Index: Source/core/fetch/ResourceLoadPriorityOptimizer.cpp |
diff --git a/Source/core/fetch/ResourceLoadPriorityOptimizer.cpp b/Source/core/fetch/ResourceLoadPriorityOptimizer.cpp |
index 06bf4db45e6d619512dd6d3fa606540fa384557c..03b31dab8853188a25ba1a3b9ae19e2b42d3cc13 100644 |
--- a/Source/core/fetch/ResourceLoadPriorityOptimizer.cpp |
+++ b/Source/core/fetch/ResourceLoadPriorityOptimizer.cpp |
@@ -83,10 +83,9 @@ void ResourceLoadPriorityOptimizer::updateAllImageResourcePriorities() |
m_imageResources.clear(); |
Vector<RenderObject*> objectsToRemove; |
- for (RenderObjectSet::iterator it = m_objects.begin(); it != m_objects.end(); ++it) { |
- RenderObject* obj = *it; |
- if (!obj->updateImageLoadingPriorities()) { |
- objectsToRemove.append(obj); |
+ for (const auto& renderObject : m_objects) { |
+ if (!renderObject->updateImageLoadingPriorities()) { |
Mike West
2014/10/17 10:38:49
Nit: Drop the {} for one-liners.
riju_
2014/10/17 18:36:48
Done.
|
+ objectsToRemove.append(renderObject); |
} |
} |
m_objects.removeAll(objectsToRemove); |
@@ -96,13 +95,13 @@ void ResourceLoadPriorityOptimizer::updateAllImageResourcePriorities() |
void ResourceLoadPriorityOptimizer::updateImageResourcesWithLoadPriority() |
{ |
- for (ImageResourceMap::iterator it = m_imageResources.begin(); it != m_imageResources.end(); ++it) { |
- ResourceLoadPriority priority = it->value->status == Visible ? |
+ for (const auto& resource : m_imageResources) { |
+ ResourceLoadPriority priority = resource.value->status == Visible ? |
ResourceLoadPriorityLow : ResourceLoadPriorityVeryLow; |
- if (priority != it->value->imageResource->resourceRequest().priority()) { |
- it->value->imageResource->mutableResourceRequest().setPriority(priority, it->value->screenArea); |
- it->value->imageResource->didChangePriority(priority, it->value->screenArea); |
+ if (priority != resource.value->imageResource->resourceRequest().priority()) { |
+ resource.value->imageResource->mutableResourceRequest().setPriority(priority, resource.value->screenArea); |
+ resource.value->imageResource->didChangePriority(priority, resource.value->screenArea); |
} |
} |
m_imageResources.clear(); |