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1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/layers/render_surface.h" | 5 #include "cc/layers/render_surface.h" |
6 | 6 |
7 #include "cc/base/math_util.h" | 7 #include "cc/base/math_util.h" |
8 #include "cc/layers/layer.h" | 8 #include "cc/layers/layer.h" |
9 #include "ui/gfx/transform.h" | 9 #include "ui/gfx/transform.h" |
10 | 10 |
11 namespace cc { | 11 namespace cc { |
12 | 12 |
13 RenderSurface::RenderSurface(Layer* owning_layer) | 13 RenderSurface::RenderSurface(Layer* owning_layer) |
14 : owning_layer_(owning_layer), | 14 : owning_layer_(owning_layer), |
15 draw_opacity_(1), | 15 draw_opacity_(1), |
16 draw_opacity_is_animating_(false), | 16 draw_opacity_is_animating_(false), |
17 target_surface_transforms_are_animating_(false), | 17 target_surface_transforms_are_animating_(false), |
18 screen_space_transforms_are_animating_(false), | 18 screen_space_transforms_are_animating_(false), |
19 is_clipped_(false), | 19 is_clipped_(false), |
20 contributes_to_drawn_surface_(false), | 20 contributes_to_drawn_surface_(false), |
21 nearest_occlusion_immune_ancestor_(NULL) {} | 21 nearest_occlusion_immune_ancestor_(nullptr) { |
| 22 } |
22 | 23 |
23 RenderSurface::~RenderSurface() { | 24 RenderSurface::~RenderSurface() { |
24 for (size_t i = 0; i < layer_list_.size(); ++i) { | 25 for (size_t i = 0; i < layer_list_.size(); ++i) { |
25 DCHECK(!layer_list_.at(i)->render_surface()) << | 26 DCHECK(!layer_list_.at(i)->render_surface()) << |
26 "RenderSurfaces should be cleared from the contributing layers " << | 27 "RenderSurfaces should be cleared from the contributing layers " << |
27 "before destroying this surface to avoid leaking a circular " << | 28 "before destroying this surface to avoid leaking a circular " << |
28 "reference on the contributing layer. Probably the " << | 29 "reference on the contributing layer. Probably the " << |
29 "RenderSurfaceLayerList should just be destroyed before destroying " << | 30 "RenderSurfaceLayerList should just be destroyed before destroying " << |
30 "any RenderSurfaces on layers."; | 31 "any RenderSurfaces on layers."; |
31 } | 32 } |
32 } | 33 } |
33 | 34 |
34 gfx::RectF RenderSurface::DrawableContentRect() const { | 35 gfx::RectF RenderSurface::DrawableContentRect() const { |
35 gfx::RectF drawable_content_rect = | 36 gfx::RectF drawable_content_rect = |
36 MathUtil::MapClippedRect(draw_transform_, content_rect_); | 37 MathUtil::MapClippedRect(draw_transform_, content_rect_); |
37 if (owning_layer_->has_replica()) | 38 if (owning_layer_->has_replica()) |
38 drawable_content_rect.Union( | 39 drawable_content_rect.Union( |
39 MathUtil::MapClippedRect(replica_draw_transform_, content_rect_)); | 40 MathUtil::MapClippedRect(replica_draw_transform_, content_rect_)); |
40 return drawable_content_rect; | 41 return drawable_content_rect; |
41 } | 42 } |
42 | 43 |
43 void RenderSurface::ClearLayerLists() { | 44 void RenderSurface::ClearLayerLists() { |
44 layer_list_.clear(); | 45 layer_list_.clear(); |
45 } | 46 } |
46 | 47 |
47 } // namespace cc | 48 } // namespace cc |
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