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Side by Side Diff: gpu/command_buffer/client/gles2_c_lib_autogen.h

Issue 643373003: Add support for all blendmodes if we have GL_KHR_blend_equation_advanced. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: add missing test Created 6 years, 2 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
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962 uv_y, 962 uv_y,
963 uv_width, 963 uv_width,
964 uv_height); 964 uv_height);
965 } 965 }
966 void GLES2MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) { 966 void GLES2MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) {
967 gles2::GetGLContext()->MatrixLoadfCHROMIUM(matrixMode, m); 967 gles2::GetGLContext()->MatrixLoadfCHROMIUM(matrixMode, m);
968 } 968 }
969 void GLES2MatrixLoadIdentityCHROMIUM(GLenum matrixMode) { 969 void GLES2MatrixLoadIdentityCHROMIUM(GLenum matrixMode) {
970 gles2::GetGLContext()->MatrixLoadIdentityCHROMIUM(matrixMode); 970 gles2::GetGLContext()->MatrixLoadIdentityCHROMIUM(matrixMode);
971 } 971 }
972 void GLES2BlendBarrierNV() {
973 gles2::GetGLContext()->BlendBarrierNV();
974 }
972 975
973 namespace gles2 { 976 namespace gles2 {
974 977
975 extern const NameToFunc g_gles2_function_table[] = { 978 extern const NameToFunc g_gles2_function_table[] = {
976 { 979 {
977 "glActiveTexture", 980 "glActiveTexture",
978 reinterpret_cast<GLES2FunctionPointer>(glActiveTexture), 981 reinterpret_cast<GLES2FunctionPointer>(glActiveTexture),
979 }, 982 },
980 { 983 {
981 "glAttachShader", 984 "glAttachShader",
(...skipping 851 matching lines...) Expand 10 before | Expand all | Expand 10 after
1833 }, 1836 },
1834 { 1837 {
1835 "glMatrixLoadfCHROMIUM", 1838 "glMatrixLoadfCHROMIUM",
1836 reinterpret_cast<GLES2FunctionPointer>(glMatrixLoadfCHROMIUM), 1839 reinterpret_cast<GLES2FunctionPointer>(glMatrixLoadfCHROMIUM),
1837 }, 1840 },
1838 { 1841 {
1839 "glMatrixLoadIdentityCHROMIUM", 1842 "glMatrixLoadIdentityCHROMIUM",
1840 reinterpret_cast<GLES2FunctionPointer>(glMatrixLoadIdentityCHROMIUM), 1843 reinterpret_cast<GLES2FunctionPointer>(glMatrixLoadIdentityCHROMIUM),
1841 }, 1844 },
1842 { 1845 {
1846 "glBlendBarrierNV",
1847 reinterpret_cast<GLES2FunctionPointer>(glBlendBarrierNV),
1848 },
1849 {
1843 NULL, 1850 NULL,
1844 NULL, 1851 NULL,
1845 }, 1852 },
1846 }; 1853 };
1847 1854
1848 } // namespace gles2 1855 } // namespace gles2
1849 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ 1856 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_
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