Index: cc/resources/picture_layer_tiling_perftest.cc |
diff --git a/cc/resources/picture_layer_tiling_perftest.cc b/cc/resources/picture_layer_tiling_perftest.cc |
index 0d1443eb50c9a569b4c418b4f80874e80c98b38c..f6cbbb09607b0724cbd934e2ae1c92ac723d2be4 100644 |
--- a/cc/resources/picture_layer_tiling_perftest.cc |
+++ b/cc/resources/picture_layer_tiling_perftest.cc |
@@ -189,16 +189,10 @@ class PictureLayerTilingPerfTest : public testing::Test { |
ACTIVE_TREE, viewport, 1.0f, 1.0, Occlusion()); |
timer_.Reset(); |
- TreePriority priorities[] = {SAME_PRIORITY_FOR_BOTH_TREES, |
- SMOOTHNESS_TAKES_PRIORITY, |
- NEW_CONTENT_TAKES_PRIORITY}; |
- int priority_count = 0; |
do { |
PictureLayerTiling::TilingEvictionTileIterator it( |
picture_layer_tiling_.get(), |
- priorities[priority_count], |
PictureLayerTiling::NOW); |
- priority_count = (priority_count + 1) % arraysize(priorities); |
timer_.NextLap(); |
} while (!timer_.HasTimeLimitExpired()); |
@@ -220,10 +214,6 @@ class PictureLayerTilingPerfTest : public testing::Test { |
picture_layer_tiling_->ComputeTilePriorityRects( |
ACTIVE_TREE, viewport, 1.0f, 1.0, Occlusion()); |
- TreePriority priorities[] = {SAME_PRIORITY_FOR_BOTH_TREES, |
- SMOOTHNESS_TAKES_PRIORITY, |
- NEW_CONTENT_TAKES_PRIORITY}; |
- |
// Ensure all tiles have resources. |
std::vector<Tile*> all_tiles = picture_layer_tiling_->AllTilesForTesting(); |
for (std::vector<Tile*>::iterator tile_it = all_tiles.begin(); |
@@ -235,20 +225,17 @@ class PictureLayerTilingPerfTest : public testing::Test { |
ScopedResource::Create(resource_provider_.get()).Pass()); |
} |
- int priority_count = 0; |
timer_.Reset(); |
do { |
int count = num_tiles; |
PictureLayerTiling::TilingEvictionTileIterator it( |
picture_layer_tiling_.get(), |
- priorities[priority_count], |
PictureLayerTiling::EVENTUALLY); |
while (count--) { |
ASSERT_TRUE(it) << "count: " << count; |
ASSERT_TRUE(*it != NULL) << "count: " << count; |
++it; |
} |
- priority_count = (priority_count + 1) % arraysize(priorities); |
timer_.NextLap(); |
} while (!timer_.HasTimeLimitExpired()); |