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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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493 GLint bounds_x, | 493 GLint bounds_x, |
494 GLint bounds_y, | 494 GLint bounds_y, |
495 GLint bounds_width, | 495 GLint bounds_width, |
496 GLint bounds_height, | 496 GLint bounds_height, |
497 GLfloat uv_x, | 497 GLfloat uv_x, |
498 GLfloat uv_y, | 498 GLfloat uv_y, |
499 GLfloat uv_width, | 499 GLfloat uv_width, |
500 GLfloat uv_height) = 0; | 500 GLfloat uv_height) = 0; |
501 virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) = 0; | 501 virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) = 0; |
502 virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) = 0; | 502 virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) = 0; |
| 503 virtual void BlendBarrierNV() = 0; |
503 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_ | 504 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_ |
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