| Index: src/effects/SkPerlinNoiseShader.cpp
|
| diff --git a/src/effects/SkPerlinNoiseShader.cpp b/src/effects/SkPerlinNoiseShader.cpp
|
| index e9f6c60da8eac52c2c8d5206b73a49279eadf218..9254ff59c89b8a01314cb3e2144aba8ffabba65c 100644
|
| --- a/src/effects/SkPerlinNoiseShader.cpp
|
| +++ b/src/effects/SkPerlinNoiseShader.cpp
|
| @@ -587,8 +587,7 @@ private:
|
| }
|
|
|
| void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE {
|
| - inout->fValidFlags = 0; // This is noise. Nothing is constant.
|
| - inout->fIsSingleComponent = false;
|
| + inout->setToUnknown();
|
| }
|
|
|
| GrPerlinNoiseEffect(SkPerlinNoiseShader::Type type,
|
|
|