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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 #include "gl/builders/GrGLProgramBuilder.h" | 7 #include "gl/builders/GrGLProgramBuilder.h" |
8 #include "GrMatrixConvolutionEffect.h" | 8 #include "GrMatrixConvolutionEffect.h" |
9 #include "gl/GrGLProcessor.h" | 9 #include "gl/GrGLProcessor.h" |
10 #include "gl/GrGLSL.h" | 10 #include "gl/GrGLSL.h" |
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51 fConvolveAlpha = m.convolveAlpha(); | 51 fConvolveAlpha = m.convolveAlpha(); |
52 } | 52 } |
53 | 53 |
54 void GrGLMatrixConvolutionEffect::emitCode(GrGLFPBuilder* builder, | 54 void GrGLMatrixConvolutionEffect::emitCode(GrGLFPBuilder* builder, |
55 const GrFragmentProcessor& fp, | 55 const GrFragmentProcessor& fp, |
56 const GrProcessorKey& key, | 56 const GrProcessorKey& key, |
57 const char* outputColor, | 57 const char* outputColor, |
58 const char* inputColor, | 58 const char* inputColor, |
59 const TransformedCoordsArray& coords, | 59 const TransformedCoordsArray& coords, |
60 const TextureSamplerArray& samplers)
{ | 60 const TextureSamplerArray& samplers)
{ |
61 sk_ignore_unused_variable(inputColor); | |
62 const GrTextureDomain& domain = fp.cast<GrMatrixConvolutionEffect>().domain(
); | 61 const GrTextureDomain& domain = fp.cast<GrMatrixConvolutionEffect>().domain(
); |
63 | 62 |
64 fBoundsUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, | 63 fBoundsUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, |
65 kVec4f_GrSLType, "Bounds"); | 64 kVec4f_GrSLType, "Bounds"); |
66 fImageIncrementUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visib
ility, | 65 fImageIncrementUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visib
ility, |
67 kVec2f_GrSLType, "ImageIncrement"); | 66 kVec2f_GrSLType, "ImageIncrement"); |
68 fKernelUni = builder->addUniformArray(GrGLProgramBuilder::kFragment_Visibili
ty, | 67 fKernelUni = builder->addUniformArray(GrGLProgramBuilder::kFragment_Visibili
ty, |
69 kFloat_GrSLType, | 68 kFloat_GrSLType, |
70 "Kernel", | 69 "Kernel", |
71 fKernelSize.width() * fKernelSize.heig
ht()); | 70 fKernelSize.width() * fKernelSize.heig
ht()); |
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267 return GrMatrixConvolutionEffect::Create(textures[texIdx], | 266 return GrMatrixConvolutionEffect::Create(textures[texIdx], |
268 bounds, | 267 bounds, |
269 kernelSize, | 268 kernelSize, |
270 kernel.get(), | 269 kernel.get(), |
271 gain, | 270 gain, |
272 bias, | 271 bias, |
273 kernelOffset, | 272 kernelOffset, |
274 tileMode, | 273 tileMode, |
275 convolveAlpha); | 274 convolveAlpha); |
276 } | 275 } |
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