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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
| 6 | 6 |
| 7 #include <stdio.h> | 7 #include <stdio.h> |
| 8 | 8 |
| 9 #include <algorithm> | 9 #include <algorithm> |
| 10 #include <list> | 10 #include <list> |
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| 2740 | 2740 |
| 2741 #if defined(OS_MACOSX) | 2741 #if defined(OS_MACOSX) |
| 2742 // This is unconditionally true on mac, no need to test for it at runtime. | 2742 // This is unconditionally true on mac, no need to test for it at runtime. |
| 2743 caps.iosurface = true; | 2743 caps.iosurface = true; |
| 2744 #endif | 2744 #endif |
| 2745 | 2745 |
| 2746 caps.post_sub_buffer = supports_post_sub_buffer_; | 2746 caps.post_sub_buffer = supports_post_sub_buffer_; |
| 2747 caps.image = true; | 2747 caps.image = true; |
| 2748 | 2748 |
| 2749 caps.blend_minmax = feature_info_->feature_flags().ext_blend_minmax; | 2749 caps.blend_minmax = feature_info_->feature_flags().ext_blend_minmax; |
| 2750 caps.blend_equation_advanced = |
| 2751 feature_info_->feature_flags().blend_equation_advanced; |
| 2750 return caps; | 2752 return caps; |
| 2751 } | 2753 } |
| 2752 | 2754 |
| 2753 void GLES2DecoderImpl::UpdateCapabilities() { | 2755 void GLES2DecoderImpl::UpdateCapabilities() { |
| 2754 util_.set_num_compressed_texture_formats( | 2756 util_.set_num_compressed_texture_formats( |
| 2755 validators_->compressed_texture_format.GetValues().size()); | 2757 validators_->compressed_texture_format.GetValues().size()); |
| 2756 util_.set_num_shader_binary_formats( | 2758 util_.set_num_shader_binary_formats( |
| 2757 validators_->shader_binary_format.GetValues().size()); | 2759 validators_->shader_binary_format.GetValues().size()); |
| 2758 } | 2760 } |
| 2759 | 2761 |
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| 11145 } | 11147 } |
| 11146 } | 11148 } |
| 11147 | 11149 |
| 11148 // Include the auto-generated part of this file. We split this because it means | 11150 // Include the auto-generated part of this file. We split this because it means |
| 11149 // we can easily edit the non-auto generated parts right here in this file | 11151 // we can easily edit the non-auto generated parts right here in this file |
| 11150 // instead of having to edit some template or the code generator. | 11152 // instead of having to edit some template or the code generator. |
| 11151 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" | 11153 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" |
| 11152 | 11154 |
| 11153 } // namespace gles2 | 11155 } // namespace gles2 |
| 11154 } // namespace gpu | 11156 } // namespace gpu |
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