aura::WindowObserver overrides: |
39 virtual void OnWindowBoundsChanged( | 39 void OnWindowBoundsChanged(aura::Window* window, |
40 aura::Window* window, | 40 const gfx::Rect& old_bounds, |
41 const gfx::Rect& old_bounds, | 41 const gfx::Rect& new_bounds) override; |
42 const gfx::Rect& new_bounds) override; | 42 void OnWindowDestroyed(aura::Window* window) override; |
43 virtual void OnWindowDestroyed(aura::Window* window) override; | |
44 | 43 |
45 private: | 44 private: |
46 typedef std::map<aura::Window*, linked_ptr<ResizeShadow> > WindowShadowMap; | 45 typedef std::map<aura::Window*, linked_ptr<ResizeShadow> > WindowShadowMap; |
47 | 46 |
48 // Creates a shadow for a given window and returns it. |window_shadows_| | 47 // Creates a shadow for a given window and returns it. |window_shadows_| |
49 // owns the memory. | 48 // owns the memory. |
50 ResizeShadow* CreateShadow(aura::Window* window); | 49 ResizeShadow* CreateShadow(aura::Window* window); |
51 | 50 |
52 // Returns the resize shadow for |window| or NULL if no shadow exists. | 51 // Returns the resize shadow for |window| or NULL if no shadow exists. |
53 ResizeShadow* GetShadowForWindow(aura::Window* window); | 52 ResizeShadow* GetShadowForWindow(aura::Window* window); |
54 | 53 |
55 WindowShadowMap window_shadows_; | 54 WindowShadowMap window_shadows_; |
56 | 55 |
57 DISALLOW_COPY_AND_ASSIGN(ResizeShadowController); | 56 DISALLOW_COPY_AND_ASSIGN(ResizeShadowController); |
58 }; | 57 }; |
59 | 58 |
60 } // namespace ash | 59 } // namespace ash |
61 | 60 |
62 #endif // ASH_WM_RESIZE_SHADOW_CONTROLLER_H_ | 61 #endif // ASH_WM_RESIZE_SHADOW_CONTROLLER_H_ |
OLD | NEW |