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1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_OUTPUT_GL_RENDERER_H_ | 5 #ifndef CC_OUTPUT_GL_RENDERER_H_ |
6 #define CC_OUTPUT_GL_RENDERER_H_ | 6 #define CC_OUTPUT_GL_RENDERER_H_ |
7 | 7 |
8 #include "base/cancelable_callback.h" | 8 #include "base/cancelable_callback.h" |
9 #include "cc/base/cc_export.h" | 9 #include "cc/base/cc_export.h" |
10 #include "cc/base/scoped_ptr_deque.h" | 10 #include "cc/base/scoped_ptr_deque.h" |
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433 ScopedPtrVector<PendingAsyncReadPixels> pending_async_read_pixels_; | 433 ScopedPtrVector<PendingAsyncReadPixels> pending_async_read_pixels_; |
434 | 434 |
435 scoped_ptr<ResourceProvider::ScopedWriteLockGL> current_framebuffer_lock_; | 435 scoped_ptr<ResourceProvider::ScopedWriteLockGL> current_framebuffer_lock_; |
436 | 436 |
437 class SyncQuery; | 437 class SyncQuery; |
438 ScopedPtrDeque<SyncQuery> pending_sync_queries_; | 438 ScopedPtrDeque<SyncQuery> pending_sync_queries_; |
439 ScopedPtrDeque<SyncQuery> available_sync_queries_; | 439 ScopedPtrDeque<SyncQuery> available_sync_queries_; |
440 scoped_ptr<SyncQuery> current_sync_query_; | 440 scoped_ptr<SyncQuery> current_sync_query_; |
441 bool use_sync_query_; | 441 bool use_sync_query_; |
442 bool use_blend_minmax_; | 442 bool use_blend_minmax_; |
| 443 bool use_blend_equation_advanced_; |
| 444 bool use_blend_equation_advanced_coherent_; |
443 | 445 |
444 SkBitmap on_demand_tile_raster_bitmap_; | 446 SkBitmap on_demand_tile_raster_bitmap_; |
445 ResourceProvider::ResourceId on_demand_tile_raster_resource_id_; | 447 ResourceProvider::ResourceId on_demand_tile_raster_resource_id_; |
446 | 448 |
447 DISALLOW_COPY_AND_ASSIGN(GLRenderer); | 449 DISALLOW_COPY_AND_ASSIGN(GLRenderer); |
448 }; | 450 }; |
449 | 451 |
450 // Setting DEBUG_GL_CALLS to 1 will call glGetError() after almost every GL | 452 // Setting DEBUG_GL_CALLS to 1 will call glGetError() after almost every GL |
451 // call made by the compositor. Useful for debugging rendering issues but | 453 // call made by the compositor. Useful for debugging rendering issues but |
452 // will significantly degrade performance. | 454 // will significantly degrade performance. |
453 #define DEBUG_GL_CALLS 0 | 455 #define DEBUG_GL_CALLS 0 |
454 | 456 |
455 #if DEBUG_GL_CALLS && !defined(NDEBUG) | 457 #if DEBUG_GL_CALLS && !defined(NDEBUG) |
456 #define GLC(context, x) \ | 458 #define GLC(context, x) \ |
457 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__)) | 459 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__)) |
458 #else | 460 #else |
459 #define GLC(context, x) (x) | 461 #define GLC(context, x) (x) |
460 #endif | 462 #endif |
461 | 463 |
462 } // namespace cc | 464 } // namespace cc |
463 | 465 |
464 #endif // CC_OUTPUT_GL_RENDERER_H_ | 466 #endif // CC_OUTPUT_GL_RENDERER_H_ |
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