Chromium Code Reviews| Index: cc/base/tiling_data.cc |
| diff --git a/cc/base/tiling_data.cc b/cc/base/tiling_data.cc |
| index a42fb3cf4fdd0392846e0564ba884917062ac948..ffb2e5122a55bcaf6d1d192911f77eb897278b29 100644 |
| --- a/cc/base/tiling_data.cc |
| +++ b/cc/base/tiling_data.cc |
| @@ -665,4 +665,262 @@ void TilingData::SpiralDifferenceIterator::switch_direction() { |
| } |
| } |
| +TilingData::ReverseSpiralDifferenceIterator::ReverseSpiralDifferenceIterator() |
| + : BaseIterator(nullptr) { |
| + done(); |
| +} |
| + |
| +TilingData::ReverseSpiralDifferenceIterator::ReverseSpiralDifferenceIterator( |
| + const TilingData* tiling_data, |
| + const gfx::Rect& consider_rect, |
| + const gfx::Rect& ignore_rect, |
| + const gfx::Rect& center_rect) |
| + : BaseIterator(tiling_data), |
| + consider_left_(-1), |
| + consider_top_(-1), |
| + consider_right_(-1), |
| + consider_bottom_(-1), |
| + around_left_(-1), |
| + around_top_(-1), |
| + around_right_(-1), |
| + around_bottom_(-1), |
| + ignore_left_(-1), |
| + ignore_top_(-1), |
| + ignore_right_(-1), |
| + ignore_bottom_(-1), |
| + direction_(LEFT), |
| + delta_x_(-1), |
| + delta_y_(0), |
| + current_step_(0), |
| + horizontal_step_count_(0), |
| + vertical_step_count_(0) { |
| + if (tiling_data_->num_tiles_x() <= 0 || tiling_data_->num_tiles_y() <= 0) { |
| + done(); |
| + return; |
| + } |
| + |
| + gfx::Rect tiling_bounds_rect(tiling_data_->tiling_size()); |
| + gfx::Rect consider(consider_rect); |
| + gfx::Rect ignore(ignore_rect); |
| + gfx::Rect center(center_rect); |
| + consider.Intersect(tiling_bounds_rect); |
| + ignore.Intersect(tiling_bounds_rect); |
| + if (consider.IsEmpty()) { |
| + done(); |
| + return; |
| + } |
| + |
| + consider_left_ = tiling_data_->TileXIndexFromSrcCoord(consider.x()); |
| + consider_top_ = tiling_data_->TileYIndexFromSrcCoord(consider.y()); |
| + consider_right_ = tiling_data_->TileXIndexFromSrcCoord(consider.right() - 1); |
| + consider_bottom_ = |
| + tiling_data_->TileYIndexFromSrcCoord(consider.bottom() - 1); |
| + |
| + if (!ignore.IsEmpty()) { |
| + ignore_left_ = tiling_data_->TileXIndexFromSrcCoord(ignore.x()); |
| + ignore_top_ = tiling_data_->TileYIndexFromSrcCoord(ignore.y()); |
| + ignore_right_ = tiling_data_->TileXIndexFromSrcCoord(ignore.right() - 1); |
| + ignore_bottom_ = tiling_data_->TileYIndexFromSrcCoord(ignore.bottom() - 1); |
| + |
| + // Clamp ignore indices to consider indices. |
| + ignore_left_ = std::max(ignore_left_, consider_left_); |
| + ignore_top_ = std::max(ignore_top_, consider_top_); |
| + ignore_right_ = std::min(ignore_right_, consider_right_); |
| + ignore_bottom_ = std::min(ignore_bottom_, consider_bottom_); |
| + } |
| + |
| + if (ignore_left_ == consider_left_ && ignore_right_ == consider_right_ && |
| + ignore_top_ == consider_top_ && ignore_bottom_ == consider_bottom_) { |
| + done(); |
| + return; |
| + } |
| + |
| + // Determine around left, such that it is between -1 and num_tiles_x. |
| + if (center.x() < 0 || center.IsEmpty()) |
| + around_left_ = -1; |
| + else if (center.x() > tiling_data->tiling_size().width()) |
|
danakj
2014/10/11 01:35:24
u mean >= width()?
