Index: chrome/renderer/net/renderer_net_predictor.h |
diff --git a/chrome/renderer/net/renderer_net_predictor.h b/chrome/renderer/net/renderer_net_predictor.h |
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index fd9389b9f1fcd5bb5920c020836857b72a0fa246..0000000000000000000000000000000000000000 |
--- a/chrome/renderer/net/renderer_net_predictor.h |
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-// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-// A RendererNetPredictor instance is maintained for each RenderThread. |
-// URL strings are typically added to the embedded queue during rendering. |
-// The first addition to the queue (transitioning from empty to having |
-// some names) causes a processing task to be added to the Renderer Thread. |
-// The processing task gathers all buffered names, and send them via IPC |
-// to the browser, so that DNS lookups can be performed before the user attempts |
-// to traverse a link. |
-// This class removed some duplicates, and discards numeric IP addresss |
-// (which wouldn't looked up in DNS anyway). |
-// To limit the time during the processing task (and avoid stalling the Render |
-// thread), several limits are placed on how much of the queue to process. |
-// If the processing task is not able to completely empty the queue, it |
-// schedules a future continuation of the task, and keeps the map of already |
-// sent names. If the entire queue is processed, then the list of "sent names" |
-// is cleared so that future gatherings might again pass along the same names. |
- |
-#ifndef CHROME_RENDERER_NET_RENDERER_NET_PREDICTOR_H_ |
-#define CHROME_RENDERER_NET_RENDERER_NET_PREDICTOR_H_ |
- |
-#include <map> |
-#include <string> |
- |
-#include "base/basictypes.h" |
-#include "base/memory/weak_ptr.h" |
-#include "chrome/renderer/net/predictor_queue.h" |
- |
-class RendererNetPredictor { |
- public: |
- RendererNetPredictor(); |
- ~RendererNetPredictor(); |
- |
- // Push a name into the queue to be resolved. |
- void Resolve(const char* name, size_t length); |
- |
- // SubmitHosts processes the buffered names, and submits them for DNS |
- // prefetching. |
- // Note that browser process may decide which names should be looked up (to |
- // pre-warm the cache) based on what has been (or not been) looked up |
- // recently. |
- // If sending for DNS lookup is incomplete (queue is not empty, or not all |
- // names in map are sent, or ...) then a task to continue processing is |
- // sent to our thread loop. |
- void SubmitHostnames(); |
- |
- // The following is private, but exposed for testing purposes only. |
- static bool is_numeric_ip(const char* name, size_t length); |
- |
- private: |
- // ExtractBufferedNames pulls names from queue into the map, reducing or |
- // eliminating a waiting queue. |
- // The size_goal argument can be used to reduce the amount of |
- // processing done in this method, and can leave some data |
- // in the buffer under some circumstances. |
- // If size_goal is zero, then extraction proceeds until |
- // the queue is empty. If size goal is positive, then |
- // extraction continues until the domain_map_ contains |
- // at least the specified number of names, or the buffer is empty. |
- void ExtractBufferedNames(size_t size_goal = 0); |
- |
- // DnsPrefetchNames does not check the buffer, and just sends names |
- // that are already collected in the domain_map_ for DNS lookup. |
- // If max_count is zero, then all available names are sent; and |
- // if positive, then at most max_count names will be sent. |
- void DnsPrefetchNames(size_t max_count = 0); |
- |
- // Reset() restores initial state provided after construction. |
- // This discards ALL queue entries, and map entries. |
- void Reset(); |
- |
- // We use c_string_queue_ to hold lists of names supplied typically) by the |
- // renderer. It queues the names, at minimal cost to the renderer's thread, |
- // and allows this class to process them when time permits (in a later task). |
- DnsQueue c_string_queue_; |
- |
- |
- // domain_map_ contains (for each domain) one of the next two constants, |
- // depending on whether we have asked the browser process to do the actual |
- // DNS lookup. |
- static const int kLookupRequested = 0x1; |
- static const int kPending = 0x0; |
- typedef std::map<std::string, int> DomainUseMap; |
- DomainUseMap domain_map_; |
- |
- // Cache a tally of the count of names that haven't yet been sent |
- // for DNS pre-fetching. Note that we *could* recalculate this |
- // count by iterating over domain_map_, looking for even values. |
- size_t new_name_count_; |
- |
- // We have some metrics to examine performance. We might use |
- // these metrics to modify buffer counts etc. some day. |
- int buffer_full_discard_count_; |
- int numeric_ip_discard_count_; |
- |
- base::WeakPtrFactory<RendererNetPredictor> weak_factory_; |
- |
- DISALLOW_COPY_AND_ASSIGN(RendererNetPredictor); |
-}; // class RendererNetPredictor |
- |
-#endif // CHROME_RENDERER_NET_RENDERER_NET_PREDICTOR_H_ |