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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrProcessor_DEFINED | 8 #ifndef GrProcessor_DEFINED |
9 #define GrProcessor_DEFINED | 9 #define GrProcessor_DEFINED |
10 | 10 |
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37 | 37 |
38 virtual ~GrProcessor(); | 38 virtual ~GrProcessor(); |
39 | 39 |
40 struct InvariantOutput{ | 40 struct InvariantOutput{ |
41 GrColor fColor; | 41 GrColor fColor; |
42 uint32_t fValidFlags; | 42 uint32_t fValidFlags; |
43 bool fIsSingleComponent; | 43 bool fIsSingleComponent; |
44 | 44 |
45 InvariantOutput() : fColor(0), fValidFlags(0), fIsSingleComponent(false) {} | 45 InvariantOutput() : fColor(0), fValidFlags(0), fIsSingleComponent(false) {} |
46 | 46 |
47 void mulByUnknownOpaqueColor() { | |
48 if (this->isOpaque()) { | |
49 fValidFlags = kA_GrColorComponentFlag; | |
50 fIsSingleComponent = false; | |
51 } else { | |
52 // Since the current state is not opaque we no longer care if th e color being | |
53 // multiplied is opaque. | |
54 this->mulByUnknownColor(); | |
55 } | |
56 } | |
57 | |
58 void mulByUnknownColor() { | |
59 if (this->hasZeroAlpha()) { | |
60 this->transparentBlackOutput(); | |
61 } else { | |
62 this->unknownOutput(); | |
63 } | |
64 } | |
65 | |
66 void mulByUnknownAlpha() { | |
67 if (this->hasZeroAlpha()) { | |
68 this->transparentBlackOutput(); | |
69 } else { | |
70 // We don't need to change fIsSingleComponent in this case | |
71 fValidFlags = 0; | |
72 } | |
73 } | |
74 | |
75 void transparentBlackOutput() { | |
bsalomon
2014/10/10 19:48:16
setToTransparentBlack() ?
egdaniel
2014/10/13 16:44:57
Done.
| |
76 fValidFlags = kRGBA_GrColorComponentFlags; | |
77 fColor = 0; | |
78 fIsSingleComponent = true; | |
79 } | |
80 | |
81 void unknownOutput() { | |
bsalomon
2014/10/10 19:48:16
setUnknownOutput?
(just trying to avoid confusion
egdaniel
2014/10/13 16:44:57
Done.
| |
82 fValidFlags = 0; | |
83 fIsSingleComponent = false; | |
84 } | |
85 | |
47 bool isOpaque() const { | 86 bool isOpaque() const { |
48 return ((fValidFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUn packA(fColor)); | 87 return ((fValidFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUn packA(fColor)); |
49 } | 88 } |
50 | 89 |
51 bool isSolidWhite() const { | 90 bool isSolidWhite() const { |
52 return (fValidFlags == kRGBA_GrColorComponentFlags && 0xFFFFFFFF == fColor); | 91 return (fValidFlags == kRGBA_GrColorComponentFlags && 0xFFFFFFFF == fColor); |
53 } | 92 } |
54 | 93 |
55 /** | 94 /** |
56 * If isSingleComponent is true, then the flag values for r, g, b, and a must all be the | 95 * If isSingleComponent is true, then the flag values for r, g, b, and a must all be the |
57 * same. If the flags are all set then all color components must be equa l. | 96 * same. If the flags are all set then all color components must be equa l. |
58 */ | 97 */ |
59 SkDEBUGCODE(void validate() const;) | 98 SkDEBUGCODE(void validate() const;) |
60 | 99 |
61 private: | 100 private: |
101 bool hasZeroAlpha() const { | |
102 return ((fValidFlags & kA_GrColorComponentFlag) && 0 == GrColorUnpac kA(fColor)); | |
103 } | |
104 | |
62 SkDEBUGCODE(bool colorComponentsAllEqual() const;) | 105 SkDEBUGCODE(bool colorComponentsAllEqual() const;) |
63 | |
64 /** | 106 /** |
65 * If alpha is valid, check that any valid R,G,B values are <= A | 107 * If alpha is valid, check that any valid R,G,B values are <= A |
66 */ | 108 */ |
67 SkDEBUGCODE(bool validPreMulColor() const;) | 109 SkDEBUGCODE(bool validPreMulColor() const;) |
68 }; | 110 }; |
69 | 111 |
70 /** | 112 /** |
71 * This function is used to perform optimizations. When called the invarient Ouput param | 113 * This function is used to perform optimizations. When called the invarient Ouput param |
72 * indicate whether the input components to this effect in the FS will have known values. | 114 * indicate whether the input components to this effect in the FS will have known values. |
73 * In inout the validFlags member is a bitfield of GrColorComponentFlags. Th e isSingleComponent | 115 * In inout the validFlags member is a bitfield of GrColorComponentFlags. Th e isSingleComponent |
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248 * This creates an effect outside of the effect memory pool. The effect's destru ctor will be called | 290 * This creates an effect outside of the effect memory pool. The effect's destru ctor will be called |
249 * at global destruction time. NAME will be the name of the created GrProcessor. | 291 * at global destruction time. NAME will be the name of the created GrProcessor. |
250 */ | 292 */ |
251 #define GR_CREATE_STATIC_FRAGMENT_PROCESSOR(NAME, EFFECT_CLASS, ARGS) \ | 293 #define GR_CREATE_STATIC_FRAGMENT_PROCESSOR(NAME, EFFECT_CLASS, ARGS) \ |
252 static SkAlignedSStorage<sizeof(EFFECT_CLASS)> g_##NAME##_Storage; \ | 294 static SkAlignedSStorage<sizeof(EFFECT_CLASS)> g_##NAME##_Storage; \ |
253 static GrFragmentProcessor* \ | 295 static GrFragmentProcessor* \ |
254 NAME SkNEW_PLACEMENT_ARGS(g_##NAME##_Storage.get(), EFFECT_CLASS, ARGS); \ | 296 NAME SkNEW_PLACEMENT_ARGS(g_##NAME##_Storage.get(), EFFECT_CLASS, ARGS); \ |
255 static SkAutoTDestroy<GrFragmentProcessor> NAME##_ad(NAME); | 297 static SkAutoTDestroy<GrFragmentProcessor> NAME##_ad(NAME); |
256 | 298 |
257 #endif | 299 #endif |
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