vmpstr
2014/10/11 02:17:44
I think I do?
|
| + around_left_ = tiling_data->num_tiles_x(); |
| + else |
| + around_left_ = tiling_data->TileXIndexFromSrcCoord(center.x()); |
| + |
| + // Determine around top, such that it is between -1 and num_tiles_y. |
| + if (center.y() < 0 || center.IsEmpty()) |
| + around_top_ = -1; |
| + else if (center.y() > tiling_data->tiling_size().height()) |
|
danakj
2014/10/11 01:35:24
you mean >= height()?
vmpstr
2014/10/11 02:17:44
Done.
|
| + around_top_ = tiling_data->num_tiles_y(); |
| + else |
| + around_top_ = tiling_data->TileYIndexFromSrcCoord(center.y()); |
| + |
| + // Determine around right, such that it is between -1 and num_tiles_x. |
| + int right_src_coord = center.right() - 1; |
| + if (right_src_coord < 0 || center.IsEmpty()) { |
| + around_right_ = -1; |
| + } else if (right_src_coord > tiling_data->tiling_size().width()) { |
|
danakj
2014/10/11 01:35:24
you mean >= width()?
vmpstr
2014/10/11 02:17:44
Done.
|
| + around_right_ = tiling_data->num_tiles_x(); |
| + } else { |
| + around_right_ = tiling_data->TileXIndexFromSrcCoord(right_src_coord); |
| + } |
| + |
| + // Determine around bottom, such that it is between -1 and num_tiles_y. |
| + int bottom_src_coord = center.bottom() - 1; |
| + if (bottom_src_coord < 0 || center.IsEmpty()) { |
| + around_bottom_ = -1; |
| + } else if (bottom_src_coord > tiling_data->tiling_size().height()) { |
|
danakj
2014/10/11 01:35:24
and >= height()?
vmpstr
2014/10/11 02:17:44
Done.
|
| + around_bottom_ = tiling_data->num_tiles_y(); |
| + } else { |
| + around_bottom_ = tiling_data->TileYIndexFromSrcCoord(bottom_src_coord); |
| + } |
| + |
| + // Figure out the maximum distance from the around edge to consider edge. |
| + int max_distance = 0; |
|
danakj
2014/10/11 01:35:24
what if max_distance comes out negative?
vmpstr
2014/10/11 02:17:44
That can only be if |consider| is contained in |ar
|
| + max_distance = std::max(max_distance, around_top_ - consider_top_); |
| + max_distance = std::max(max_distance, around_left_ - consider_left_); |
| + max_distance = std::max(max_distance, consider_bottom_ - around_bottom_); |
| + max_distance = std::max(max_distance, consider_right_ - around_right_); |
| + |
| + // The step count is the length of the edge (around_right_ - around_left_ + 1) |
| + // plus twice the max distance to pad (to the right and to the left). This way |
| + // the initial rect is the size proportional to the center, but big enough |
| + // to cover the consider rect. |
| + // |
| + // C = consider rect |
| + // A = around rect |
| + // . = area of the padded around rect |
| + // md = max distance |
| + // I = initial starting position |
| + // |
| + // |md| |md| |
| + // -.......... |
| + // m.......... |
| + // d.......... |
| + // -CCCCCCC... |
| + // CCCCAAC... |
| + // CCCCAAC... |
| + // -.......... |
| + // m.......... |
| + // d.......... |
| + // -..........I |
| + vertical_step_count_ = around_bottom_ - around_top_ + 1 + 2 * max_distance; |
| + horizontal_step_count_ = around_right_ - around_left_ + 1 + 2 * max_distance; |
| + |
| + // Start with one to the right of the padded around rect. |
| + index_x_ = around_right_ + max_distance + 1; |
| + index_y_ = around_bottom_ + max_distance; |
| + |
| + // The current index is outside a valid tile, so advance immediately. |
| + ++(*this); |
| +} |
| + |
| +TilingData::ReverseSpiralDifferenceIterator& |
| + TilingData::ReverseSpiralDifferenceIterator:: |
| + operator++() { |
| + while (!in_around_rect()) { |
