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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
6 | 6 |
7 #include <stdio.h> | 7 #include <stdio.h> |
8 | 8 |
9 #include <algorithm> | 9 #include <algorithm> |
10 #include <list> | 10 #include <list> |
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2735 | 2735 |
2736 #if defined(OS_MACOSX) | 2736 #if defined(OS_MACOSX) |
2737 // This is unconditionally true on mac, no need to test for it at runtime. | 2737 // This is unconditionally true on mac, no need to test for it at runtime. |
2738 caps.iosurface = true; | 2738 caps.iosurface = true; |
2739 #endif | 2739 #endif |
2740 | 2740 |
2741 caps.post_sub_buffer = supports_post_sub_buffer_; | 2741 caps.post_sub_buffer = supports_post_sub_buffer_; |
2742 caps.image = true; | 2742 caps.image = true; |
2743 | 2743 |
2744 caps.blend_minmax = feature_info_->feature_flags().ext_blend_minmax; | 2744 caps.blend_minmax = feature_info_->feature_flags().ext_blend_minmax; |
| 2745 caps.blend_equation_advanced = |
| 2746 feature_info_->feature_flags().blend_equation_advanced; |
| 2747 caps.blend_equation_advanced_coherent = |
| 2748 feature_info_->feature_flags().blend_equation_advanced_coherent; |
2745 return caps; | 2749 return caps; |
2746 } | 2750 } |
2747 | 2751 |
2748 void GLES2DecoderImpl::UpdateCapabilities() { | 2752 void GLES2DecoderImpl::UpdateCapabilities() { |
2749 util_.set_num_compressed_texture_formats( | 2753 util_.set_num_compressed_texture_formats( |
2750 validators_->compressed_texture_format.GetValues().size()); | 2754 validators_->compressed_texture_format.GetValues().size()); |
2751 util_.set_num_shader_binary_formats( | 2755 util_.set_num_shader_binary_formats( |
2752 validators_->shader_binary_format.GetValues().size()); | 2756 validators_->shader_binary_format.GetValues().size()); |
2753 } | 2757 } |
2754 | 2758 |
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11228 } | 11232 } |
11229 } | 11233 } |
11230 | 11234 |
11231 // Include the auto-generated part of this file. We split this because it means | 11235 // Include the auto-generated part of this file. We split this because it means |
11232 // we can easily edit the non-auto generated parts right here in this file | 11236 // we can easily edit the non-auto generated parts right here in this file |
11233 // instead of having to edit some template or the code generator. | 11237 // instead of having to edit some template or the code generator. |
11234 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" | 11238 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" |
11235 | 11239 |
11236 } // namespace gles2 | 11240 } // namespace gles2 |
11237 } // namespace gpu | 11241 } // namespace gpu |
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