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Issue 643373003: Add support for all blendmodes if we have GL_KHR_blend_equation_advanced. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: add missing test Created 6 years, 2 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_GL_RENDERER_H_ 5 #ifndef CC_OUTPUT_GL_RENDERER_H_
6 #define CC_OUTPUT_GL_RENDERER_H_ 6 #define CC_OUTPUT_GL_RENDERER_H_
7 7
8 #include "base/cancelable_callback.h" 8 #include "base/cancelable_callback.h"
9 #include "cc/base/cc_export.h" 9 #include "cc/base/cc_export.h"
10 #include "cc/base/scoped_ptr_deque.h" 10 #include "cc/base/scoped_ptr_deque.h"
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433 ScopedPtrVector<PendingAsyncReadPixels> pending_async_read_pixels_; 433 ScopedPtrVector<PendingAsyncReadPixels> pending_async_read_pixels_;
434 434
435 scoped_ptr<ResourceProvider::ScopedWriteLockGL> current_framebuffer_lock_; 435 scoped_ptr<ResourceProvider::ScopedWriteLockGL> current_framebuffer_lock_;
436 436
437 class SyncQuery; 437 class SyncQuery;
438 ScopedPtrDeque<SyncQuery> pending_sync_queries_; 438 ScopedPtrDeque<SyncQuery> pending_sync_queries_;
439 ScopedPtrDeque<SyncQuery> available_sync_queries_; 439 ScopedPtrDeque<SyncQuery> available_sync_queries_;
440 scoped_ptr<SyncQuery> current_sync_query_; 440 scoped_ptr<SyncQuery> current_sync_query_;
441 bool use_sync_query_; 441 bool use_sync_query_;
442 bool use_blend_minmax_; 442 bool use_blend_minmax_;
443 bool use_blend_equation_advanced_;
443 444
444 SkBitmap on_demand_tile_raster_bitmap_; 445 SkBitmap on_demand_tile_raster_bitmap_;
445 ResourceProvider::ResourceId on_demand_tile_raster_resource_id_; 446 ResourceProvider::ResourceId on_demand_tile_raster_resource_id_;
446 447
447 DISALLOW_COPY_AND_ASSIGN(GLRenderer); 448 DISALLOW_COPY_AND_ASSIGN(GLRenderer);
448 }; 449 };
449 450
450 // Setting DEBUG_GL_CALLS to 1 will call glGetError() after almost every GL 451 // Setting DEBUG_GL_CALLS to 1 will call glGetError() after almost every GL
451 // call made by the compositor. Useful for debugging rendering issues but 452 // call made by the compositor. Useful for debugging rendering issues but
452 // will significantly degrade performance. 453 // will significantly degrade performance.
453 #define DEBUG_GL_CALLS 0 454 #define DEBUG_GL_CALLS 0
454 455
455 #if DEBUG_GL_CALLS && !defined(NDEBUG) 456 #if DEBUG_GL_CALLS && !defined(NDEBUG)
456 #define GLC(context, x) \ 457 #define GLC(context, x) \
457 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__)) 458 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__))
458 #else 459 #else
459 #define GLC(context, x) (x) 460 #define GLC(context, x) (x)
460 #endif 461 #endif
461 462
462 } // namespace cc 463 } // namespace cc
463 464
464 #endif // CC_OUTPUT_GL_RENDERER_H_ 465 #endif // CC_OUTPUT_GL_RENDERER_H_
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