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Side by Side Diff: ui/gl/gl_bindings.h

Issue 643373003: Add support for all blendmodes if we have GL_KHR_blend_equation_advanced. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: add missing test Created 6 years, 2 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GL_GL_BINDINGS_H_ 5 #ifndef UI_GL_GL_BINDINGS_H_
6 #define UI_GL_GL_BINDINGS_H_ 6 #define UI_GL_GL_BINDINGS_H_
7 7
8 // Includes the platform independent and platform dependent GL headers. 8 // Includes the platform independent and platform dependent GL headers.
9 // Only include this in cc files. It pulls in system headers, including 9 // Only include this in cc files. It pulls in system headers, including
10 // the X11 headers on linux, which define all kinds of macros that are 10 // the X11 headers on linux, which define all kinds of macros that are
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219 219
220 #ifndef GL_CHROMIUM_path_rendering 220 #ifndef GL_CHROMIUM_path_rendering
221 // These match the corresponding values in NV_path_rendering 221 // These match the corresponding values in NV_path_rendering
222 // extension, eg tokens with CHROMIUM replaced with NV. 222 // extension, eg tokens with CHROMIUM replaced with NV.
223 #define GL_PATH_MODELVIEW_MATRIX_CHROMIUM 0x0BA6 223 #define GL_PATH_MODELVIEW_MATRIX_CHROMIUM 0x0BA6
224 #define GL_PATH_PROJECTION_MATRIX_CHROMIUM 0x0BA7 224 #define GL_PATH_PROJECTION_MATRIX_CHROMIUM 0x0BA7
225 #define GL_PATH_MODELVIEW_CHROMIUM 0x1700 225 #define GL_PATH_MODELVIEW_CHROMIUM 0x1700
226 #define GL_PATH_PROJECTION_CHROMIUM 0x1701 226 #define GL_PATH_PROJECTION_CHROMIUM 0x1701
227 #endif 227 #endif
228 228
229 #ifndef GL_NV_blend_equation_advanced
230 #define GL_NV_blend_equation_advanced 1
231 #define GL_BLEND_OVERLAP_NV 0x9281
232 #define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280
233 #define GL_BLUE_NV 0x1905
234 #define GL_COLORBURN_NV 0x929A
235 #define GL_COLORDODGE_NV 0x9299
236 #define GL_CONJOINT_NV 0x9284
237 #define GL_CONTRAST_NV 0x92A1
238 #define GL_DARKEN_NV 0x9297
239 #define GL_DIFFERENCE_NV 0x929E
240 #define GL_DISJOINT_NV 0x9283
241 #define GL_DST_ATOP_NV 0x928F
242 #define GL_DST_IN_NV 0x928B
243 #define GL_DST_NV 0x9287
244 #define GL_DST_OUT_NV 0x928D
245 #define GL_DST_OVER_NV 0x9289
246 #define GL_EXCLUSION_NV 0x92A0
247 #define GL_GREEN_NV 0x1904
248 #define GL_HARDLIGHT_NV 0x929B
249 #define GL_HARDMIX_NV 0x92A9
250 #define GL_HSL_COLOR_NV 0x92AF
251 #define GL_HSL_HUE_NV 0x92AD
252 #define GL_HSL_LUMINOSITY_NV 0x92B0
253 #define GL_HSL_SATURATION_NV 0x92AE
254 #define GL_INVERT_OVG_NV 0x92B4
255 #define GL_INVERT_RGB_NV 0x92A3
256 #define GL_LIGHTEN_NV 0x9298
257 #define GL_LINEARBURN_NV 0x92A5
258 #define GL_LINEARDODGE_NV 0x92A4
259 #define GL_LINEARLIGHT_NV 0x92A7
260 #define GL_MINUS_CLAMPED_NV 0x92B3
261 #define GL_MINUS_NV 0x929F
262 #define GL_MULTIPLY_NV 0x9294
263 #define GL_OVERLAY_NV 0x9296
264 #define GL_PINLIGHT_NV 0x92A8
265 #define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2
266 #define GL_PLUS_CLAMPED_NV 0x92B1
267 #define GL_PLUS_DARKER_NV 0x9292
268 #define GL_PLUS_NV 0x9291
269 #define GL_RED_NV 0x1903
270 #define GL_SCREEN_NV 0x9295
271 #define GL_SOFTLIGHT_NV 0x929C
272 #define GL_SRC_ATOP_NV 0x928E
273 #define GL_SRC_IN_NV 0x928A
274 #define GL_SRC_NV 0x9286
275 #define GL_SRC_OUT_NV 0x928C
276 #define GL_SRC_OVER_NV 0x9288
277 #define GL_UNCORRELATED_NV 0x9282
278 #define GL_VIVIDLIGHT_NV 0x92A6
279 #define GL_XOR_NV 0x1506
280 #endif /* GL_NV_blend_equation_advanced */
281
282 #ifndef GL_NV_blend_equation_advanced_coherent
283 #define GL_NV_blend_equation_advanced_coherent 1
284 #define GL_BLEND_ADVANCED_COHERENT_NV 0x9285
285 #endif /* GL_NV_blend_equation_advanced_coherent */
286
229 #ifndef GL_EXT_disjoint_timer_query 287 #ifndef GL_EXT_disjoint_timer_query
230 #define GL_EXT_disjoint_timer_query 1 288 #define GL_EXT_disjoint_timer_query 1
231 #define GL_QUERY_COUNTER_BITS_EXT 0x8864 289 #define GL_QUERY_COUNTER_BITS_EXT 0x8864
232 #define GL_TIME_ELAPSED_EXT 0x88BF 290 #define GL_TIME_ELAPSED_EXT 0x88BF
233 #define GL_TIMESTAMP_EXT 0x8E28 291 #define GL_TIMESTAMP_EXT 0x8E28
234 #define GL_GPU_DISJOINT_EXT 0x8FBB 292 #define GL_GPU_DISJOINT_EXT 0x8FBB
235 #endif 293 #endif
236 294
237 #define GL_GLEXT_PROTOTYPES 1 295 #define GL_GLEXT_PROTOTYPES 1
238 296
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373 #elif defined(OS_ANDROID) 431 #elif defined(OS_ANDROID)
374 432
375 GL_EXPORT extern EGLApi* g_current_egl_context; 433 GL_EXPORT extern EGLApi* g_current_egl_context;
376 GL_EXPORT extern DriverEGL g_driver_egl; 434 GL_EXPORT extern DriverEGL g_driver_egl;
377 435
378 #endif 436 #endif
379 437
380 } // namespace gfx 438 } // namespace gfx
381 439
382 #endif // UI_GL_GL_BINDINGS_H_ 440 #endif // UI_GL_GL_BINDINGS_H_
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