| Index: Source/platform/fonts/Font.h
|
| diff --git a/Source/platform/fonts/Font.h b/Source/platform/fonts/Font.h
|
| index 70abf997afcfb50f5baac977820f8b7ce4e3224b..4f8c04e11d71571830661246f98544e31c329e66 100644
|
| --- a/Source/platform/fonts/Font.h
|
| +++ b/Source/platform/fonts/Font.h
|
| @@ -100,7 +100,9 @@ public:
|
| void update(PassRefPtrWillBeRawPtr<FontSelector>) const;
|
|
|
| enum CustomFontNotReadyAction { DoNotPaintIfFontNotReady, UseFallbackIfFontNotReady };
|
| - float drawText(GraphicsContext*, const TextRunPaintInfo&, const FloatPoint&, CustomFontNotReadyAction = DoNotPaintIfFontNotReady) const;
|
| + void drawText(GraphicsContext*, const TextRunPaintInfo&, const FloatPoint&) const;
|
| + float drawUncachedText(GraphicsContext*, const TextRunPaintInfo&, const FloatPoint&,
|
| + CustomFontNotReadyAction) const;
|
| void drawEmphasisMarks(GraphicsContext*, const TextRunPaintInfo&, const AtomicString& mark, const FloatPoint&) const;
|
|
|
| float width(const TextRun&, HashSet<const SimpleFontData*>* fallbackFonts = 0, GlyphOverflow* = 0) const;
|
| @@ -133,17 +135,15 @@ public:
|
|
|
| CodePath codePath(const TextRunPaintInfo&) const;
|
|
|
| - PassTextBlobPtr buildTextBlob(const TextRunPaintInfo&, const FloatPoint& textOrigin, bool couldUseLCDRenderedText, CustomFontNotReadyAction = DoNotPaintIfFontNotReady) const;
|
| - void drawTextBlob(GraphicsContext*, const SkTextBlob*, const SkPoint& origin) const;
|
| -
|
| private:
|
| enum ForTextEmphasisOrNot { NotForTextEmphasis, ForTextEmphasis };
|
|
|
| // Returns the initial in-stream advance.
|
| - float getGlyphsAndAdvancesForSimpleText(const TextRunPaintInfo&, GlyphBuffer&, ForTextEmphasisOrNot = NotForTextEmphasis) const;
|
| - float drawSimpleText(GraphicsContext*, const TextRunPaintInfo&, const FloatPoint&) const;
|
| - void drawEmphasisMarksForSimpleText(GraphicsContext*, const TextRunPaintInfo&, const AtomicString& mark, const FloatPoint&) const;
|
| + float buildGlyphBuffer(const TextRunPaintInfo&, GlyphBuffer&, ForTextEmphasisOrNot = NotForTextEmphasis) const;
|
| + PassTextBlobPtr buildTextBlob(const GlyphBuffer&, float initialAdvance, const FloatRect& bounds,
|
| + bool couldUseLCD) const;
|
| void drawGlyphs(GraphicsContext*, const SimpleFontData*, const GlyphBuffer&, unsigned from, unsigned numGlyphs, const FloatPoint&, const FloatRect& textRect) const;
|
| + void drawTextBlob(GraphicsContext*, const SkTextBlob*, const SkPoint& origin) const;
|
| float drawGlyphBuffer(GraphicsContext*, const TextRunPaintInfo&, const GlyphBuffer&, const FloatPoint&) const;
|
| void drawEmphasisMarks(GraphicsContext*, const TextRunPaintInfo&, const GlyphBuffer&, const AtomicString&, const FloatPoint&) const;
|
| float floatWidthForSimpleText(const TextRun&, HashSet<const SimpleFontData*>* fallbackFonts = 0, IntRectExtent* glyphBounds = 0) const;
|
| @@ -152,17 +152,10 @@ private:
|
|
|
| bool getEmphasisMarkGlyphData(const AtomicString&, GlyphData&) const;
|
|
|
| - // Returns the initial in-stream advance.
|
| - float getGlyphsAndAdvancesForComplexText(const TextRunPaintInfo&, GlyphBuffer&, ForTextEmphasisOrNot = NotForTextEmphasis) const;
|
| - float drawComplexText(GraphicsContext*, const TextRunPaintInfo&, const FloatPoint&) const;
|
| - void drawEmphasisMarksForComplexText(GraphicsContext*, const TextRunPaintInfo&, const AtomicString& mark, const FloatPoint&) const;
|
| float floatWidthForComplexText(const TextRun&, HashSet<const SimpleFontData*>* fallbackFonts, IntRectExtent* glyphBounds) const;
|
| int offsetForPositionForComplexText(const TextRun&, float position, bool includePartialGlyphs) const;
|
| FloatRect selectionRectForComplexText(const TextRun&, const FloatPoint&, int h, int from, int to) const;
|
|
|
| - PassTextBlobPtr buildTextBlobForSimpleText(const TextRunPaintInfo&, const FloatPoint& textOrigin, bool couldUseLCDRenderedText) const;
|
| - PassTextBlobPtr buildTextBlob(const GlyphBuffer&, float initialAdvance, const FloatRect& bounds, float& advance, bool couldUseLCD) const;
|
| -
|
| friend struct SimpleShaper;
|
| friend class SVGTextRunRenderingContext;
|
|
|
|
|