|
danakj
2014/10/11 01:35:24
you could avoid nesting by recursing instead. it'd
vmpstr
2014/10/11 02:17:44
Ehh.. I'm kind of weary of recursion in this funct
|
| + if (needs_direction_switch()) |
| + switch_direction(); |
| + |
| + index_x_ += delta_x_; |
| + index_y_ += delta_y_; |
| + ++current_step_; |
| + |
| + if (in_around_rect()) { |
| + break; |
| + } else if (in_consider_rect()) { |
| + // If the tile is in the consider rect but not in ignore rect, then it's a |
| + // valid tile to visit. |
| + if (!in_ignore_rect()) |
| + break; |
| + |
| + // Steps needed to reach the very edge of the ignore rect, while remaining |
| + // inside it (so that the continue would take us outside). |
| + int steps_to_edge = 0; |
| + switch (direction_) { |
| + case UP: |
| + steps_to_edge = index_y_ - ignore_top_; |
| + break; |
| + case LEFT: |
| + steps_to_edge = index_x_ - ignore_left_; |
| + break; |
| + case DOWN: |
| + steps_to_edge = ignore_bottom_ - index_y_; |
| + break; |
| + case RIGHT: |
| + steps_to_edge = ignore_right_ - index_x_; |
| + break; |
| + } |
| + |
| + // We need to switch directions in |max_steps|. |
| + int max_steps = current_step_count() - current_step_; |
| + |
| + int steps_to_take = std::min(steps_to_edge, max_steps); |
| + DCHECK_GE(steps_to_take, 0); |
| + |
| + index_x_ += steps_to_take * delta_x_; |
| + index_y_ += steps_to_take * delta_y_; |
| + current_step_ += steps_to_take; |
| + } else { |
| + // We're not in the consider rect. |
| + |
| + int max_steps = current_step_count() - current_step_; |
| + int steps_to_take = max_steps; |
| + |
| + // We might hit the consider rect before needing to switch directions: |
| + // update steps to take. |
| + switch (direction_) { |
| + case UP: |
| + if (valid_column() && consider_bottom_ < index_y_) |
| + steps_to_take = index_y_ - consider_bottom_ - 1; |
| + break; |
| + case LEFT: |
| + if (valid_row() && consider_right_ < index_x_) |
| + steps_to_take = index_x_ - consider_right_ - 1; |
| + break; |
| + case DOWN: |
| + if (valid_column() && consider_top_ > index_y_) |
| + steps_to_take = consider_top_ - index_y_ - 1; |
| + break; |
| + case RIGHT: |
| + if (valid_row() && consider_left_ > index_x_) |
| + steps_to_take = consider_left_ - index_x_ - 1; |
| + break; |
| + } |
| + steps_to_take = std::min(steps_to_take, max_steps); |
| + DCHECK_GE(steps_to_take, 0); |
| + |
| + index_x_ += steps_to_take * delta_x_; |
| + index_y_ += steps_to_take * delta_y_; |
| + current_step_ += steps_to_take; |
| + } |
| + } |
| + |
| + // Once we enter the around rect, we're done. |
| + if (in_around_rect()) |
| + done(); |
| + return *this; |
| +} |
| + |
| +bool TilingData::ReverseSpiralDifferenceIterator::needs_direction_switch() |
| + const { |
| + return current_step_ >= current_step_count(); |
| +} |
| + |
| +void TilingData::ReverseSpiralDifferenceIterator::switch_direction() { |
| + int new_delta_y_ = delta_x_; |
| + delta_x_ = -delta_y_; |
| + delta_y_ = new_delta_y_; |
| + |
| + current_step_ = 0; |
| + direction_ = static_cast<Direction>((direction_ + 1) % 4); |
| + |
| + if (direction_ == UP || direction_ == DOWN) { |
| + --vertical_step_count_; |
| + --horizontal_step_count_; |
| + |
| + // We should always end up in an around rect at some point. |
| + // Since the direction is now vertical, we have to ensure that we will |
| + // advance. |
| + DCHECK_GE(horizontal_step_count_, 1); |
| + DCHECK_GE(vertical_step_count_, 1); |
| + } |
| +} |
| + |
| } // namespace cc |