| Index: chrome/renderer/net/renderer_net_predictor.h
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| diff --git a/chrome/renderer/net/renderer_net_predictor.h b/chrome/renderer/net/renderer_net_predictor.h
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| deleted file mode 100644
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| index fd9389b9f1fcd5bb5920c020836857b72a0fa246..0000000000000000000000000000000000000000
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| --- a/chrome/renderer/net/renderer_net_predictor.h
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| +++ /dev/null
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| @@ -1,103 +0,0 @@
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| -// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
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| -
|
| -// A RendererNetPredictor instance is maintained for each RenderThread.
|
| -// URL strings are typically added to the embedded queue during rendering.
|
| -// The first addition to the queue (transitioning from empty to having
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| -// some names) causes a processing task to be added to the Renderer Thread.
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| -// The processing task gathers all buffered names, and send them via IPC
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| -// to the browser, so that DNS lookups can be performed before the user attempts
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| -// to traverse a link.
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| -// This class removed some duplicates, and discards numeric IP addresss
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| -// (which wouldn't looked up in DNS anyway).
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| -// To limit the time during the processing task (and avoid stalling the Render
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| -// thread), several limits are placed on how much of the queue to process.
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| -// If the processing task is not able to completely empty the queue, it
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| -// schedules a future continuation of the task, and keeps the map of already
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| -// sent names. If the entire queue is processed, then the list of "sent names"
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| -// is cleared so that future gatherings might again pass along the same names.
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| -
|
| -#ifndef CHROME_RENDERER_NET_RENDERER_NET_PREDICTOR_H_
|
| -#define CHROME_RENDERER_NET_RENDERER_NET_PREDICTOR_H_
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| -
|
| -#include <map>
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| -#include <string>
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| -
|
| -#include "base/basictypes.h"
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| -#include "base/memory/weak_ptr.h"
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| -#include "chrome/renderer/net/predictor_queue.h"
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| -
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| -class RendererNetPredictor {
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| - public:
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| - RendererNetPredictor();
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| - ~RendererNetPredictor();
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| -
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| - // Push a name into the queue to be resolved.
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| - void Resolve(const char* name, size_t length);
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| -
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| - // SubmitHosts processes the buffered names, and submits them for DNS
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| - // prefetching.
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| - // Note that browser process may decide which names should be looked up (to
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| - // pre-warm the cache) based on what has been (or not been) looked up
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| - // recently.
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| - // If sending for DNS lookup is incomplete (queue is not empty, or not all
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| - // names in map are sent, or ...) then a task to continue processing is
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| - // sent to our thread loop.
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| - void SubmitHostnames();
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| -
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| - // The following is private, but exposed for testing purposes only.
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| - static bool is_numeric_ip(const char* name, size_t length);
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| -
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| - private:
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| - // ExtractBufferedNames pulls names from queue into the map, reducing or
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| - // eliminating a waiting queue.
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| - // The size_goal argument can be used to reduce the amount of
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| - // processing done in this method, and can leave some data
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| - // in the buffer under some circumstances.
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| - // If size_goal is zero, then extraction proceeds until
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| - // the queue is empty. If size goal is positive, then
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| - // extraction continues until the domain_map_ contains
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| - // at least the specified number of names, or the buffer is empty.
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| - void ExtractBufferedNames(size_t size_goal = 0);
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| -
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| - // DnsPrefetchNames does not check the buffer, and just sends names
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| - // that are already collected in the domain_map_ for DNS lookup.
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| - // If max_count is zero, then all available names are sent; and
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| - // if positive, then at most max_count names will be sent.
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| - void DnsPrefetchNames(size_t max_count = 0);
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| -
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| - // Reset() restores initial state provided after construction.
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| - // This discards ALL queue entries, and map entries.
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| - void Reset();
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| -
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| - // We use c_string_queue_ to hold lists of names supplied typically) by the
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| - // renderer. It queues the names, at minimal cost to the renderer's thread,
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| - // and allows this class to process them when time permits (in a later task).
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| - DnsQueue c_string_queue_;
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| -
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| -
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| - // domain_map_ contains (for each domain) one of the next two constants,
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| - // depending on whether we have asked the browser process to do the actual
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| - // DNS lookup.
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| - static const int kLookupRequested = 0x1;
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| - static const int kPending = 0x0;
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| - typedef std::map<std::string, int> DomainUseMap;
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| - DomainUseMap domain_map_;
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| -
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| - // Cache a tally of the count of names that haven't yet been sent
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| - // for DNS pre-fetching. Note that we *could* recalculate this
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| - // count by iterating over domain_map_, looking for even values.
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| - size_t new_name_count_;
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| -
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| - // We have some metrics to examine performance. We might use
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| - // these metrics to modify buffer counts etc. some day.
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| - int buffer_full_discard_count_;
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| - int numeric_ip_discard_count_;
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| -
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| - base::WeakPtrFactory<RendererNetPredictor> weak_factory_;
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| -
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| - DISALLOW_COPY_AND_ASSIGN(RendererNetPredictor);
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| -}; // class RendererNetPredictor
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| -
|
| -#endif // CHROME_RENDERER_NET_RENDERER_NET_PREDICTOR_H_
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|