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Side by Side Diff: gpu/command_buffer/client/gles2_c_lib_autogen.h

Issue 643373003: Add support for all blendmodes if we have GL_KHR_blend_equation_advanced. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix feature_info_unittest Created 6 years, 1 month ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
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951 uv_y, 951 uv_y,
952 uv_width, 952 uv_width,
953 uv_height); 953 uv_height);
954 } 954 }
955 void GLES2MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) { 955 void GLES2MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) {
956 gles2::GetGLContext()->MatrixLoadfCHROMIUM(matrixMode, m); 956 gles2::GetGLContext()->MatrixLoadfCHROMIUM(matrixMode, m);
957 } 957 }
958 void GLES2MatrixLoadIdentityCHROMIUM(GLenum matrixMode) { 958 void GLES2MatrixLoadIdentityCHROMIUM(GLenum matrixMode) {
959 gles2::GetGLContext()->MatrixLoadIdentityCHROMIUM(matrixMode); 959 gles2::GetGLContext()->MatrixLoadIdentityCHROMIUM(matrixMode);
960 } 960 }
961 void GLES2BlendBarrierKHR() {
962 gles2::GetGLContext()->BlendBarrierKHR();
963 }
961 964
962 namespace gles2 { 965 namespace gles2 {
963 966
964 extern const NameToFunc g_gles2_function_table[] = { 967 extern const NameToFunc g_gles2_function_table[] = {
965 { 968 {
966 "glActiveTexture", 969 "glActiveTexture",
967 reinterpret_cast<GLES2FunctionPointer>(glActiveTexture), 970 reinterpret_cast<GLES2FunctionPointer>(glActiveTexture),
968 }, 971 },
969 { 972 {
970 "glAttachShader", 973 "glAttachShader",
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1810 }, 1813 },
1811 { 1814 {
1812 "glMatrixLoadfCHROMIUM", 1815 "glMatrixLoadfCHROMIUM",
1813 reinterpret_cast<GLES2FunctionPointer>(glMatrixLoadfCHROMIUM), 1816 reinterpret_cast<GLES2FunctionPointer>(glMatrixLoadfCHROMIUM),
1814 }, 1817 },
1815 { 1818 {
1816 "glMatrixLoadIdentityCHROMIUM", 1819 "glMatrixLoadIdentityCHROMIUM",
1817 reinterpret_cast<GLES2FunctionPointer>(glMatrixLoadIdentityCHROMIUM), 1820 reinterpret_cast<GLES2FunctionPointer>(glMatrixLoadIdentityCHROMIUM),
1818 }, 1821 },
1819 { 1822 {
1823 "glBlendBarrierKHR",
1824 reinterpret_cast<GLES2FunctionPointer>(glBlendBarrierKHR),
1825 },
1826 {
1820 NULL, 1827 NULL,
1821 NULL, 1828 NULL,
1822 }, 1829 },
1823 }; 1830 };
1824 1831
1825 } // namespace gles2 1832 } // namespace gles2
1826 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ 1833 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_
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